187 lines
4.9 KiB
C
187 lines
4.9 KiB
C
/*
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* Copyright (c) 2019 Intel Corporation
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#include <zephyr/sys/sys_heap.h>
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#include <zephyr/sys/util.h>
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#include <zephyr/kernel.h>
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#include "heap.h"
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/* White-box sys_heap validation code. Uses internal data structures.
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* Not expected to be useful in production apps. This checks every
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* header field of every chunk and returns true if the totality of the
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* data structure is a valid heap. It doesn't necessarily tell you
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* that it is the CORRECT heap given the history of alloc/free calls
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* that it can't inspect. In a pathological case, you can imagine
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* something scribbling a copy of a previously-valid heap on top of a
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* running one and corrupting it. YMMV.
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*/
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#define VALIDATE(cond) do { if (!(cond)) { return false; } } while (0)
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static bool in_bounds(struct z_heap *h, chunkid_t c)
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{
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VALIDATE(c >= right_chunk(h, 0));
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VALIDATE(c < h->end_chunk);
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VALIDATE(chunk_size(h, c) < h->end_chunk);
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return true;
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}
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static bool valid_chunk(struct z_heap *h, chunkid_t c)
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{
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VALIDATE(chunk_size(h, c) > 0);
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VALIDATE((c + chunk_size(h, c)) <= h->end_chunk);
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VALIDATE(in_bounds(h, c));
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VALIDATE(right_chunk(h, left_chunk(h, c)) == c);
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VALIDATE(left_chunk(h, right_chunk(h, c)) == c);
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if (chunk_used(h, c)) {
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VALIDATE(!solo_free_header(h, c));
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} else {
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VALIDATE(chunk_used(h, left_chunk(h, c)));
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VALIDATE(chunk_used(h, right_chunk(h, c)));
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if (!solo_free_header(h, c)) {
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VALIDATE(in_bounds(h, prev_free_chunk(h, c)));
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VALIDATE(in_bounds(h, next_free_chunk(h, c)));
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}
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}
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return true;
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}
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/* Validate multiple state dimensions for the bucket "next" pointer
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* and see that they match. Probably should unify the design a
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* bit...
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*/
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static inline void check_nexts(struct z_heap *h, int bidx)
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{
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struct z_heap_bucket *b = &h->buckets[bidx];
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bool emptybit = (h->avail_buckets & BIT(bidx)) == 0;
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bool emptylist = b->next == 0;
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bool empties_match = emptybit == emptylist;
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(void)empties_match;
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CHECK(empties_match);
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if (b->next != 0) {
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CHECK(valid_chunk(h, b->next));
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}
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}
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bool sys_heap_validate(struct sys_heap *heap)
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{
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struct z_heap *h = heap->heap;
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chunkid_t c;
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/*
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* Walk through the chunks linearly, verifying sizes and end pointer.
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*/
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for (c = right_chunk(h, 0); c < h->end_chunk; c = right_chunk(h, c)) {
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if (!valid_chunk(h, c)) {
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return false;
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}
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}
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if (c != h->end_chunk) {
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return false; /* Should have exactly consumed the buffer */
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}
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#ifdef CONFIG_SYS_HEAP_RUNTIME_STATS
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/*
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* Validate sys_heap_runtime_stats_get API.
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* Iterate all chunks in sys_heap to get total allocated bytes and
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* free bytes, then compare with the results of
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* sys_heap_runtime_stats_get function.
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*/
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size_t allocated_bytes, free_bytes;
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struct sys_memory_stats stat;
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get_alloc_info(h, &allocated_bytes, &free_bytes);
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sys_heap_runtime_stats_get(heap, &stat);
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if ((stat.allocated_bytes != allocated_bytes) ||
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(stat.free_bytes != free_bytes)) {
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return false;
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}
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#endif
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/* Check the free lists: entry count should match, empty bit
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* should be correct, and all chunk entries should point into
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* valid unused chunks. Mark those chunks USED, temporarily.
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*/
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for (int b = 0; b <= bucket_idx(h, h->end_chunk); b++) {
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chunkid_t c0 = h->buckets[b].next;
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uint32_t n = 0;
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check_nexts(h, b);
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for (c = c0; c != 0 && (n == 0 || c != c0);
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n++, c = next_free_chunk(h, c)) {
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if (!valid_chunk(h, c)) {
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return false;
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}
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set_chunk_used(h, c, true);
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}
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bool empty = (h->avail_buckets & BIT(b)) == 0;
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bool zero = n == 0;
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if (empty != zero) {
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return false;
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}
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if (empty && (h->buckets[b].next != 0)) {
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return false;
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}
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}
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/*
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* Walk through the chunks linearly again, verifying that all chunks
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* but solo headers are now USED (i.e. all free blocks were found
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* during enumeration). Mark all such blocks UNUSED and solo headers
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* USED.
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*/
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chunkid_t prev_chunk = 0;
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for (c = right_chunk(h, 0); c < h->end_chunk; c = right_chunk(h, c)) {
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if (!chunk_used(h, c) && !solo_free_header(h, c)) {
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return false;
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}
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if (left_chunk(h, c) != prev_chunk) {
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return false;
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}
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prev_chunk = c;
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set_chunk_used(h, c, solo_free_header(h, c));
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}
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if (c != h->end_chunk) {
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return false; /* Should have exactly consumed the buffer */
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}
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/* Go through the free lists again checking that the linear
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* pass caught all the blocks and that they now show UNUSED.
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* Mark them USED.
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*/
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for (int b = 0; b <= bucket_idx(h, h->end_chunk); b++) {
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chunkid_t c0 = h->buckets[b].next;
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int n = 0;
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if (c0 == 0) {
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continue;
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}
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for (c = c0; n == 0 || c != c0; n++, c = next_free_chunk(h, c)) {
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if (chunk_used(h, c)) {
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return false;
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}
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set_chunk_used(h, c, true);
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}
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}
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/* Now we are valid, but have managed to invert all the in-use
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* fields. One more linear pass to fix them up
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*/
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for (c = right_chunk(h, 0); c < h->end_chunk; c = right_chunk(h, c)) {
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set_chunk_used(h, c, !chunk_used(h, c));
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}
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return true;
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}
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