820 lines
25 KiB
C
820 lines
25 KiB
C
/** @file
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* @brief Network context definitions
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*
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* An API for applications to define a network connection.
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*/
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/*
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* Copyright (c) 2016 Intel Corporation
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#ifndef __NET_CONTEXT_H
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#define __NET_CONTEXT_H
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/**
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* @brief Application network context
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* @defgroup net_context Application network context
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* @{
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*/
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#include <kernel.h>
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#include <atomic.h>
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#include <net/net_ip.h>
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#include <net/net_if.h>
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#include <net/net_stats.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Is this context used or not */
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#define NET_CONTEXT_IN_USE BIT(0)
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/** State of the context (bits 1 & 2 in the flags) */
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enum net_context_state {
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NET_CONTEXT_IDLE = 0,
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NET_CONTEXT_UNCONNECTED = 0,
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NET_CONTEXT_CONFIGURING = 1,
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NET_CONTEXT_CONNECTING = 1,
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NET_CONTEXT_READY = 2,
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NET_CONTEXT_CONNECTED = 2,
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NET_CONTEXT_LISTENING = 3,
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};
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/**
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* The address family, connection type and IP protocol are
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* stored into a bit field to save space.
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*/
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/** Protocol family of this connection */
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#define NET_CONTEXT_FAMILY BIT(4)
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/** Type of the connection (datagram / stream) */
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#define NET_CONTEXT_TYPE BIT(5)
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/** IP protocol (like UDP or TCP) */
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#define NET_CONTEXT_PROTO BIT(6)
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/** Remote address set */
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#define NET_CONTEXT_REMOTE_ADDR_SET BIT(7)
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struct net_context;
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/**
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* @typedef net_context_recv_cb_t
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* @brief Network data receive callback.
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*
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* @details The recv callback is called after a network data packet is
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* received. This callback is called by RX thread so its stack and execution
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* context is used here. Keep processing in the callback minimal to reduce the
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* time spent blocked while handling packets.
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*
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* @param context The context to use.
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* @param pkt Network buffer that is received. If the pkt is not NULL,
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* then the callback will own the buffer and it needs to to unref the pkt
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* as soon as it has finished working with it. On EOF, pkt will be NULL.
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* @param status Value is set to 0 if some data or the connection is
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* at EOF, <0 if there was an error receiving data, in this case the
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* pkt parameter is set to NULL.
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* @param user_data The user data given in net_recv() call.
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*/
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typedef void (*net_context_recv_cb_t)(struct net_context *context,
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struct net_pkt *pkt,
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int status,
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void *user_data);
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/**
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* @typedef net_context_send_cb_t
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* @brief Network data send callback.
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*
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* @details The send callback is called after a network data packet is sent.
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* This callback is called by TX thread so its stack and execution context is
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* used here. Keep processing in the callback minimal to reduce the time spent
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* blocked while handling packets.
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*
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* @param context The context to use.
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* @param status Value is set to 0 if all data was sent ok, <0 if
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* there was an error sending data. >0 amount of data that was
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* sent when not all data was sent ok.
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* @param token User specified value specified in net_send() call.
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* @param user_data The user data given in net_send() call.
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*/
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typedef void (*net_context_send_cb_t)(struct net_context *context,
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int status,
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void *token,
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void *user_data);
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/**
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* @typedef net_tcp_accept_cb_t
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* @brief Accept callback
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*
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* @details The accept callback is called after a successful connection was
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* established or if there was an error while we were waiting for a connection
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* attempt. This callback is called by RX thread so its stack and execution
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* context is used here. Keep processing in the callback minimal to reduce the
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* time spent blocked while handling packets.
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*
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* @param context The context to use.
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* @param addr The peer address.
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* @param addrlen Length of the peer address.
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* @param status The status code, 0 on success, < 0 otherwise
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* @param user_data The user data given in net_context_accept() call.
