gotop/gotop.go

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package main
import (
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"fmt"
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"os"
"os/signal"
"syscall"
"time"
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"github.com/cjbassi/gotop/colorschemes"
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ui "github.com/cjbassi/gotop/termui"
w "github.com/cjbassi/gotop/widgets"
"github.com/docopt/docopt-go"
)
const VERSION = "1.0.1"
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var (
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// for when terminal is resized
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resized = make(chan bool, 1)
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// for when help menu is toggled
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helpToggled = make(chan bool, 1)
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// whether help menu is toggled
helpStatus = false
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// proc widget takes longer to load, wait to render until it loads data
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procLoaded = make(chan bool, 1)
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// used to render the proc widget whenever a key is pressed for it
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keyPressed = make(chan bool, 1)
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colorscheme = colorschemes.Default
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cpu *w.CPU
mem *w.Mem
proc *w.Proc
net *w.Net
disk *w.Disk
temp *w.Temp
help *w.HelpMenu
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)
// Sets up docopt which is a command line argument parser
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func cliArguments() {
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usage := `
Usage: gotop [options]
Options:
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-c, --color <name> Set a colorscheme.
-h, --help Show this screen.
-v, --version Show version.
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Colorschemes:
default
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solarized
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monokai
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`
args, _ := docopt.ParseArgs(usage, os.Args[1:], VERSION)
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if val, _ := args["--color"]; val != nil {
handleColorscheme(val.(string))
}
}
func handleColorscheme(cs string) {
switch cs {
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case "monokai":
colorscheme = colorschemes.Monokai
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case "solarized":
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colorscheme = colorschemes.Solarized
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case "default":
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colorscheme = colorschemes.Default
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default:
fmt.Fprintf(os.Stderr, "error: colorscheme not recognized\n")
os.Exit(1)
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}
}
func setupGrid() {
ui.Body.Cols = 12
ui.Body.Rows = 12
ui.Body.Set(0, 0, 12, 4, cpu)
ui.Body.Set(0, 4, 4, 6, disk)
ui.Body.Set(0, 6, 4, 8, temp)
ui.Body.Set(4, 4, 12, 8, mem)
ui.Body.Set(0, 8, 6, 12, net)
ui.Body.Set(6, 8, 12, 12, proc)
}
func keyBinds() {
// quits
ui.On("q", "C-c", func(e ui.Event) {
ui.StopLoop()
})
// toggles help menu
ui.On("?", func(e ui.Event) {
helpToggled <- true
helpStatus = !helpStatus
})
// hides help menu
ui.On("<escape>", func(e ui.Event) {
if helpStatus {
helpToggled <- true
helpStatus = false
}
})
}
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func termuiColors() {
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ui.Theme.Fg = ui.Color(colorscheme.Fg)
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ui.Theme.Bg = ui.Color(colorscheme.Bg)
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ui.Theme.LabelFg = ui.Color(colorscheme.BorderLabel)
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ui.Theme.LabelBg = ui.Color(colorscheme.Bg)
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ui.Theme.BorderFg = ui.Color(colorscheme.BorderLine)
ui.Theme.BorderBg = ui.Color(colorscheme.Bg)
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ui.Theme.TableCursor = ui.Color(colorscheme.ProcCursor)
ui.Theme.Sparkline = ui.Color(colorscheme.Sparkline)
ui.Theme.GaugeColor = ui.Color(colorscheme.DiskBar)
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}
func widgetColors() {
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// memory widget colors
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mem.LineColor["Main"] = ui.Color(colorscheme.MainMem)
mem.LineColor["Swap"] = ui.Color(colorscheme.SwapMem)
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// cpu widget colors
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LineColor := make(map[string]ui.Color)
for i := 0; i < len(cpu.Data); i++ {
LineColor[fmt.Sprintf("CPU%d", i+1)] = ui.Color(colorscheme.CPULines[i])
}
cpu.LineColor = LineColor
temp.TempLow = ui.Color(colorscheme.TempLow)
temp.TempHigh = ui.Color(colorscheme.TempHigh)
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}
func main() {
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cliArguments()
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keyBinds()
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// need to do this before initializing widgets so that they can inherit the colors
termuiColors()
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cpu = w.NewCPU()
mem = w.NewMem()
proc = w.NewProc(procLoaded, keyPressed)
net = w.NewNet()
disk = w.NewDisk()
temp = w.NewTemp()
widgetColors()
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// blocks till loaded
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<-procLoaded
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// inits termui
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err := ui.Init()
if err != nil {
panic(err)
}
defer ui.Close()
setupGrid()
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// load help widget after init termui/termbox so that it has access to terminal size
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help = w.NewHelpMenu()
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ui.On("resize", func(e ui.Event) {
ui.Body.Width, ui.Body.Height = e.Width, e.Height
ui.Body.Resize()
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help.XOffset = (ui.Body.Width - help.X) / 2
help.YOffset = (ui.Body.Height - help.Y) / 2
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resized <- true
})
// All rendering done here
go func() {
ui.Render(ui.Body)
drawTick := time.NewTicker(time.Second)
for {
select {
case <-helpToggled:
if helpStatus {
ui.Clear()
ui.Render(help)
} else {
ui.Render(ui.Body)
}
case <-resized:
if !helpStatus {
ui.Clear()
ui.Render(ui.Body)
} else if helpStatus {
ui.Clear()
ui.Render(help)
}
case <-keyPressed:
if !helpStatus {
ui.Render(proc)
}
case <-drawTick.C:
if !helpStatus {
ui.Render(ui.Body)
}
}
}
}()
// handles kill signal
c := make(chan os.Signal, 2)
signal.Notify(c, os.Interrupt, syscall.SIGTERM)
go func() {
<-c
ui.StopLoop()
}()
ui.Loop()
}