337 lines
8.9 KiB
C
337 lines
8.9 KiB
C
/*
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* Copyright (c) 2018 Jan Van Winkel <jan.van_winkel@dxplore.eu>
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#include <display.h>
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#include <SDL.h>
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#include <string.h>
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#include <soc.h>
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#define LOG_LEVEL CONFIG_DISPLAY_LOG_LEVEL
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#include <logging/log.h>
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LOG_MODULE_REGISTER(display_sdl);
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struct sdl_display_data {
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SDL_Window *window;
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SDL_Renderer *renderer;
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SDL_Texture *texture;
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bool display_on;
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enum display_pixel_format current_pixel_format;
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u8_t buf[4 * CONFIG_SDL_DISPLAY_X_RES * CONFIG_SDL_DISPLAY_Y_RES];
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};
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static struct sdl_display_data sdl_display_data;
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static int sdl_display_init(struct device *dev)
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{
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->driver_data;
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LOG_DBG("Initializing display driver");
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memset(disp_data, 0, sizeof(struct sdl_display_data));
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disp_data->current_pixel_format = PIXEL_FORMAT_ARGB_8888;
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disp_data->window =
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SDL_CreateWindow("Zephyr Display", SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED, CONFIG_SDL_DISPLAY_X_RES,
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CONFIG_SDL_DISPLAY_Y_RES, SDL_WINDOW_SHOWN);
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if (disp_data->window == NULL) {
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LOG_ERR("Failed to create SDL window: %s", SDL_GetError());
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return -EIO;
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}
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disp_data->renderer =
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SDL_CreateRenderer(disp_data->window, -1, SDL_RENDERER_ACCELERATED);
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if (disp_data->renderer == NULL) {
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LOG_ERR("Failed to create SDL renderer: %s",
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SDL_GetError());
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return -EIO;
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}
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disp_data->texture = SDL_CreateTexture(
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disp_data->renderer, SDL_PIXELFORMAT_ARGB8888,
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SDL_TEXTUREACCESS_STATIC, CONFIG_SDL_DISPLAY_X_RES,
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CONFIG_SDL_DISPLAY_Y_RES);
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if (disp_data->texture == NULL) {
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LOG_ERR("Failed to create SDL texture: %s", SDL_GetError());
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return -EIO;
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}
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disp_data->display_on = false;
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SDL_SetRenderDrawColor(disp_data->renderer, 0, 0, 0, 0xFF);
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SDL_RenderClear(disp_data->renderer);
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SDL_RenderPresent(disp_data->renderer);
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return 0;
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}
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static void sdl_display_write_argb8888(void *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf)
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{
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__ASSERT((4 * desc->pitch * desc->height) <= desc->buf_size,
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"Input buffer to small");
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memcpy(disp_buf, buf, 4 * desc->pitch * desc->height);
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}
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static void sdl_display_write_rgb888(u8_t *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf)
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{
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u32_t w_idx;
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u32_t h_idx;
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u32_t pixel;
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const u8_t *byte_ptr;
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__ASSERT((3 * desc->pitch * desc->height) <= desc->buf_size,
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"Input buffer to small");
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for (h_idx = 0; h_idx < desc->height; ++h_idx) {
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for (w_idx = 0; w_idx < desc->width; ++w_idx) {
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byte_ptr = (const u8_t *)buf +
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3 * ((h_idx * desc->pitch) + w_idx);
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pixel = *byte_ptr << 16;
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pixel |= *(byte_ptr + 1) << 8;
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pixel |= *(byte_ptr + 2);
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*((u32_t *)disp_buf) = pixel;
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disp_buf += 4;
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}
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}
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}
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static void sdl_display_write_mono(u8_t *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf,
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const bool one_is_black)
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{
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u32_t w_idx;
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u32_t h_idx;
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u32_t tile_idx;
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u32_t pixel;
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const u8_t *byte_ptr;
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u32_t one_color;
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u8_t *disp_buf_start;
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__ASSERT((desc->pitch * desc->height) <= (8 * desc->buf_size),
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"Input buffer to small");
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__ASSERT((desc->height % 8) == 0,
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"Input buffer height not aligned per 8 pixels");
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if (one_is_black) {
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one_color = 0;
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} else {
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one_color = 0x00FFFFFF;
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}
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for (tile_idx = 0; tile_idx < desc->height/8; ++tile_idx) {
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for (w_idx = 0; w_idx < desc->width; ++w_idx) {
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byte_ptr = (const u8_t *)buf +
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((tile_idx * desc->pitch) + w_idx);
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disp_buf_start = disp_buf;
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for (h_idx = 0; h_idx < 8; ++h_idx) {
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if ((*byte_ptr & BIT(7-h_idx)) != 0) {
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pixel = one_color;
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} else {
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pixel = (~one_color) & 0x00FFFFFF;
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}
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*((u32_t *)disp_buf) = pixel;
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disp_buf += (4 * desc->width);
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}
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disp_buf = disp_buf_start;
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disp_buf += 4;
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}
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disp_buf += 7 * (4 * desc->width);
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}
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}
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static int sdl_display_write(const struct device *dev, const u16_t x,
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const u16_t y,
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const struct display_buffer_descriptor *desc,
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const void *buf)
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{
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SDL_Rect rect;
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->driver_data;
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LOG_DBG("Writing %dx%d (w,h) bitmap @ %dx%d (x,y)", desc->width,
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desc->height, x, y);
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__ASSERT(desc->width <= desc->pitch, "Pitch is smaller then width");
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if (disp_data->current_pixel_format == PIXEL_FORMAT_ARGB_8888) {
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sdl_display_write_argb8888(disp_data->buf, desc, buf);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_RGB_888) {
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sdl_display_write_rgb888(disp_data->buf, desc, buf);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_MONO10) {
