/** @file * @brief Network context definitions * * An API for applications to define a network connection. */ /* * Copyright (c) 2016 Intel Corporation * * SPDX-License-Identifier: Apache-2.0 */ #ifndef __NET_CONTEXT_H #define __NET_CONTEXT_H /** * @brief Application network context * @defgroup net_context Application network context * @{ */ #include #include #include #include #include #ifdef __cplusplus extern "C" { #endif /** Is this context used or not */ #define NET_CONTEXT_IN_USE BIT(0) /** State of the context (bits 1 & 2 in the flags) */ enum net_context_state { NET_CONTEXT_IDLE = 0, NET_CONTEXT_UNCONNECTED = 0, NET_CONTEXT_CONFIGURING = 1, NET_CONTEXT_CONNECTING = 1, NET_CONTEXT_READY = 2, NET_CONTEXT_CONNECTED = 2, NET_CONTEXT_LISTENING = 3, }; /** * The address family, connection type and IP protocol are * stored into a bit field to save space. */ /** Protocol family of this connection */ #define NET_CONTEXT_FAMILY BIT(4) /** Type of the connection (datagram / stream) */ #define NET_CONTEXT_TYPE BIT(5) /** IP protocol (like UDP or TCP) */ #define NET_CONTEXT_PROTO BIT(6) /** Remote address set */ #define NET_CONTEXT_REMOTE_ADDR_SET BIT(7) struct net_context; /** * @typedef net_context_recv_cb_t * @brief Network data receive callback. * * @details The recv callback is called after a network data packet is * received. This callback is called by RX thread so its stack and execution * context is used here. Keep processing in the callback minimal to reduce the * time spent blocked while handling packets. * * @param context The context to use. * @param pkt Network buffer that is received. If the pkt is not NULL, * then the callback will own the buffer and it needs to to unref the pkt * as soon as it has finished working with it. On EOF, pkt will be NULL. * @param status Value is set to 0 if some data or the connection is * at EOF, <0 if there was an error receiving data, in this case the * pkt parameter is set to NULL. * @param user_data The user data given in net_recv() call. */ typedef void (*net_context_recv_cb_t)(struct net_context *context, struct net_pkt *pkt, int status, void *user_data); /** * @typedef net_context_send_cb_t * @brief Network data send callback. * * @details The send callback is called after a network data packet is sent. * This callback is called by TX thread so its stack and execution context is * used here. Keep processing in the callback minimal to reduce the time spent * blocked while handling packets. * * @param context The context to use. * @param status Value is set to 0 if all data was sent ok, <0 if * there was an error sending data. >0 amount of data that was * sent when not all data was sent ok. * @param token User specified value specified in net_send() call. * @param user_data The user data given in net_send() call. */ typedef void (*net_context_send_cb_t)(struct net_context *context, int status, void *token, void *user_data); /** * @typedef net_tcp_accept_cb_t * @brief Accept callback * * @details The accept callback is called after a successful connection was * established or if there was an error while we were waiting for a connection * attempt. This callback is called by RX thread so its stack and execution * context is used here. Keep processing in the callback minimal to reduce the * time spent blocked while handling packets. * * @param context The context to use. * @param addr The peer address. * @param addrlen Length of the peer address. * @param status The status code, 0 on success, < 0 otherwise * @param user_data The user data given in net_context_accept() call. */ typedef void (*net_tcp_accept_cb_t)(struct net_context *new_context, struct sockaddr *addr, socklen_t addrlen, int status, void *user_data); /** * @typedef net_context_connect_cb_t * @brief Connection callback. * * @details The connect callback is called after a connection is being * established. * For TCP connections, this callback is called by RX thread so its stack and * execution context is used here. The callback is called after the TCP * connection was established or if the connection failed. Keep processing in * the callback minimal to reduce the time spent blocked while handling * packets. * For UDP connections, this callback is called immediately by * net_context_connect() function. UDP is a connectionless protocol so the * connection can be thought of being established immediately. * * @param context The context to use. * @param status Status of the connection establishment. This is 0 * if the connection was established successfully, <0 if there was an * error. * @param user_data The user data given in net_context_connect() call. */ typedef void (*net_context_connect_cb_t)(struct net_context *context, int status, void *user_data); /* The net_pkt_get_slab_func_t is here in order to avoid circular * dependency between net_pkt.h and net_context.h */ /** * @typedef net_pkt_get_slab_func_t * * @brief Function that is called to get the slab that is used * for net_pkt allocations. * * @return Pointer to valid struct k_mem_slab instance. */ typedef struct k_mem_slab *(*net_pkt_get_slab_func_t)(void); /* The net_pkt_get_pool_func_t is here in order to avoid circular * dependency between net_pkt.h and net_context.h */ /** * @typedef net_pkt_get_pool_func_t * * @brief Function that is called to get the pool that is used * for net_buf allocations. * * @return Pointer to valid struct net_buf_pool instance. */ typedef struct net_buf_pool *(*net_pkt_get_pool_func_t)(void); struct net_tcp; struct net_conn_handle; /** * Note that we do not store the actual source IP address in the context * because the address is already be set in the network interface struct. * If there is no such source address there, the packet cannot be sent * anyway. This saves 12 bytes / context in IPv6. */ struct net_context { /** User data. * * First member of the structure to let users either have user data * associated with a context, or put contexts into a FIFO. */ void *user_data; /** Reference count */ atomic_t refcount; /** Local IP address. Note that the values are in network byte order. */ struct sockaddr_ptr local; /** Remote IP address. Note that the values are in network byte order. */ struct sockaddr remote; /** Connection handle */ struct net_conn_handle *conn_handler; /** Receive callback to be called when desired packet * has been received. */ net_context_recv_cb_t recv_cb; /** Send callback to be called when the packet has been sent * successfully. */ net_context_send_cb_t send_cb; /** Connect callback to be called when a connection has been * established. */ net_context_connect_cb_t connect_cb; #if defined(CONFIG_NET_CONTEXT_NET_PKT_POOL) /** Get TX net_buf pool for this context. */ net_pkt_get_slab_func_t tx_slab; /** Get DATA net_buf pool for this context. */ net_pkt_get_pool_func_t data_pool; #endif /* CONFIG_NET_CONTEXT_NET_PKT_POOL */ #if defined(CONFIG_NET_CONTEXT_SYNC_RECV) /** * Semaphore to signal synchronous recv call completion. */ struct k_sem recv_data_wait; #endif /* CONFIG_NET_CONTEXT_SYNC_RECV */ /** Network interface assigned to this context */ u8_t iface; /** Flags for the context */ u8_t flags; #if defined(CONFIG_NET_TCP) /** TCP connection information */ struct net_tcp *tcp; #endif /* CONFIG_NET_TCP */ #if defined(CONFIG_NET_SOCKETS) /** Per-socket packet or connection queues */ union { struct k_fifo recv_q; struct k_fifo accept_q; }; #endif /* CONFIG_NET_SOCKETS */ }; static inline bool net_context_is_used(struct net_context *context) { NET_ASSERT(context); return context->flags & NET_CONTEXT_IN_USE; } #define NET_CONTEXT_STATE_SHIFT 1 #define NET_CONTEXT_STATE_MASK 0x03 /** * @brief Get state for this network context. * * @details This function returns the state of the context. * * @param context Network context. * * @return Network state. */ static inline enum net_context_state net_context_get_state(struct net_context *context) { NET_ASSERT(context); return (context->flags >> NET_CONTEXT_STATE_SHIFT) & NET_CONTEXT_STATE_MASK; } /** * @brief Set state for this network context. * * @details This function sets the state of the context. * * @param context Network context. * @param state New network context state. */ static inline void net_context_set_state(struct net_context *context, enum net_context_state state) { NET_ASSERT(context); context->flags &= ~(NET_CONTEXT_STATE_MASK << NET_CONTEXT_STATE_SHIFT); context->flags |= ((state & NET_CONTEXT_STATE_MASK) << NET_CONTEXT_STATE_SHIFT); } /** * @brief Get address family for this network context. * * @details This function returns the address family (IPv4 or IPv6) * of the context. * * @param context Network context. * * @return Network state. */ static inline sa_family_t net_context_get_family(struct net_context *context) { NET_ASSERT(context); if (context->flags & NET_CONTEXT_FAMILY) { return AF_INET6; } return AF_INET; } /** * @brief Set address family for this network context. * * @details This function sets the address family (IPv4 or IPv6) * of the context. * * @param context Network context. * @param family Address family (AF_INET or AF_INET6) */ static inline void net_context_set_family(struct net_context *context, sa_family_t family) { NET_ASSERT(context); if (family == AF_INET6) { context->flags |= NET_CONTEXT_FAMILY; return; } context->flags &= ~NET_CONTEXT_FAMILY; } /** * @brief Get context type for this network context. * * @details This function returns the context type (stream or datagram) * of the context. * * @param context Network context. * * @return Network context type. */ static inline enum net_sock_type net_context_get_type(struct net_context *context) { NET_ASSERT(context); if (context->flags & NET_CONTEXT_TYPE) { return SOCK_STREAM; } return SOCK_DGRAM; } /** * @brief Set context type for this network context. * * @details