380 lines
15 KiB
ReStructuredText
380 lines
15 KiB
ReStructuredText
.. _device-tree:
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Device Tree
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###########
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Introduction
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************
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Device tree is a way of describing hardware and configuration information
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for boards. Device tree was adopted for use in the Linux kernel for the
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PowerPC architecture. However, it is now in use for ARM and other
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architectures.
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The device tree is a data structure for dynamically describing hardware
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using a Device Tree Source (DTS) data structure language, and compiled
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into a compact Device Tree Blob (DTB) using a Device Tree Compiler (DTC).
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Rather than hard coding every detail of a board's hardware into the
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operating system, the hardware-describing DTB is passed to the operating
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system at boot time. This allows the same compiled Linux kernel to support
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different hardware configurations within an architecture family (e.g., ARM,
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x86, PowerPC) and moves a significant part of the hardware description out of
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the kernel binary itself.
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Traditional usage of device tree involves storing of the Device Tree Blob.
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The DTB is then used during runtime for configuration of device drivers. In
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Zephyr, the DTS information will be used only during compile time.
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Information about the system is extracted from the compiled DTS and used to
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create the application image.
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Device tree uses a specific format to describe the device nodes in a system.
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This format is described in the `Device Tree Specification`_.
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.. _Device Tree Specification: https://github.com/devicetree-org/devicetree-specification/releases
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More device tree information can be found at the `device tree repository`_.
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.. _device tree repository: https://git.kernel.org/pub/scm/utils/dtc/dtc.git
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System build requirements
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*************************
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The Zephyr device tree feature requires a device tree compiler (DTC) and Python
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YAML packages. Refer to the installation guide for your specific host OS:
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* :ref:`installing_zephyr_win`
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* :ref:`installation_linux`
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* :ref:`installing_zephyr_mac`
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Zephyr and Device Tree
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**********************
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In Zephyr, device tree is used to not only describe hardware, but also to
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describe Zephyr-specific configuration information. The Zephyr-specific
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information is intended to augment the device tree descriptions. The main
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reason for this is to leverage existing device tree files that a SoC vendor may
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already have defined for a given platform.
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Device Tree provides a unified description of a hardware system used in an
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application. It is used in Zephyr to describe hardware and provide a boot-time
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configuration of this hardware.
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The device tree files are compiled using the device tree compiler. The compiler
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runs the .dts file through the C preprocessor to resolve any macro or #defines
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utilized in the file. The output of the compile is another dts formatted file.
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After compilation, a python script extracts information from the compiled device
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tree file using a set of rules specified in YAML files. The extracted
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information is placed in a header file that is used by the rest of the code as
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the project is compiled.
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A temporary fixup file is required for device tree support on most devices.
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This fixup file by default resides in the board directory and is named
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dts_fixup.h. This fixup file maps the generated include information to the
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current driver/source usage.
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.. _dt_vs_kconfig:
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Device Tree vs Kconfig
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**********************
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As mentioned above there are several tools used to configure the build with
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Zephyr.
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The two main ones, Device Tree and Kconfig, might seem to overlap in purpose,
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but in fact they do not. This section serves as a reference to help you decide
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whether to place configuration items in Device Tree or Kconfig.
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The scope of each configuration tool can be summarized as follows:
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* Device Tree is used to describe the **hardware** and its **boot-time
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configuration**.
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* Kconfig is used to describe which **software features** will be built into
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the final image, and their **configuration**.
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Hence Device Tree deals mostly with hardware and Kconfig with software.
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A couple of noteworthy exceptions are:
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* Device Tree's ``chosen`` keyword, which allows the user to select a
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particular instance of a hardware device to be used for a concrete purpose
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by the software. An example of this is selecting a particular UART for use as
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the system's console.
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* Device Tree's ``status`` keyword, which allows the user to enable or disable
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a particular instance of a hardware device in the Device Tree file itself.
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This takes precedence over Kconfig.
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To further clarify this separation, let's use a particular, well-known
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example to illustrate this: serial ports a.k.a. UARTs. Let's consider a
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board containing a SoC with 2 UART instances:
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* The fact that the target hardware **contains** 2 UARTs is described with Device
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Tree. This includes the UART type, its driver compatibility and certain
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immutable (i.e. not software-configurable) settings such as the base address
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of the hardware peripheral in memory or its interrupt line.
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* Additionally, **hardware boot-time configuration** is also described with Device
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Tree. This includes things such as the IRQ priority and boot-time UART
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baudrate. These may also be modifiable at runtime later, but their boot-time
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default configuration is described in Device Tree.
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* The fact that the user intends to include **software support** for UART in the
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build is described in Kconfig. Through the use of Kconfig, users can opt not
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to include support for this particular hardware item if they don't require it.
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Another example is a device with a 2.4GHz, multi-protocol radio supporting
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both the Bluetooth Low Energy and 802.15.4 wireless technologies. In this case:
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* Device Tree describes the presence of a radio peripheral compatible with a
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certain radio driver.
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* Additional hardware boot-time configuration settings may also be present
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in the Device Tree files. In this particular case it could be a
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default TX power in dBm if the hardware does have a simple, cross-wireless
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technology register for that.
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* Kconfig will describe which **protocol stack** is to be used with that radio.
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The user may decide to select BLE or 802.15.4, which will both depend on
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the presence of a compatible radio in the Device Tree files.
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Device tree file formats
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************************
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Hardware and software is described inside of device tree files in clear text format.
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These files have the file suffix of .dtsi or .dts. The .dtsi files are meant to
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be included by other files. Typically for a given board you have some number of
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.dtsi include files that pull in common device descriptions that are used across
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a given SoC family.
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Example: FRDM K64F Board and Hexiwear K64
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=========================================
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Both of these boards are based on the same NXP Kinetis SoC family, the K6X. The
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following shows the include hierarchy for both boards.
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boards/arm/frdm_k64f/frdm_k64f.dts includes the following files::
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dts/arm/nxp/nxp_k6x.dtsi
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dts/arm/armv7-m.dtsi
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boards/arm/hexiwear_k64/hexiwear_k64.dts includes the same files::
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dts/arm/nxp/nxp_k6x.dtsi
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dts/arm/armv7-m.dtsi
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The board-specific .dts files enable nodes, define the Zephyr-specific items,
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and also adds board-specific changes like gpio/pinmux assignments. These types
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of things will vary based on the board layout and application use.
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Currently supported boards
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**************************
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Device tree is currently supported on all ARM targets. Support for all other
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architectures is to be completed by release 1.11.
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Adding support for a board
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**************************
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Adding device tree support for a given board requires adding a number of files.
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These files will contain the DTS information that describes a platform, the
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YAML descriptions that define the contents of a given Device Tree peripheral
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node, and also any fixup files required to support the platform.
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When writing Device Tree Source files, it is good to separate out common
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peripheral information that could be used across multiple SoC families or
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boards. DTS files are identified by their file suffix. A .dtsi suffix denotes
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a DTS file that is used as an include in another DTS file. A .dts suffix
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denotes the primary DTS file for a given board.
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The primary DTS file will contain at a minimum a version line, optional
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includes, and the root node definition. The root node will contain a model and
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compatible that denotes the unique board described by the .dts file.
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Device Tree Source File Template
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================================
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.. code-block:: yaml
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/dts-v1/
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/ {
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model = "Model name for your board";
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compatible = "compatible for your board";
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/* rest of file */
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};
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One suggestion for starting from scratch on a platform/board is to examine other
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boards and their device tree source files.
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The following is a more precise list of required files:
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* Base architecture support
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* Add architecture-specific DTS directory, if not already present.
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Example: dts/arm for ARM.
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* Add target specific device tree files for base SoC. These should be
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.dtsi files to be included in the board-specific device tree files.
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* Add target specific YAML files in the dts/bindings/ directory.
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Create the yaml directory if not present.
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* SoC family support
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* Add one or more SoC family .dtsi files that describe the hardware
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for a set of devices. The file should contain all the relevant
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nodes and base configuration that would be applicable to all boards
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utilizing that SoC family.
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* Add SoC family YAML files that describe the nodes present in the .dtsi file.
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* Board specific support
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* Add a board level .dts file that includes the SoC family .dtsi files
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and enables the nodes required for that specific board.
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* Board .dts file should specify the SRAM and FLASH devices, if present.
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* Flash device node might specify flash partitions. For more details see
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:ref:`flash_partitions`
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* Add board-specific YAML files, if required. This would occur if the
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board has additional hardware that is not covered by the SoC family
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.dtsi/.yaml files.
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* Fixup files
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* Fixup files contain mappings from existing Kconfig options to the actual
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underlying DTS derived configuration #defines. Fixup files are temporary
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artifacts until additional DTS changes are made to make them unnecessary.
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* Overlay Files (optional)
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* Overlay files contain tweaks or changes to the SoC and Board support files
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described above. They can be used to modify Device Tree configurations
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without having to change the SoC and Board files. See
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:ref:`application_dt` for more information on overlay files and the Zephyr
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build system.
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.. _dt-alias-chosen:
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``aliases`` and ``chosen`` nodes
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================================
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Using an alias with a common name for a particular node makes it easier for you
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to write board-independent source code. Device Tree ``aliases`` nodes are used
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for this purpose, by mapping certain generic, commonly used names to specific
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hardware resources:
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.. code-block:: yaml
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aliases {
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led0 = &led0;
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sw0 = &button0;
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sw1 = &button1;
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uart-0 = &uart0;
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uart-1 = &uart1;
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};
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Certain software subsystems require a specific hardware resource to bind to in
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order to function properly. Some of those subsystems are used with many
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different boards, which makes using the Device Tree ``chosen`` nodes very
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convenient. By doing, so the software subsystem can rely on having the specific
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hardware peripheral assigned to it. In the following example we bind the shell
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to ``uart1`` in this board:
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.. code-block:: yaml
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chosen {
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zephyr,shell-uart = &uart1;
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};
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The full set of Zephyr-specific ``chosen`` nodes follows:
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.. list-table::
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:header-rows: 1
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* - ``chosen`` node name
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- Generated symbol
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* - ``zephyr,flash``
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- ``CONFIG_FLASH``
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* - ``zephyr,sram``
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- ``CONFIG_SRAM``
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* - ``zephyr,ccm``
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- ``CONFIG_CCM``
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* - ``zephyr,console``
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- :option:`CONFIG_UART_CONSOLE_ON_DEV_NAME`
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* - ``zephyr,shell-uart``
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- :option:`CONFIG_UART_SHELL_ON_DEV_NAME`
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* - ``zephyr,bt-uart``
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- :option:`CONFIG_BT_UART_ON_DEV_NAME`
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* - ``zephyr,uart-pipe``
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- :option:`CONFIG_UART_PIPE_ON_DEV_NAME`
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* - ``zephyr,bt-mon-uart``
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- :option:`CONFIG_BT_MONITOR_ON_DEV_NAME`
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* - ``zephyr,uart-mcumgr``
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- :option:`CONFIG_UART_MCUMGR_ON_DEV_NAME`
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As chosen properties tend to be related to software configuration, it can be
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useful for the build system to know if a chosen property was defined. We
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generate a define for each chosen property, for example:
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``zephyr,flash`` will generate: ``#define DT_CHOSEN_ZEPHYR_FLASH 1``
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Adding support for device tree in drivers
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*****************************************
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As drivers and other source code is converted over to make use of device tree
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generated information, these drivers may require changes to match the generated
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#define information.
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Source Tree Hierarchy
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*********************
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The device tree files are located in a couple of different directories. The
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directory split is done based on architecture, and there is also a common
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directory where architecture agnostic device tree and yaml files are located.
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Assuming the current working directory is the ZEPHYR_BASE, the directory
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hierarchy looks like the following::
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dts/common/
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dts/<ARCH>/
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dts/bindings/
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boards/<ARCH>/<BOARD>/
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The common directories contain a skeleton.dtsi include file that defines the
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address and size cells. The yaml subdirectory contains common yaml files for
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Zephyr-specific nodes/properties and generic device properties common across
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architectures.
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Example: Subset of DTS/YAML files for NXP FRDM K64F (Subject to Change)::
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dts/arm/armv7-m.dtsi
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dts/arm/k6x/nxp_k6x.dtsi
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boards/arm/frdm_k64f/frdm_k64f.dts
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dts/bindings/interrupt-controller/arm,v7m-nvic.yaml
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dts/bindings/gpio/nxp,kinetis-gpio.yaml
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dts/bindings/pinctrl/nxp,kinetis-pinmux.yaml
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dts/bindings/serial/nxp,kinetis-uart.yaml
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YAML definitions for device nodes
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*********************************
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Device tree can describe hardware and configuration, but it doesn't tell the
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system which pieces of information are useful, or how to generate configuration
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data from the device tree nodes. For this, we rely on YAML files to describe
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the contents or definition of a device tree node.
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A YAML description must be provided for every device node that is to be a source
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of information for the system. This YAML description can be used for more than
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one purpose. It can be used in conjunction with the device tree to generate
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include information. It can also be used to validate the device tree files
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themselves. A device tree file can successfully compile and still not contain
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the necessary pieces required to build the rest of the software. YAML provides
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a means to detect that issue.
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YAML files reside in a subdirectory inside the common and architecture-specific
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device tree directories. A YAML template file is provided to show the required
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format. This file is located at::
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dts/bindings/device_node.yaml.template
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YAML files must end in a .yaml suffix. YAML files are scanned during the
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information extraction phase and are matched to device tree nodes via the
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compatible property.
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