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*/
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typedef void (*net_tcp_accept_cb_t)(struct net_context *new_context,
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struct sockaddr *addr,
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socklen_t addrlen,
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int status,
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void *user_data);
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/**
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* @typedef net_context_connect_cb_t
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* @brief Connection callback.
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*
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* @details The connect callback is called after a connection is being
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* established.
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* For TCP connections, this callback is called by RX thread so its stack and
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* execution context is used here. The callback is called after the TCP
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* connection was established or if the connection failed. Keep processing in
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* the callback minimal to reduce the time spent blocked while handling
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* packets.
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* For UDP connections, this callback is called immediately by
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* net_context_connect() function. UDP is a connectionless protocol so the
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* connection can be thought of being established immediately.
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*
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* @param context The context to use.
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* @param status Status of the connection establishment. This is 0
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* if the connection was established successfully, <0 if there was an
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* error.
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* @param user_data The user data given in net_context_connect() call.
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*/
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typedef void (*net_context_connect_cb_t)(struct net_context *context,
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int status,
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void *user_data);
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/* The net_pkt_get_slab_func_t is here in order to avoid circular
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* dependency between net_pkt.h and net_context.h
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*/
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/**
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* @typedef net_pkt_get_slab_func_t
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*
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* @brief Function that is called to get the slab that is used
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* for net_pkt allocations.
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*
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* @return Pointer to valid struct k_mem_slab instance.
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*/
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typedef struct k_mem_slab *(*net_pkt_get_slab_func_t)(void);
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/* The net_pkt_get_pool_func_t is here in order to avoid circular
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* dependency between net_pkt.h and net_context.h
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*/
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/**
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* @typedef net_pkt_get_pool_func_t
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*
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* @brief Function that is called to get the pool that is used
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* for net_buf allocations.
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*
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* @return Pointer to valid struct net_buf_pool instance.
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*/
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typedef struct net_buf_pool *(*net_pkt_get_pool_func_t)(void);
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struct net_tcp;
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struct net_conn_handle;
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/**
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* Note that we do not store the actual source IP address in the context
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* because the address is already be set in the network interface struct.
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* If there is no such source address there, the packet cannot be sent
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* anyway. This saves 12 bytes / context in IPv6.
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*/
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struct net_context {
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/** User data.
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*
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* First member of the structure to let users either have user data
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* associated with a context, or put contexts into a FIFO.
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*/
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void *user_data;
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/** Reference count
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*/
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atomic_t refcount;
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/** Local IP address. Note that the values are in network byte order.
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*/
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struct sockaddr_ptr local;
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/** Remote IP address. Note that the values are in network byte order.
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*/
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struct sockaddr remote;
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/** Connection handle */
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struct net_conn_handle *conn_handler;
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/** Receive callback to be called when desired packet
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* has been received.
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*/
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net_context_recv_cb_t recv_cb;
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/** Send callback to be called when the packet has been sent
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* successfully.
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*/
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net_context_send_cb_t send_cb;
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/** Connect callback to be called when a connection has been
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* established.
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*/
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net_context_connect_cb_t connect_cb;
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#if defined(CONFIG_NET_CONTEXT_NET_PKT_POOL)
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/** Get TX net_buf pool for this context.
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*/
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net_pkt_get_slab_func_t tx_slab;
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/** Get DATA net_buf pool for this context.
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*/
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net_pkt_get_pool_func_t data_pool;
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#endif /* CONFIG_NET_CONTEXT_NET_PKT_POOL */
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#if defined(CONFIG_NET_CONTEXT_SYNC_RECV)
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/**
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* Semaphore to signal synchronous recv call completion.
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*/
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struct k_sem recv_data_wait;
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#endif /* CONFIG_NET_CONTEXT_SYNC_RECV */
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/** Network interface assigned to this context */
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u8_t iface;
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/** Flags for the context */
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u8_t flags;
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#if defined(CONFIG_NET_TCP)
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/** TCP connection information */
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struct net_tcp *tcp;
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#endif /* CONFIG_NET_TCP */
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#if defined(CONFIG_NET_SOCKETS)
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/** Per-socket packet or connection queues */
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union {
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struct k_fifo recv_q;
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struct k_fifo accept_q;
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};
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#endif /* CONFIG_NET_SOCKETS */
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};
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static inline bool net_context_is_used(struct net_context *context)
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{
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NET_ASSERT(context);
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return context->flags & NET_CONTEXT_IN_USE;
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}
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#define NET_CONTEXT_STATE_SHIFT 1
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#define NET_CONTEXT_STATE_MASK 0x03
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/**
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* @brief Get state for this network context.
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*
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* @details This function returns the state of the context.
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*
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* @param context Network context.
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*
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* @return Network state.
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*/
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static inline
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enum net_context_state net_context_get_state(struct net_context *context)
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{
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NET_ASSERT(context);
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return (context->flags >> NET_CONTEXT_STATE_SHIFT) &
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NET_CONTEXT_STATE_MASK;
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}
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/**
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* @brief Set state for this network context.
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*
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* @details This function sets the state of the context.
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*
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* @param context Network context.
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* @param state New network context state.
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*/
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static inline void net_context_set_state(struct net_context *context,
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enum net_context_state state)
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{
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NET_ASSERT(context);
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context->flags &= ~(NET_CONTEXT_STATE_MASK << NET_CONTEXT_STATE_SHIFT);
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context->flags |= ((state & NET_CONTEXT_STATE_MASK) <<
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NET_CONTEXT_STATE_SHIFT);
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}
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/**
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* @brief Get address family for this network context.
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*
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* @details This function returns the address family (IPv4 or IPv6)
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* of the context.
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*
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* @param context Network context.
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*
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* @return Network state.
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*/
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static inline sa_family_t net_context_get_family(struct net_context *context)
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{
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NET_ASSERT(context);
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if (context->flags & NET_CONTEXT_FAMILY) {
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return AF_INET6;
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}
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return AF_INET;
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}
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/**
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* @brief Set address family for this network context.
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*
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* @details This function sets the address family (IPv4 or IPv6)
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* of the context.
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*
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* @param context Network context.
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* @param family Address family (AF_INET or AF_INET6)
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*/
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static inline void net_context_set_family(struct net_context *context,
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sa_family_t family)
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{
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NET_ASSERT(context);
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if (family == AF_INET6) {
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context->flags |= NET_CONTEXT_FAMILY;
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return;
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}
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context->flags &= ~NET_CONTEXT_FAMILY;
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}
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/**
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* @brief Get context type for this network context.
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*
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* @details This function returns the context type (stream or datagram)
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* of the context.
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*
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* @param context Network context.
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*
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* @return Network context type.
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*/
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static inline
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enum net_sock_type net_context_get_type(struct net_context *context)
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{
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NET_ASSERT(context);
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if (context->flags & NET_CONTEXT_TYPE) {
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return SOCK_STREAM;
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}
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return SOCK_DGRAM;
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}
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/**
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* @brief Set context type for this network context.
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*
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* @details This function sets the context type (stream or datagram)
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* of the context.
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*
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* @param context Network context.
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* @param type Context type (SOCK_STREAM or SOCK_DGRAM)
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*/
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static inline void net_context_set_type(struct net_context *context,
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enum net_sock_type type)
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{
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NET_ASSERT(context);
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if (type == SOCK_STREAM) {
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context->flags |= NET_CONTEXT_TYPE;
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return;
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}
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context->flags &= ~NET_CONTEXT_TYPE;
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}
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/**
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* @brief Get context IP protocol for this network context.
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*
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* @details This function returns the context IP protocol (UDP / TCP)
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* of the context.
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*
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* @param context Network context.
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*
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* @return Network context IP protocol.