This function sets the context type (stream or datagram) * of the context. * * @param context Network context. * @param type Context type (SOCK_STREAM or SOCK_DGRAM) */ static inline void net_context_set_type(struct net_context *context, enum net_sock_type type) { NET_ASSERT(context); if (type == SOCK_STREAM) { context->flags |= NET_CONTEXT_TYPE; return; } context->flags &= ~NET_CONTEXT_TYPE; } /** * @brief Get context IP protocol for this network context. * * @details This function returns the context IP protocol (UDP / TCP) * of the context. * * @param context Network context. * * @return Network context IP protocol. */ static inline enum net_ip_protocol net_context_get_ip_proto(struct net_context *context) { NET_ASSERT(context); if (context->flags & NET_CONTEXT_PROTO) { return IPPROTO_TCP; } return IPPROTO_UDP; } /** * @brief Set context IP protocol for this network context. * * @details This function sets the context IP protocol (UDP / TCP) * of the context. * * @param context Network context. * @param ip_proto Context IP protocol (IPPROTO_UDP or IPPROTO_TCP) */ static inline void net_context_set_ip_proto(struct net_context *context, enum net_ip_protocol ip_proto) { NET_ASSERT(context); if (ip_proto == IPPROTO_TCP) { context->flags |= NET_CONTEXT_PROTO; return; } context->flags &= ~NET_CONTEXT_PROTO; } /** * @brief Get network interface for this context. * * @details This function returns the used network interface. * * @param context Network context. * * @return Context network interface if context is bind to interface, * NULL otherwise. */ static inline struct net_if *net_context_get_iface(struct net_context *context) { NET_ASSERT(context); return net_if_get_by_index(context->iface); } /** * @brief Set network interface for this context. * * @details This function binds network interface to this context. * * @param context Network context. * @param iface Network interface. */ static inline void net_context_set_iface(struct net_context *context, struct net_if *iface) { NET_ASSERT(iface); context->iface = net_if_get_by_iface(iface); } /** * @brief Get network context. * * @details Network context is used to define the connection 5-tuple * (protocol, remote address, remote port, source address and source * port). Random free port number will be assigned to source port when * context is created. This is similar as BSD socket() function. * The context will be created with a reference count of 1. * * @param family IP address family (AF_INET or AF_INET6) * @param type Type of the socket, SOCK_STREAM or SOCK_DGRAM * @param ip_proto IP protocol, IPPROTO_UDP or IPPROTO_TCP * @param context The allocated context is returned to the caller. * * @return 0 if ok, < 0 if error */ int net_context_get(sa_family_t family, enum net_sock_type type, enum net_ip_protocol ip_proto, struct net_context **context); /** * @brief Close and unref a network context. * * @details This releases the context. It is not possible to send or * receive data via this context after this call. This is similar as * BSD shutdown() function. For legacy compatibility, this function * will implicitly decrement the reference count and possibly destroy * the context either now or when it reaches a final state. * * @param context The context to be closed. * * @return 0 if ok, < 0 if error */ int net_context_put(struct net_context *context); /** * @brief Take a reference count to a net_context, preventing destruction * * @details Network contexts are not recycled until their reference * count reaches zero. Note that this does not prevent any "close" * behavior that results from errors or net_context_put. It simply * prevents the context from being recycled for further use. * * @param context The context on which to increment the reference count * * @return The new reference count */ int net_context_ref(struct net_context *context); /** * @brief Decrement the reference count to a network context * * @details Decrements the refcount. If it reaches zero, the context * will be recycled. Note that this does not cause any * network-visible "close" behavior (i.e. future packets to this * connection may see TCP RST or ICMP port unreachable responses). See * net_context_put() for that. * * @param context The context on which to decrement the reference count * * @return The new reference count, zero if the context was destroyed */ int net_context_unref(struct net_context *context); /** * @brief Assign a socket a local address. * * @details This is similar as BSD bind() function. * * @param context The context to be assigned. * @param addr Address to assigned. * @param addrlen Length of the address. * * @return 0 if ok, < 0 if error */ int net_context_bind(struct net_context *context, const struct sockaddr *addr, socklen_t addrlen); /** * @brief Mark the context as a listening one. * * @details This is similar as BSD listen() function. * * @param context The