/* * Copyright (c) 2018 Jan Van Winkel * * SPDX-License-Identifier: Apache-2.0 */ #include #include #include #include #define LOG_LEVEL CONFIG_DISPLAY_LOG_LEVEL #include LOG_MODULE_REGISTER(display_sdl); struct sdl_display_data { SDL_Window *window; SDL_Renderer *renderer; SDL_Texture *texture; bool display_on; enum display_pixel_format current_pixel_format; u8_t buf[4 * CONFIG_SDL_DISPLAY_X_RES * CONFIG_SDL_DISPLAY_Y_RES]; }; static struct sdl_display_data sdl_display_data; static int sdl_display_init(struct device *dev) { struct sdl_display_data *disp_data = (struct sdl_display_data *)dev->driver_data; LOG_DBG("Initializing display driver"); memset(disp_data, 0, sizeof(struct sdl_display_data)); disp_data->current_pixel_format = PIXEL_FORMAT_ARGB_8888; disp_data->window = SDL_CreateWindow("Zephyr Display", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, CONFIG_SDL_DISPLAY_X_RES, CONFIG_SDL_DISPLAY_Y_RES, SDL_WINDOW_SHOWN); if (disp_data->window == NULL) { LOG_ERR("Failed to create SDL window: %s", SDL_GetError()); return -EIO; } disp_data->renderer = SDL_CreateRenderer(disp_data->window, -1, SDL_RENDERER_ACCELERATED); if (disp_data->renderer == NULL) { LOG_ERR("Failed to create SDL renderer: %s", SDL_GetError()); return -EIO; } disp_data->texture = SDL_CreateTexture( disp_data->renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, CONFIG_SDL_DISPLAY_X_RES, CONFIG_SDL_DISPLAY_Y_RES); if (disp_data->texture == NULL) { LOG_ERR("Failed to create SDL texture: %s", SDL_GetError()); return -EIO; } disp_data->display_on = false; SDL_SetRenderDrawColor(disp_data->renderer, 0, 0, 0, 0xFF); SDL_RenderClear(disp_data->renderer); SDL_RenderPresent(disp_data->renderer); return 0; } static void sdl_display_write_argb8888(void *disp_buf, const struct display_buffer_descriptor *desc, const void *buf) { __ASSERT((4 * desc->pitch * desc->height) <= desc->buf_size, "Input buffer to small"); memcpy(disp_buf, buf, 4 * desc->pitch * desc->height); } static void sdl_display_write_rgb888(u8_t *disp_buf, const struct display_buffer_descriptor *desc, const void *buf) { u32_t w_idx; u32_t h_idx; u32_t pixel; const u8_t *byte_ptr; __ASSERT((3 * desc->pitch * desc->height) <= desc->buf_size, "Input buffer to small"); for (h_idx = 0; h_idx < desc->height; ++h_idx) { for (w_idx = 0; w_idx < desc->width; ++w_idx) { byte_ptr = (const u8_t *)buf + 3 * ((h_idx * desc->pitch) + w_idx); pixel = *byte_ptr << 16; pixel |= *(byte_ptr + 1) << 8; pixel |= *(byte_ptr + 2); *((u32_t *)disp_buf) = pixel; disp_buf += 4; } } } static void sdl_display_write_mono(u8_t *disp_buf, const struct display_buffer_descriptor *desc, const void *buf, const bool one_is_black) { u32_t w_idx; u32_t h_idx; u32_t tile_idx; u32_t pixel; const u8_t *byte_ptr; u32_t one_color; u8_t *disp_buf_start; __ASSERT((desc->pitch * desc->height) <= (8 * desc->buf_size), "Input buffer to small"); __ASSERT((desc->height % 8) == 0, "Input buffer height not aligned per 8 pixels"); if (one_is_black) { one_color = 0; } else { one_color = 0x00FFFFFF; } for (tile_idx = 0; tile_idx < desc->height/8; ++tile_idx) { for (w_idx = 0; w_idx < desc->width; ++w_idx) { byte_ptr = (const u8_t *)buf + ((tile_idx * desc->pitch) + w_idx); disp_buf_start = disp_buf; for (h_idx = 0; h_idx < 8; ++h_idx) { if ((*byte_ptr & BIT(7-h_idx)) != 0) { pixel = one_color; } else { pixel = (~one_color) & 0x00FFFFFF; } *((u32_t *)disp_buf) = pixel; disp_buf += (4 * desc->width); } disp_buf = disp_buf_start; disp_buf += 4; } disp_buf += 7 * (4 * desc->width); } } static int sdl_display_write(const struct device *dev, const u16_t x, const u16_t y, const struct display_buffer_descriptor *desc, const void *buf) { SDL_Rect rect; struct sdl_display_data *disp_data = (struct sdl_display_data *)dev->driver_data; LOG_DBG("Writing %dx%d (w,h) bitmap @ %dx%d (x,y)", desc->width, desc->height, x, y); __ASSERT(desc->width <= desc->pitch, "Pitch is smaller then width"); if (disp_data->current_pixel_format == PIXEL_FORMAT_ARGB_8888) { sdl_display_write_argb8888(disp_data->buf, desc, buf); } else if (disp_data->current_pixel_format == PIXEL_FORMAT_RGB_888) { sdl_display_write_rgb888(disp_data->buf, desc, buf); } else if (disp_data->current_pixel_format == PIXEL_FORMAT_MONO10) { sdl_display_write_mono(disp_data->buf, desc, buf, true); } else