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*/
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static inline
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enum net_ip_protocol net_context_get_ip_proto(struct net_context *context)
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{
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NET_ASSERT(context);
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if (context->flags & NET_CONTEXT_PROTO) {
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return IPPROTO_TCP;
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}
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return IPPROTO_UDP;
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}
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/**
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* @brief Set context IP protocol for this network context.
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*
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* @details This function sets the context IP protocol (UDP / TCP)
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* of the context.
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*
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* @param context Network context.
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* @param ip_proto Context IP protocol (IPPROTO_UDP or IPPROTO_TCP)
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*/
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static inline void net_context_set_ip_proto(struct net_context *context,
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enum net_ip_protocol ip_proto)
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{
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NET_ASSERT(context);
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if (ip_proto == IPPROTO_TCP) {
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context->flags |= NET_CONTEXT_PROTO;
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return;
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}
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context->flags &= ~NET_CONTEXT_PROTO;
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}
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/**
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* @brief Get network interface for this context.
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*
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* @details This function returns the used network interface.
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*
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* @param context Network context.
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*
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* @return Context network interface if context is bind to interface,
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* NULL otherwise.
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*/
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static inline
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struct net_if *net_context_get_iface(struct net_context *context)
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{
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NET_ASSERT(context);
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return net_if_get_by_index(context->iface);
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}
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/**
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* @brief Set network interface for this context.
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*
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* @details This function binds network interface to this context.
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*
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* @param context Network context.
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* @param iface Network interface.
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*/
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static inline void net_context_set_iface(struct net_context *context,
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struct net_if *iface)
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{
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NET_ASSERT(iface);
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context->iface = net_if_get_by_iface(iface);
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}
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/**
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* @brief Get network context.
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*
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* @details Network context is used to define the connection 5-tuple
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* (protocol, remote address, remote port, source address and source
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* port). Random free port number will be assigned to source port when
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* context is created. This is similar as BSD socket() function.
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* The context will be created with a reference count of 1.
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*
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* @param family IP address family (AF_INET or AF_INET6)
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* @param type Type of the socket, SOCK_STREAM or SOCK_DGRAM
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* @param ip_proto IP protocol, IPPROTO_UDP or IPPROTO_TCP
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* @param context The allocated context is returned to the caller.
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*
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* @return 0 if ok, < 0 if error
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*/
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int net_context_get(sa_family_t family,
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enum net_sock_type type,
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enum net_ip_protocol ip_proto,
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struct net_context **context);
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/**
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* @brief Close and unref a network context.
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*
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* @details This releases the context. It is not possible to send or
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* receive data via this context after this call. This is similar as
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* BSD shutdown() function. For legacy compatibility, this function
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* will implicitly decrement the reference count and possibly destroy
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* the context either now or when it reaches a final state.
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*
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* @param context The context to be closed.
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*
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* @return 0 if ok, < 0 if error
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*/
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int net_context_put(struct net_context *context);
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/**
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* @brief Take a reference count to a net_context, preventing destruction
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*
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* @details Network contexts are not recycled until their reference
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* count reaches zero. Note that this does not prevent any "close"
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* behavior that results from errors or net_context_put. It simply
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* prevents the context from being recycled for further use.
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*
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* @param context The context on which to increment the reference count
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*
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* @return The new reference count
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*/
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int net_context_ref(struct net_context *context);
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/**
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* @brief Decrement the reference count to a network context
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*
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* @details Decrements the refcount. If it reaches zero, the context
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* will be recycled. Note that this does not cause any
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* network-visible "close" behavior (i.e. future packets to this
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* connection may see TCP RST or ICMP port unreachable responses). See
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* net_context_put() for that.
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*
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* @param context The context on which to decrement the reference count
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*
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* @return The new reference count, zero if the context was destroyed
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*/
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int net_context_unref(struct net_context *context);
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/**
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* @brief Assign a socket a local address.
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*
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* @details This is similar as BSD bind() function.
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*
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* @param context The context to be assigned.
