366 lines
14 KiB
ReStructuredText
366 lines
14 KiB
ReStructuredText
.. _beyond-gsg:
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Beyond the Getting Started Guide
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################################
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The :ref:`getting_started` gives a straight-forward path to set up
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your Linux, macOS, or Windows environment for Zephyr development. In
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this document, we delve deeper into Zephyr development setup
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issues and alternatives.
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.. _python-pip:
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Python and pip
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**************
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Python 3 and its package manager, pip\ [#pip]_, are used extensively by Zephyr
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to install and run scripts required to compile and run Zephyr
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applications, set up and maintain the Zephyr development environment,
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and build project documentation.
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Depending on your operating system, you may need to provide the
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``--user`` flag to the ``pip3`` command when installing new packages. This is
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documented throughout the instructions.
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See `Installing Packages`_ in the Python Packaging User Guide for more
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information about pip\ [#pip]_, including `information on -\\-user`_.
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- On Linux, make sure ``~/.local/bin`` is at the front of your :envvar:`PATH`
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:ref:`environment variable <env_vars>`, or programs installed with ``--user``
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won't be found. Installing with ``--user`` avoids conflicts between pip
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and the system package manager, and is the default on Debian-based
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distributions.
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- On macOS, `Homebrew disables -\\-user`_.
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- On Windows, see the `Installing Packages`_ information on ``--user`` if you
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require using this option.
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On all operating systems, pip's ``-U`` flag installs or updates the package if the
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package is already installed locally but a more recent version is available. It
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is good practice to use this flag if the latest version of a package is
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required. (Check the :zephyr_file:`scripts/requirements.txt` file to
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see if a specific Python package version is expected.)
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Advanced Platform Setup
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***********************
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Here are some alternative instructions for more advanced platform setup
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configurations for supported development platforms:
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.. toctree::
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:maxdepth: 1
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Linux setup alternatives <getting_started/installation_linux.rst>
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macOS setup alternatives <getting_started/installation_mac.rst>
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Windows setup alternatives <getting_started/installation_win.rst>
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.. _gs_toolchain:
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Install a Toolchain
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*******************
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Zephyr binaries are compiled and linked by a *toolchain* comprised of
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a cross-compiler and related tools which are different from the compiler
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and tools used for developing software that runs natively on your host
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operating system.
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You can install the :ref:`Zephyr SDK <toolchain_zephyr_sdk>` to get toolchains for all
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supported architectures, or install an :ref:`alternate toolchain <toolchains>`
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recommended by the SoC vendor or a specific board (check your specific
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:ref:`board-level documentation <boards>`).
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You can configure the Zephyr build system to use a specific toolchain by
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setting :ref:`environment variables <env_vars>` such as
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:envvar:`ZEPHYR_TOOLCHAIN_VARIANT <{TOOLCHAIN}_TOOLCHAIN_PATH>` to a supported
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value, along with additional variable(s) specific to the toolchain variant.
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.. _gs_toolchain_update:
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Updating the Zephyr SDK toolchain
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*********************************
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When updating Zephyr SDK, check whether the :envvar:`ZEPHYR_TOOLCHAIN_VARIANT`
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or :envvar:`ZEPHYR_SDK_INSTALL_DIR` environment variables are already set.
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* If the variables are not set, the latest compatible version of Zephyr SDK will be selected
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by default. Proceed to next step without making any changes.
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* If :envvar:`ZEPHYR_TOOLCHAIN_VARIANT` is set, the corresponding toolchain will be selected
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at build time. Zephyr SDK is identified by the value ``zephyr``.
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If the :envvar:`ZEPHYR_TOOLCHAIN_VARIANT` environment variable is not ``zephyr``, then either
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unset it or change its value to ``zephyr`` to make sure Zephyr SDK is selected.
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* If the :envvar:`ZEPHYR_SDK_INSTALL_DIR` environment variable is set, it will override
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the default lookup location for Zephyr SDK. If you install Zephyr SDK to one
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of the :ref:`recommended locations <toolchain_zephyr_sdk_bundle_variables>`,
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you can unset this variable. Otherwise, set it to your chosen install location.