if (disp_data->current_pixel_format == PIXEL_FORMAT_MONO01) { sdl_display_write_mono(disp_data->buf, desc, buf, false); } rect.x = x; rect.y = y; rect.w = desc->width; rect.h = desc->height; SDL_UpdateTexture(disp_data->texture, &rect, disp_data->buf, 4 * rect.w); if (disp_data->display_on) { SDL_RenderClear(disp_data->renderer); SDL_RenderCopy(disp_data->renderer, disp_data->texture, NULL, NULL); SDL_RenderPresent(disp_data->renderer); } return 0; } static int sdl_display_read(const struct device *dev, const u16_t x, const u16_t y, const struct display_buffer_descriptor *desc, void *buf) { struct sdl_display_data *disp_data = (struct sdl_display_data *)dev->driver_data; SDL_Rect rect; rect.x = x; rect.y = y; rect.w = desc->width; rect.h = desc->height; LOG_DBG("Reading %dx%d (w,h) bitmap @ %dx%d (x,y)", desc->width, desc->height, x, y); __ASSERT(desc->width <= desc->pitch, "Pitch is smaller then width"); __ASSERT((3 * desc->pitch * desc->height) <= desc->buf_size, "Input buffer to small"); return SDL_RenderReadPixels(disp_data->renderer, &rect, 0, buf, 4 * desc->pitch); } static void *sdl_display_get_framebuffer(const struct device *dev) { return NULL; } static int sdl_display_blanking_off(const struct device *dev) { struct sdl_display_data *disp_data = (struct sdl_display_data *)dev->driver_data; LOG_DBG("Turning display blacking off"); disp_data->display_on = true; SDL_RenderClear(disp_data->renderer); SDL_RenderCopy(disp_data->renderer, disp_data->texture, NULL, NULL); SDL_RenderPresent(disp_data->renderer); return 0; } static int sdl_display_blanking_on(const struct device *dev) { struct sdl_display_data *disp_data = (struct sdl_display_data *)dev->driver_data; LOG_DBG("Turning display blanking on"); disp_data->display_on = false; SDL_RenderClear(disp_data->renderer); SDL_RenderPresent(disp_data->renderer); return 0; } static int sdl_display_set_brightness(const struct device *dev, const u8_t brightness) { return -ENOTSUP; } static int sdl_display_set_contrast(const struct device *dev, const u8_t contrast) { return -ENOTSUP; } static void sdl_display_get_capabilities( const struct device *dev, struct display_capabilities *capabilities) { struct sdl_display_data *disp_data = (struct sdl_display_data *)dev->driver_data; memset(capabilities, 0, sizeof(struct display_capabilities)); capabilities->x_resolution = CONFIG_SDL_DISPLAY_X_RES; capabilities->y_resolution = CONFIG_SDL_DISPLAY_Y_RES; capabilities->supported_pixel_formats = PIXEL_FORMAT_ARGB_8888 | PIXEL_FORMAT_RGB_888 | PIXEL_FORMAT_MONO01 | PIXEL_FORMAT_MONO10; capabilities->current_pixel_format = disp_data->current_pixel_format; capabilities->screen_info = SCREEN_INFO_MONO_VTILED | SCREEN_INFO_MONO_MSB_FIRST; } static int sdl_display_set_pixel_format(const struct device *dev, const enum display_pixel_format pixel_format) { struct sdl_display_data *disp_data = (struct sdl_display_data *)dev->driver_data; switch (pixel_format) { case PIXEL_FORMAT_ARGB_8888: case PIXEL_FORMAT_RGB_888: case PIXEL_FORMAT_MONO01: case PIXEL_FORMAT_MONO10: disp_data->current_pixel_format = pixel_format; return 0; default: LOG_ERR("Pixel format not supported"); return -ENOTSUP; } } static void sdl_display_cleanup(void) { if (sdl_display_data.texture != NULL) { SDL_DestroyTexture(sdl_display_data.texture); sdl_display_data.texture = NULL; } if (sdl_display_data.renderer != NULL) { SDL_DestroyRenderer(sdl_display_data.renderer); sdl_display_data.renderer = NULL; } if (sdl_display_data.window != NULL) { SDL_DestroyWindow(sdl_display_data.window); sdl_display_data.window = NULL; } } static const struct display_driver_api sdl_display_api = { .blanking_on = sdl_display_blanking_on, .blanking_off = sdl_display_blanking_off, .write = sdl_display_write, .read = sdl_display_read, .get_framebuffer = sdl_display_get_framebuffer, .set_brightness = sdl_display_set_brightness, .set_contrast = sdl_display_set_contrast, .get_capabilities = sdl_display_get_capabilities, .set_pixel_format = sdl_display_set_pixel_format, }; DEVICE_AND_API_INIT(sdl_display, CONFIG_SDL_DISPLAY_DEV_NAME, &sdl_display_init, &sdl_display_data, NULL, APPLICATION, CONFIG_APPLICATION_INIT_PRIORITY, &sdl_display_api); NATIVE_TASK(sdl_display_cleanup, ON_EXIT, 1);