zephyr/samples/display/cfb_custom_font
Torsten Rasmussen 407b49b35c cmake: use find_package to locate Zephyr
Using find_package to locate Zephyr.

Old behavior was to use $ENV{ZEPHYR_BASE} for inclusion of boiler plate
code.

Whenever an automatic run of CMake happend by the build system / IDE
then it was required that ZEPHYR_BASE was defined.
Using ZEPHYR_BASE only to locate the Zephyr package allows CMake to
cache the base variable and thus allowing subsequent invocation even
if ZEPHYR_BASE is not set in the environment.

It also removes the risk of strange build results if a user switchs
between different Zephyr based project folders and forgetting to reset
ZEPHYR_BASE before running ninja / make.

Signed-off-by: Torsten Rasmussen <Torsten.Rasmussen@nordicsemi.no>
2020-03-27 16:23:46 +01:00
..
boards
fonts
src
CMakeLists.txt cmake: use find_package to locate Zephyr 2020-03-27 16:23:46 +01:00
README.rst
prj.conf
sample.yaml

README.rst

.. _cfb_custom_fonts:

Custom Fonts
############

Overview
********
A simple example showing how to generate Character Framebuffer (CFB)
font headers automatically at build time.

This example generates a font with font elements for 6 sided dice from
a PNG image, and then uses the generated header (``cfb_font_dice.h``)
to show the font elements on the display of a supported board.

The source code for this sample application can be found at:
:zephyr_file:`samples/display/cfb_custom_font`.

Building and Running
********************

There are different configuration files in the cfb_custom_font
directory:

- :file:`prj.conf`
  Generic config file, normally you should use this.

- :file:`boards/reel_board.conf`
  This overlay config enables support for SSD16XX display controller
  on the reel_board.


Example building for the reel_board with SSD16XX display support:

.. zephyr-app-commands::
   :zephyr-app: samples/display/cfb_custom_font
   :host-os: unix
   :board: reel_board
   :goals: flash
   :compact: