148 lines
4.7 KiB
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148 lines
4.7 KiB
ReStructuredText
.. _installing_zephyr_mac:
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Development Environment Setup on macOS
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######################################
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This section describes how to set up a macOS development system.
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After completing these steps, you will be able to compile and run your Zephyr
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applications on the following macOS version:
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* Mac OS X 10.11 (El Capitan)
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* macOS Sierra 10.12
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Developing for Zephyr on macOS generally requires you to build the
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toolchain yourself. However, if there is already an macOS toolchain for your
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target architecture you can use it directly.
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Using a 3rd Party toolchain
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***************************
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If a toolchain is available for the architecture you plan to build for, then
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you can use it as explained in: :ref:`third_party_x_compilers`.
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An example of an available 3rd party toolchain is GCC ARM Embedded for the
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Cortex-M family of cores.
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.. _mac_requirements:
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Installing Requirements and Dependencies
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****************************************
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To install the software components required to build the Zephyr kernel on a
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Mac, you will need to build a cross compiler for the target devices you wish to
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build for and install tools that the build system requires.
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.. note::
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Minor version updates of the listed required packages might also
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work.
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Before proceeding with the build, ensure your OS is up to date.
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First, install the :program:`Homebrew` (The missing package manager for
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macOS). Homebrew is a free and open-source software package management system
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that simplifies the installation of software on Apple's macOS operating
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system.
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To install :program:`Homebrew`, visit the `Homebrew site`_ and follow the
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installation instructions on the site.
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To complete the Homebrew installation, you might be prompted to install some
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missing dependency. If so, follow please follow the instructions provided.
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After Homebrew is successfully installed, install the following tools using
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the brew command line.
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.. note::
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Zephyr requires Python 3 in order to be built. Since macOS comes bundled
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only with Python 2, we will need to install Python 3 with Homebrew. After
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installing it you should have the macOS-bundled Python 2 in ``/usr/bin/``
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and the Homebrew-provided Python 3 in ``/usr/local/bin``.
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Install tools to build Zephyr binaries:
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.. code-block:: console
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brew install cmake ninja dfu-util doxygen qemu dtc python3 gperf
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cd ~/zephyr # or to the folder where you cloned the zephyr repo
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pip3 install --user -r scripts/requirements.txt
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.. note::
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If ``pip3`` does not seem to have been installed correctly use
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``brew reinstall python3`` in order to reinstall it.
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Source :file:`zephyr-env.sh` wherever you have cloned the Zephyr Git repository:
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.. code-block:: console
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unset ZEPHYR_SDK_INSTALL_DIR
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cd <zephyr git clone location>
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source zephyr-env.sh
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Finally, assuming you are using a 3rd-party toolchain you can try building the :ref:`hello_world` sample to check things out.
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To build for the ARM-based Nordic nRF52 Development Kit:
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.. zephyr-app-commands::
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:zephyr-app: samples/hello_world
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:board: nrf52_pca10040
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:host-os: unix
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:goals: build
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Install tools to build Zephyr documentation:
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.. code-block:: console
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brew install mactex librsvg
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tlmgr install latexmk
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tlmgr install collection-fontsrecommended
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.. _setting_up_mac_toolchain:
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Setting Up the Toolchain
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************************
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In case a toolchain is not available for the board you are using, you can build
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a toolchain from scratch using crosstool-NG. Follow the steps on the
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crosstool-NG website to `prepare your host
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<http://crosstool-ng.github.io/docs/os-setup/>`_
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Follow the `Zephyr SDK with Crosstool NG instructions <https://github.com/zephyrproject-rtos/sdk-ng/blob/master/README.md>`_ to build
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the toolchain for various architectures. You will need to clone the ``sdk-ng``
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repo and run the following command::
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./go.sh <arch>
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.. note::
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Currently only i586 and arm builds are verified.
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Repeat the step for all architectures you want to support in your environment.
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To use the toolchain with Zephyr, export the following environment variables
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and use the target location where the toolchain was installed, type:
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.. code-block:: console
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export ZEPHYR_TOOLCHAIN_VARIANT=xtools
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export XTOOLS_TOOLCHAIN_PATH=/Volumes/CrossToolNGNew/build/output/
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To use the same toolchain in new sessions in the future you can set the
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variables in the file :file:`${HOME}/.zephyrrc`, for example:
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.. code-block:: console
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cat <<EOF > ~/.zephyrrc
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export XTOOLS_TOOLCHAIN_PATH=/Volumes/CrossToolNGNew/build/output/
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export ZEPHYR_TOOLCHAIN_VARIANT=xtools
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EOF
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.. note:: In previous releases of Zephyr, the ``ZEPHYR_TOOLCHAIN_VARIANT``
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variable was called ``ZEPHYR_GCC_VARIANT``.
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.. _Homebrew site: http://brew.sh/
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.. _crosstool-ng site: http://crosstool-ng.org
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