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* @param addr Address to assigned.
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* @param addrlen Length of the address.
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*
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* @return 0 if ok, < 0 if error
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*/
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int net_context_bind(struct net_context *context,
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const struct sockaddr *addr,
|
|
socklen_t addrlen);
|
|
|
|
/**
|
|
* @brief Mark the context as a listening one.
|
|
*
|
|
* @details This is similar as BSD listen() function.
|
|
*
|
|
* @param context The context to use.
|
|
* @param backlog The size of the pending connections backlog.
|
|
*
|
|
* @return 0 if ok, < 0 if error
|
|
*/
|
|
int net_context_listen(struct net_context *context,
|
|
int backlog);
|
|
|
|
/**
|
|
* @brief Create a network connection.
|
|
*
|
|
* @details The net_context_connect function creates a network
|
|
* connection to the host specified by addr. After the
|
|
* connection is established, the user-supplied callback (cb)
|
|
* is executed. cb is called even if the timeout was set to
|
|
* K_FOREVER. cb is not called if the timeout expires.
|
|
* For datagram sockets (SOCK_DGRAM), this function only sets
|
|
* the peer address.
|
|
* This function is similar to the BSD connect() function.
|
|
*
|
|
* @param context The network context.
|
|
* @param addr The peer address to connect to.
|
|
* @param addrlen Peer address length.
|
|
* @param cb Callback function. Set to NULL if not required.
|
|
* @param timeout The timeout value for the connection. Possible values:
|
|
* * K_NO_WAIT: this function will return immediately,
|
|
* * K_FOREVER: this function will block until the
|
|
* connection is established,
|
|
* * >0: this function will wait the specified ms.
|
|
* @param user_data Data passed to the callback function.
|
|
*
|
|
* @return 0 on success.
|
|
* @return -EINVAL if an invalid parameter is passed as an argument.
|
|
* @return -ENOTSUP if the operation is not supported or implemented.
|
|
* @return -ETIMEDOUT if the connect operation times out.
|
|
*/
|
|
int net_context_connect(struct net_context *context,
|
|
const struct sockaddr *addr,
|
|
socklen_t addrlen,
|
|
net_context_connect_cb_t cb,
|
|
s32_t timeout,
|
|
void *user_data);
|
|
|
|
/**
|
|
* @brief Accept a network connection attempt.
|
|
*
|
|
* @details Accept a connection being established. This function
|
|
* will return immediately if the timeout is set to K_NO_WAIT.
|
|
* In this case the context will call the supplied callback when ever
|
|
* there is a connection established to this context. This is "a register
|
|
* handler and forget" type of call (async).
|
|
* If the timeout is set to K_FOREVER, the function will wait
|
|
* until the connection is established. Timeout value > 0, will wait as
|
|
* many ms.
|
|
* After the connection is established a caller-supplied callback is called.
|
|
* The callback is called even if timeout was set to K_FOREVER, the
|
|
* callback is called before this function will return in this case.
|
|
* The callback is not called if the timeout expires.
|
|
* This is similar as BSD accept() function.
|
|
*
|
|
* @param context The context to use.
|
|
* @param cb Caller-supplied callback function.
|
|
* @param timeout Timeout for the connection. Possible values
|
|
* are K_FOREVER, K_NO_WAIT, >0.
|
|
* @param user_data Caller-supplied user data.
|
|
*
|
|
* @return 0 if ok, < 0 if error
|
|
*/
|
|
int net_context_accept(struct net_context *context,
|
|
net_tcp_accept_cb_t cb,
|
|
s32_t timeout,
|
|
void *user_data);
|
|
|
|
/**
|
|
* @brief Send a network buffer to a peer.
|
|
*
|
|
* @details This function can be used to send network data to a peer
|
|
* connection. This function will return immediately if the timeout
|
|
* is set to K_NO_WAIT. If the timeout is set to K_FOREVER, the function
|
|
* will wait until the network buffer is sent. Timeout value > 0 will
|
|
* wait as many ms. After the network buffer is sent,
|
|
* a caller-supplied callback is called. The callback is called even
|
|
* if timeout was set to K_FOREVER, the callback is called
|
|
* before this function will return in this case. The callback is not
|
|
* called if the timeout expires. For context of type SOCK_DGRAM,
|
|
* the destination address must have been set by the call to
|
|
* net_context_connect().
|
|
* This is similar as BSD send() function.
|
|
*
|
|
* @param pkt The network buffer to send.
|
|
* @param cb Caller-supplied callback function.
|
|
* @param timeout Timeout for the connection. Possible values
|
|
* are K_FOREVER, K_NO_WAIT, >0.
|
|
* @param token Caller specified value that is passed as is to callback.
|
|
* @param user_data Caller-supplied user data.
|
|
*
|
|
* @return 0 if ok, < 0 if error
|
|
*/
|
|
int net_context_send(struct net_pkt *pkt,
|
|
net_context_send_cb_t cb,
|
|
s32_t timeout,
|
|
void *token,
|
|
void *user_data);
|
|
|
|
/**
|
|
* @brief Send a network buffer to a peer specified by address.
|
|
*
|
|
* @details This function can be used to send network data to a peer
|
|
* specified by address. This variant can only be used for datagram
|
|
* connections of type SOCK_DGRAM. This function will return immediately
|
|
* if the timeout is set to K_NO_WAIT. If the timeout is set to K_FOREVER,
|
|
* the function will wait until the network buffer is sent. Timeout
|
|
* value > 0 will wait as many ms. After the network buffer
|
|
* is sent, a caller-supplied callback is called. The callback is called
|
|
* even if timeout was set to K_FOREVER, the callback is called
|
|
* before this function will return. The callback is not called if the
|
|
* timeout expires.
|
|
* This is similar as BSD sendto() function.
|
|
*
|
|
* @param pkt The network buffer to send.
|
|
* @param dst_addr Destination address. This will override the address
|
|
* already set in network buffer.
|
|
* @param addrlen Length of the address.
|
|
* @param cb Caller-supplied callback function.
|
|
* @param timeout Timeout for the connection. Possible values
|
|
* are K_FOREVER, K_NO_WAIT, >0.
|
|
* @param token Caller specified value that is passed as is to callback.
|
|
* @param user_data Caller-supplied user data.
|
|
*
|
|
* @return 0 if ok, < 0 if error
|
|
*/
|
|
int net_context_sendto(struct net_pkt *pkt,
|
|
const struct sockaddr *dst_addr,
|
|
socklen_t addrlen,
|
|
net_context_send_cb_t cb,
|
|
s32_t timeout,
|
|
void *token,
|
|
void *user_data);
|
|
|
|
/**
|
|
* @brief Receive network data from a peer specified by context.
|
|
*
|
|
* @details This function can be used to register a callback function
|
|
* that is called by the network stack when network data has been received
|
|
* for this context. As this function registers a callback, then there
|
|
* is no need to call this function multiple times if timeout is set to
|
|
* K_NO_WAIT.
|
|
* If callback function or user data changes, then the function can be called
|
|
* multiple times to register new values.
|
|
* This function will return immediately if the timeout is set to K_NO_WAIT.
|
|
* If the timeout is set to K_FOREVER, the function will wait until the
|
|
* network buffer is received. Timeout value > 0 will wait as many ms.
|
|
* After the network buffer is received, a caller-supplied callback is
|
|
* called. The callback is called even if timeout was set to K_FOREVER,
|
|
* the callback is called before this function will return in this case.
|
|
* The callback is not called if the timeout expires. The timeout functionality
|
|
* can be compiled out if synchronous behavior is not needed. The sync call
|
|
* logic requires some memory that can be saved if only async way of call is
|
|
* used. If CONFIG_NET_CONTEXT_SYNC_RECV is not set, then the timeout parameter
|
|
* value is ignored.