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For more information about these environment variables in Zephyr, see :ref:`env_vars_important`.
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Cloning the Zephyr Repositories
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*******************************
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The Zephyr project source is maintained in the `GitHub zephyr repo
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<https://github.com/zephyrproject-rtos/zephyr>`_. External modules used
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by Zephyr are found in the parent `GitHub Zephyr project
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<https://github.com/zephyrproject-rtos/>`_. Because of these
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dependencies, it's convenient to use the Zephyr-created :ref:`west
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<west>` tool to fetch and manage the Zephyr and external module source
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code. See :ref:`west-basics` for more details.
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Once your development tools are installed, use :ref:`west` to create,
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initialize, and download sources from the zephyr and external module
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repos. We'll use the name ``zephyrproject``, but you can choose any
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name that does not contain a space anywhere in the path.
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.. code-block:: console
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west init zephyrproject
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cd zephyrproject
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west update
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The ``west update`` command fetches and keeps :ref:`modules` in the
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:file:`zephyrproject` folder in sync with the code in the local zephyr
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repo.
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.. warning::
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You must run ``west update`` any time the :file:`zephyr/west.yml`
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changes, caused, for example, when you pull the :file:`zephyr`
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repository, switch branches in it, or perform a ``git bisect`` inside of
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it.
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Keeping Zephyr updated
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======================
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To update the Zephyr project source code, you need to get the latest
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changes via ``git``. Afterwards, run ``west update`` as mentioned in
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the previous paragraph.
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.. code-block:: console
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# replace zephyrproject with the path you gave west init
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cd zephyrproject/zephyr
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git pull
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west update
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Export Zephyr CMake package
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***************************
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The :ref:`cmake_pkg` can be exported to CMake's user package registry if it has
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not already been done as part of :ref:`getting_started`.
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.. _gs-board-aliases:
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Board Aliases
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*************
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Developers who work with multiple boards may find explicit board names
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cumbersome and want to use aliases for common targets. This is
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supported by a CMake file with content like this:
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.. code-block:: cmake
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# Variable foo_BOARD_ALIAS=bar replaces BOARD=foo with BOARD=bar and
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# sets BOARD_ALIAS=foo in the CMake cache.
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set(pca10028_BOARD_ALIAS nrf51dk/nrf51822)
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set(pca10056_BOARD_ALIAS nrf52840dk/nrf52840)
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set(k64f_BOARD_ALIAS frdm_k64f)
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set(sltb004a_BOARD_ALIAS efr32mg_sltb004a)
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and specifying its location in :envvar:`ZEPHYR_BOARD_ALIASES`. This
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enables use of aliases ``pca10028`` in contexts like
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``cmake -DBOARD=pca10028`` and ``west -b pca10028``.
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Build and Run an Application
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****************************
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You can build, flash, and run Zephyr applications on real
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hardware using a supported host system. Depending on your operating system,
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you can also run it in emulation with QEMU, or as a native application with
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:ref:`native_sim <native_sim>`.
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Additional information about building applications can be found in the
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:ref:`build_an_application` section.
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Build Blinky
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============
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Let's build the :zephyr:code-sample:`blinky` sample application.
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Zephyr applications are built to run on specific hardware, called a
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"board"\ [#board_misnomer]_. We'll use the Phytec :ref:`reel_board
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<reel_board>` here, but you can change the ``reel_board`` build target
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to another value if you have a different board. See :ref:`boards` or run
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``west boards`` from anywhere inside the ``zephyrproject`` directory for
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a list of supported boards.
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#. Go to the zephyr repository:
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.. code-block:: console
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cd zephyrproject/zephyr
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#. Build the blinky sample for the ``reel_board``:
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.. zephyr-app-commands::
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:zephyr-app: samples/basic/blinky
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:board: reel_board
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:goals: build
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The main build products will be in :file:`build/zephyr`;
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:file:`build/zephyr/zephyr.elf` is the blinky application binary in ELF
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format. Other binary formats, disassembly, and map files may be present
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depending on your board.