context to use. * @param backlog The size of the pending connections backlog. * * @return 0 if ok, < 0 if error */ int net_context_listen(struct net_context *context, int backlog); /** * @brief Create a network connection. * * @details The net_context_connect function creates a network * connection to the host specified by addr. After the * connection is established, the user-supplied callback (cb) * is executed. cb is called even if the timeout was set to * K_FOREVER. cb is not called if the timeout expires. * For datagram sockets (SOCK_DGRAM), this function only sets * the peer address. * This function is similar to the BSD connect() function. * * @param context The network context. * @param addr The peer address to connect to. * @param addrlen Peer address length. * @param cb Callback function. Set to NULL if not required. * @param timeout The timeout value for the connection. Possible values: * * K_NO_WAIT: this function will return immediately, * * K_FOREVER: this function will block until the * connection is established, * * >0: this function will wait the specified ms. * @param user_data Data passed to the callback function. * * @return 0 on success. * @return -EINVAL if an invalid parameter is passed as an argument. * @return -ENOTSUP if the operation is not supported or implemented. * @return -ETIMEDOUT if the connect operation times out. */ int net_context_connect(struct net_context *context, const struct sockaddr *addr, socklen_t addrlen, net_context_connect_cb_t cb, s32_t timeout, void *user_data); /** * @brief Accept a network connection attempt. * * @details Accept a connection being established. This function * will return immediately if the timeout is set to K_NO_WAIT. * In this case the context will call the supplied callback when ever * there is a connection established to this context. This is "a register * handler and forget" type of call (async). * If the timeout is set to K_FOREVER, the function will wait * until the connection is established. Timeout value > 0, will wait as * many ms. * After the connection is established a caller-supplied callback is called. * The callback is called even if timeout was set to K_FOREVER, the * callback is called before this function will return in this case. * The callback is not called if the timeout expires. * This is similar as BSD accept() function. * * @param context The context to use. * @param cb Caller-supplied callback function. * @param timeout Timeout for the connection. Possible values * are K_FOREVER, K_NO_WAIT, >0. * @param user_data Caller-supplied user data. * * @return 0 if ok, < 0 if error */ int net_context_accept(struct net_context *context, net_tcp_accept_cb_t cb, s32_t timeout, void *user_data); /** * @brief Send a network buffer to a peer. * * @details This function can be used to send network data to a peer * connection. This function will return immediately if the timeout * is set to K_NO_WAIT. If the timeout is set to K_FOREVER, the function * will wait until the network buffer is sent. Timeout value > 0 will * wait as many ms. After the network buffer is sent, * a caller-supplied callback is called. The callback is called even * if timeout was set to K_FOREVER, the callback is called * before this function will return in this case. The callback is not * called if the timeout expires. For context of type SOCK_DGRAM, * the destination address must have been set by the call to * net_context_connect(). * This is similar as BSD send() function. * * @param pkt The network buffer to send. * @param cb Caller-supplied callback function. * @param timeout Timeout for the connection. Possible values * are K_FOREVER, K_NO_WAIT, >0. * @param token Caller specified value that is passed as is to callback. * @param user_data Caller-supplied user data. * * @return 0 if ok, < 0 if error */ int net_context_send(struct net_pkt *pkt, net_context_send_cb_t cb, s32_t timeout, void *token, void *user_data); /** * @brief Send a network buffer to a peer specified by address. * * @details This function can be used to send network data to a peer * specified by address. This variant can only be used for datagram * connections of type SOCK_DGRAM. This function will return immediately * if the timeout is set to K_NO_WAIT. If the timeout is set to K_FOREVER, * the function will wait until the network buffer is sent. Timeout * value > 0 will wait as many ms. After the network buffer * is sent, a caller-supplied callback is called. The callback is called * even if timeout was set to K_FOREVER, the callback is called * before this function will return. The callback is not called if the * timeout expires. * This is similar as BSD sendto() function. * * @param pkt The network buffer to send. * @param dst_addr Destination address. This will override the address * already set in network buffer. * @param addrlen Length of the address. * @param cb Caller-supplied