|
|
* This is similar as BSD recv() function.
|
|
* Note that net_context_bind() should be called before net_context_recv().
|
|
* Default random port number is assigned to local port. Only bind() will
|
|
* updates connection information from context. If recv() is called before
|
|
* bind() call, it may refuse to bind to a context which already has
|
|
* a connection associated.
|
|
*
|
|
* @param context The network context to use.
|
|
* @param cb Caller-supplied callback function.
|
|
* @param timeout Caller-supplied timeout. Possible values
|
|
* are K_FOREVER, K_NO_WAIT, >0.
|
|
* @param user_data Caller-supplied user data.
|
|
*
|
|
* @return 0 if ok, < 0 if error
|
|
*/
|
|
int net_context_recv(struct net_context *context,
|
|
net_context_recv_cb_t cb,
|
|
s32_t timeout,
|
|
void *user_data);
|
|
|
|
/**
|
|
* @brief Update TCP receive window for context.
|
|
*
|
|
* @details This function should be used by an application which
|
|
* doesn't fully process incoming data in its receive callback,
|
|
* but for example, queues it. In this case, receive callback
|
|
* should decrease the window (call this function with a negative
|
|
* value) by the size of queued data, and function(s) which dequeue
|
|
* data - with positive value corresponding to the dequeued size.
|
|
* For example, if receive callback gets a packet with the data
|
|
* size of 256 and queues it, it should call this function with
|
|
* delta of -256. If a function extracts 10 bytes of the queued
|
|
* data, it should call it with delta of 10.
|
|
*
|
|
* @param context The TCP network context to use.
|
|
* @param delta Size, in bytes, by which to increase TCP receive
|
|
* window (negative value to decrease).
|
|
*
|
|
* @return 0 if ok, < 0 if error
|
|
*/
|
|
int net_context_update_recv_wnd(struct net_context *context,
|
|
s32_t delta);
|
|
|
|
/**
|
|
* @typedef net_context_cb_t
|
|
* @brief Callback used while iterating over network contexts
|
|
*
|
|
* @param context A valid pointer on current network context
|
|
* @param user_data A valid pointer on some user data or NULL
|
|
*/
|
|
typedef void (*net_context_cb_t)(struct net_context *context, void *user_data);
|
|
|
|
/**
|
|
* @brief Go through all the network connections and call callback
|
|
* for each network context.
|
|
*
|
|
* @param cb User-supplied callback function to call.
|
|
* @param user_data User specified data.
|
|
*/
|
|
void net_context_foreach(net_context_cb_t cb, void *user_data);
|
|
|
|
/**
|
|
* @brief Create network buffer pool that is used by the IP stack
|
|
* to allocate network buffers that are used by the context when
|
|
* sending data to network.
|
|
*
|
|
* @param context Context that will use the given net_buf pools.
|
|
* @param tx_pool Pointer to the function that will return TX pool
|
|
* to the caller. The TX pool is used when sending data to network.
|
|
* There is one TX net_pkt for each network packet that is sent.
|
|
* @param data_pool Pointer to the function that will return DATA pool
|
|
* to the caller. The DATA pool is used to store data that is sent to
|
|
* the network.
|
|
*/
|
|
#if defined(CONFIG_NET_CONTEXT_NET_PKT_POOL)
|
|
static inline void net_context_setup_pools(struct net_context *context,
|
|
net_pkt_get_slab_func_t tx_slab,
|
|
net_pkt_get_pool_func_t data_pool)
|
|
{
|
|
NET_ASSERT(context);
|
|
|
|
context->tx_slab = tx_slab;
|
|
context->data_pool = data_pool;
|
|
}
|
|
#else
|
|
#define net_context_setup_pools(context, tx_pool, data_pool)
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* @}
|
|
*/
|
|
|
|
#endif /* __NET_CONTEXT_H */
|