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sdl_display_write_mono(disp_data->buf, desc, buf, true);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_MONO01) {
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sdl_display_write_mono(disp_data->buf, desc, buf, false);
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}
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rect.x = x;
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rect.y = y;
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rect.w = desc->width;
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rect.h = desc->height;
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SDL_UpdateTexture(disp_data->texture, &rect, disp_data->buf,
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4 * rect.w);
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if (disp_data->display_on) {
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SDL_RenderClear(disp_data->renderer);
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SDL_RenderCopy(disp_data->renderer, disp_data->texture, NULL,
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NULL);
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SDL_RenderPresent(disp_data->renderer);
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}
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return 0;
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}
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static int sdl_display_read(const struct device *dev, const u16_t x,
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const u16_t y,
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const struct display_buffer_descriptor *desc,
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void *buf)
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{
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->driver_data;
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SDL_Rect rect;
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rect.x = x;
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rect.y = y;
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rect.w = desc->width;
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rect.h = desc->height;
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LOG_DBG("Reading %dx%d (w,h) bitmap @ %dx%d (x,y)", desc->width,
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desc->height, x, y);
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__ASSERT(desc->width <= desc->pitch, "Pitch is smaller then width");
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__ASSERT((3 * desc->pitch * desc->height) <= desc->buf_size,
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"Input buffer to small");
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return SDL_RenderReadPixels(disp_data->renderer, &rect, 0, buf,
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4 * desc->pitch);
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}
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static void *sdl_display_get_framebuffer(const struct device *dev)
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{
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return NULL;
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}
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static int sdl_display_blanking_off(const struct device *dev)
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{
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->driver_data;
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LOG_DBG("Turning display blacking off");
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disp_data->display_on = true;
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SDL_RenderClear(disp_data->renderer);
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SDL_RenderCopy(disp_data->renderer, disp_data->texture, NULL, NULL);
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SDL_RenderPresent(disp_data->renderer);
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return 0;
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}
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static int sdl_display_blanking_on(const struct device *dev)
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{
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->driver_data;
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LOG_DBG("Turning display blanking on");
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disp_data->display_on = false;
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SDL_RenderClear(disp_data->renderer);
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SDL_RenderPresent(disp_data->renderer);
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return 0;
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}
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static int sdl_display_set_brightness(const struct device *dev,
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const u8_t brightness)
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{
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return -ENOTSUP;
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}
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static int sdl_display_set_contrast(const struct device *dev,
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const u8_t contrast)
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{
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return -ENOTSUP;
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}
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static void sdl_display_get_capabilities(
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const struct device *dev, struct display_capabilities *capabilities)
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{
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->driver_data;
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memset(capabilities, 0, sizeof(struct display_capabilities));
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capabilities->x_resolution = CONFIG_SDL_DISPLAY_X_RES;
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capabilities->y_resolution = CONFIG_SDL_DISPLAY_Y_RES;
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capabilities->supported_pixel_formats = PIXEL_FORMAT_ARGB_8888 |
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PIXEL_FORMAT_RGB_888 |
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PIXEL_FORMAT_MONO01 |
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PIXEL_FORMAT_MONO10;
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capabilities->current_pixel_format = disp_data->current_pixel_format;
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capabilities->screen_info = SCREEN_INFO_MONO_VTILED |
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SCREEN_INFO_MONO_MSB_FIRST;
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}
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static int sdl_display_set_pixel_format(const struct device *dev,
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const enum display_pixel_format pixel_format)
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{
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struct sdl_display_data *disp_data =
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(struct sdl_display_data *)dev->driver_data;
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switch (pixel_format) {
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case PIXEL_FORMAT_ARGB_8888:
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case PIXEL_FORMAT_RGB_888:
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case PIXEL_FORMAT_MONO01:
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case PIXEL_FORMAT_MONO10:
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disp_data->current_pixel_format = pixel_format;
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return 0;
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default:
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LOG_ERR("Pixel format not supported");
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return -ENOTSUP;
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}
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}
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static void sdl_display_cleanup(void)
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{
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if (sdl_display_data.texture != NULL) {
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SDL_DestroyTexture(sdl_display_data.texture);
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sdl_display_data.texture = NULL;
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}
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if (sdl_display_data.renderer != NULL) {
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SDL_DestroyRenderer(sdl_display_data.renderer);
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sdl_display_data.renderer = NULL;
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}
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if (sdl_display_data.window != NULL) {
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SDL_DestroyWindow(sdl_display_data.window);
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sdl_display_data.window = NULL;
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}
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}
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static const struct display_driver_api sdl_display_api = {
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.blanking_on = sdl_display_blanking_on,
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.blanking_off = sdl_display_blanking_off,
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.write = sdl_display_write,
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.read = sdl_display_read,
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.get_framebuffer = sdl_display_get_framebuffer,
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.set_brightness = sdl_display_set_brightness,
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.set_contrast = sdl_display_set_contrast,
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.get_capabilities = sdl_display_get_capabilities,
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.set_pixel_format = sdl_display_set_pixel_format,
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};
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DEVICE_AND_API_INIT(sdl_display, CONFIG_SDL_DISPLAY_DEV_NAME, &sdl_display_init,
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&sdl_display_data, NULL, APPLICATION,
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CONFIG_APPLICATION_INIT_PRIORITY, &sdl_display_api);
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NATIVE_TASK(sdl_display_cleanup, ON_EXIT, 1);
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