callback function. * @param timeout Timeout for the connection. Possible values * are K_FOREVER, K_NO_WAIT, >0. * @param token Caller specified value that is passed as is to callback. * @param user_data Caller-supplied user data. * * @return 0 if ok, < 0 if error */ int net_context_sendto(struct net_pkt *pkt, const struct sockaddr *dst_addr, socklen_t addrlen, net_context_send_cb_t cb, s32_t timeout, void *token, void *user_data); /** * @brief Receive network data from a peer specified by context. * * @details This function can be used to register a callback function * that is called by the network stack when network data has been received * for this context. As this function registers a callback, then there * is no need to call this function multiple times if timeout is set to * K_NO_WAIT. * If callback function or user data changes, then the function can be called * multiple times to register new values. * This function will return immediately if the timeout is set to K_NO_WAIT. * If the timeout is set to K_FOREVER, the function will wait until the * network buffer is received. Timeout value > 0 will wait as many ms. * After the network buffer is received, a caller-supplied callback is * called. The callback is called even if timeout was set to K_FOREVER, * the callback is called before this function will return in this case. * The callback is not called if the timeout expires. The timeout functionality * can be compiled out if synchronous behavior is not needed. The sync call * logic requires some memory that can be saved if only async way of call is * used. If CONFIG_NET_CONTEXT_SYNC_RECV is not set, then the timeout parameter * value is ignored. * This is similar as BSD recv() function. * Note that net_context_bind() should be called before net_context_recv(). * Default random port number is assigned to local port. Only bind() will * updates connection information from context. If recv() is called before * bind() call, it may refuse to bind to a context which already has * a connection associated. * * @param context The network context to use. * @param cb Caller-supplied callback function. * @param timeout Caller-supplied timeout. Possible values * are K_FOREVER, K_NO_WAIT, >0. * @param user_data Caller-supplied user data. * * @return 0 if ok, < 0 if error */ int net_context_recv(struct net_context *context, net_context_recv_cb_t cb, s32_t timeout, void *user_data); /** * @brief Update TCP receive window for context. * * @details This function should be used by an application which * doesn't fully process incoming data in its receive callback, * but for example, queues it. In this case, receive callback * should decrease the window (call this function with a negative * value) by the size of queued data, and function(s) which dequeue * data - with positive value corresponding to the dequeued size. * For example, if receive callback gets a packet with the data * size of 256 and queues it, it should call this function with * delta of -256. If a function extracts 10 bytes of the queued * data, it should call it with delta of 10. * * @param context The TCP network context to use. * @param delta Size, in bytes, by which to increase TCP receive * window (negative value to decrease). * * @return 0 if ok, < 0 if error */ int net_context_update_recv_wnd(struct net_context *context, s32_t delta); /** * @typedef net_context_cb_t * @brief Callback used while iterating over network contexts * * @param context A valid pointer on current network context * @param user_data A valid pointer on some user data or NULL */ typedef void (*net_context_cb_t)(struct net_context *context, void *user_data); /** * @brief Go through all the network connections and call callback * for each network context. * * @param cb User-supplied callback function to call. * @param user_data User specified data. */ void net_context_foreach(net_context_cb_t cb, void *user_data); /** * @brief Create network buffer pool that is used by the IP stack * to allocate network buffers that are used by the context when * sending data to network. * * @param context Context that will use the given net_buf pools. * @param tx_pool Pointer to the function that will return TX pool * to the caller. The TX pool is used when sending data to network. * There is one TX net_pkt for each network packet that is sent. * @param data_pool Pointer to the function that will return DATA pool * to the caller. The DATA pool is used to store data that is sent to * the network. */ #if defined(CONFIG_NET_CONTEXT_NET_PKT_POOL) static inline void net_context_setup_pools(struct net_context *context, net_pkt_get_slab_func_t tx_slab, net_pkt_get_pool_func_t data_pool) { NET_ASSERT(context); context->tx_slab = tx_slab; context->data_pool = data_pool; } #else #define net_context_setup_pools(context, tx_pool, data_pool) #endif #ifdef __cplusplus } #endif /** * @} */ #endif /* __NET_CONTEXT_H */