mirror of https://github.com/mum4k/termdash.git
208 lines
5.9 KiB
Go
208 lines
5.9 KiB
Go
// Copyright 2019 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package button implements an interactive widget that can be pressed to
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// activate.
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package button
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import (
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"errors"
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"image"
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"sync"
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"time"
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"github.com/mum4k/termdash/align"
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"github.com/mum4k/termdash/cell"
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"github.com/mum4k/termdash/internal/alignfor"
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"github.com/mum4k/termdash/internal/button"
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"github.com/mum4k/termdash/internal/canvas"
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"github.com/mum4k/termdash/internal/draw"
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"github.com/mum4k/termdash/mouse"
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"github.com/mum4k/termdash/terminal/terminalapi"
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"github.com/mum4k/termdash/widgetapi"
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)
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// CallbackFn is the function called when the button is pressed.
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// The callback function must be light-weight, ideally just storing a value and
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// returning, since more button presses might occur.
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//
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// The callback function must be thread-safe as the mouse or keyboard events
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// that press the button are processed in a separate goroutine.
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//
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// If the function returns an error, the widget will forward it back to the
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// termdash infrastructure which causes a panic, unless the user provided a
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// termdash.ErrorHandler.
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type CallbackFn func() error
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// Button can be pressed using a mouse click or a configured keyboard key.
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//
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// Upon each press, the button invokes a callback provided by the user.
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//
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// Implements widgetapi.Widget. This object is thread-safe.
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type Button struct {
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// text in the text label displayed in the button.
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text string
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// mouseFSM tracks left mouse clicks.
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mouseFSM *button.FSM
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// state is the current state of the button.
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state button.State
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// keyTriggerTime is the last time the button was pressed using a keyboard
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// key. It is nil if the button was triggered by a mouse event.
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// Used to draw button presses on keyboard events, since termbox doesn't
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// provide us with release events for keys.
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keyTriggerTime *time.Time
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// callback gets called on each button press.
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callback CallbackFn
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// mu protects the widget.
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mu sync.Mutex
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// opts are the provided options.
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opts *options
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}
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// New returns a new Button that will display the provided text.
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// Each press of the button will invoke the callback function.
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func New(text string, cFn CallbackFn, opts ...Option) (*Button, error) {
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if cFn == nil {
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return nil, errors.New("the CallbackFn argument cannot be nil")
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}
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opt := newOptions(text)
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for _, o := range opts {
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o.set(opt)
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}
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if err := opt.validate(); err != nil {
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return nil, err
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}
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return &Button{
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text: text,
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mouseFSM: button.NewFSM(mouse.ButtonLeft, image.ZR),
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callback: cFn,
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opts: opt,
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}, nil
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}
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// Vars to be replaced from tests.
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var (
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// Runes to use in cells that contain the button.
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// Changed from tests to provide readable test failures.
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buttonRune = ' '
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// Runes to use in cells that contain the shadow.
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// Changed from tests to provide readable test failures.
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shadowRune = ' '
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// timeSince is a function that calculates duration since some time.
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timeSince = time.Since
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)
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// Draw draws the Button widget onto the canvas.
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// Implements widgetapi.Widget.Draw.
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func (b *Button) Draw(cvs *canvas.Canvas) error {
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b.mu.Lock()
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defer b.mu.Unlock()
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if b.keyTriggerTime != nil {
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since := timeSince(*b.keyTriggerTime)
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if since > b.opts.keyUpDelay {
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b.state = button.Up
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}
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}
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cvsAr := cvs.Area()
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b.mouseFSM.UpdateArea(cvsAr)
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shadowAr := image.Rect(shadowWidth, shadowWidth, cvsAr.Dx(), cvsAr.Dy())
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if err := cvs.SetAreaCells(shadowAr, shadowRune, cell.BgColor(b.opts.shadowColor)); err != nil {
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return err
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}
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var buttonAr image.Rectangle
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if b.state == button.Up {
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buttonAr = image.Rect(0, 0, cvsAr.Dx()-shadowWidth, cvsAr.Dy()-shadowWidth)
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} else {
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buttonAr = shadowAr
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}
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if err := cvs.SetAreaCells(buttonAr, buttonRune, cell.BgColor(b.opts.fillColor)); err != nil {
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return err
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}
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textAr := image.Rect(buttonAr.Min.X+1, buttonAr.Min.Y, buttonAr.Dx()-1, buttonAr.Max.Y)
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start, err := alignfor.Text(textAr, b.text, align.HorizontalCenter, align.VerticalMiddle)
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if err != nil {
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return err
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}
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return draw.Text(cvs, b.text, start,
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draw.TextOverrunMode(draw.OverrunModeThreeDot),
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draw.TextMaxX(buttonAr.Max.X),
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draw.TextCellOpts(cell.FgColor(b.opts.textColor)),
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)
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}
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// Keyboard processes keyboard events, acts as a button press on the configured
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// Key.
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//
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// Implements widgetapi.Widget.Keyboard.
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func (b *Button) Keyboard(k *terminalapi.Keyboard) error {
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b.mu.Lock()
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defer b.mu.Unlock()
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if k.Key == b.opts.key {
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b.state = button.Down
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now := time.Now().UTC()
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b.keyTriggerTime = &now
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return b.callback()
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}
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return nil
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}
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// Mouse processes mouse events, acts as a button press if both the press and
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// the release happen inside the button.
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//
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// Implements widgetapi.Widget.Mouse.
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func (b *Button) Mouse(m *terminalapi.Mouse) error {
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b.mu.Lock()
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defer b.mu.Unlock()
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clicked, state := b.mouseFSM.Event(m)
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b.state = state
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b.keyTriggerTime = nil
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if clicked {
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return b.callback()
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}
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return nil
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}
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// shadowWidth is the width of the shadow under the button in cell.
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const shadowWidth = 1
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// Options implements widgetapi.Widget.Options.
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func (b *Button) Options() widgetapi.Options {
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// No need to lock, as the height and width get fixed when New is called.
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width := b.opts.width + shadowWidth
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height := b.opts.height + shadowWidth
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return widgetapi.Options{
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MinimumSize: image.Point{width, height},
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MaximumSize: image.Point{width, height},
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WantKeyboard: b.opts.keyScope,
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WantMouse: widgetapi.MouseScopeGlobal,
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}
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}
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