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The other sample applications in the :zephyr_file:`samples` folder are
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documented in :zephyr:code-sample-category:`samples`.
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.. note:: If you want to reuse an
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existing build directory for another board or application, you need to
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add the parameter ``-p=auto`` to ``west build`` to clean out settings
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and artifacts from the previous build.
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Run the Application by Flashing to a Board
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==========================================
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Most hardware boards supported by Zephyr can be flashed by running
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``west flash``. This may require board-specific tool installation and
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configuration to work properly.
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See :ref:`application_run` and your specific board's documentation in
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:ref:`boards` for additional details.
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.. _setting-udev-rules:
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Setting udev rules
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===================
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Flashing a board requires permission to directly access the board
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hardware, usually managed by installation of the flashing tools. On
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Linux systems, if the ``west flash`` command fails, you likely need to
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define udev rules to grant the needed access permission.
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Udev is a device manager for the Linux kernel and the udev daemon
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handles all user space events raised when a hardware device is added (or
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removed) from the system. We can add a rules file to grant access
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permission by non-root users to certain USB-connected devices.
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The OpenOCD (On-Chip Debugger) project conveniently provides a rules
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file that defined board-specific rules for most Zephyr-supported
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arm-based boards, so we recommend installing this rules
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file by downloading it from their sourceforge repo, or if you've
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installed the Zephyr SDK there is a copy of this rules file in the SDK
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folder:
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* Either download the OpenOCD rules file and copy it to the right
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location::
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wget -O 60-openocd.rules https://sf.net/p/openocd/code/ci/master/tree/contrib/60-openocd.rules?format=raw
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sudo cp 60-openocd.rules /etc/udev/rules.d
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* or copy the rules file from the Zephyr SDK folder::
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sudo cp ${ZEPHYR_SDK_INSTALL_DIR}/sysroots/x86_64-pokysdk-linux/usr/share/openocd/contrib/60-openocd.rules /etc/udev/rules.d
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Then, in either case, ask the udev daemon to reload these rules::
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sudo udevadm control --reload
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Unplug and plug in the USB connection to your board, and you should have
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permission to access the board hardware for flashing. Check your
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board-specific documentation (:ref:`boards`) for further information if
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needed.
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Run the Application in QEMU
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===========================
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On Linux and macOS, you can run Zephyr applications via emulation on your host
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system using `QEMU <https://www.qemu.org/>`_ when targeting either
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the x86 or ARM Cortex-M3 architectures. (QEMU is included with the Zephyr
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SDK installation.)
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On Windows, you need to install QEMU manually from
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`Download QEMU <https://www.qemu.org/download/#windows>`_. After installation,
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add path to QEMU installation folder to PATH environment variable.
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To enable QEMU in Test Runner (Twister) on Windows,
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:ref:`set the environment variable <env_vars>`
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``QEMU_BIN_PATH`` to the path of QEMU installation folder.
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For example, you can build and run the :zephyr:code-sample:`hello_world` sample using
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the x86 emulation board configuration (``qemu_x86``), with:
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.. zephyr-app-commands::
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:zephyr-app: samples/hello_world
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:host-os: unix
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:board: qemu_x86
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:goals: build run
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To exit QEMU, type :kbd:`Ctrl-a`, then :kbd:`x`.
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Use ``qemu_cortex_m3`` to target an emulated Arm Cortex-M3 sample.
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.. _gs_native:
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Run a Sample Application natively (Linux)
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=========================================
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You can compile some samples to run as host programs
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on Linux. See :ref:`native_sim` for more information. On 64-bit host operating systems, you
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need to install a 32-bit C library, or build targeting :ref:`native_sim/native/64<native_sim32_64>`.
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First, build Hello World for ``native_sim``.
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.. zephyr-app-commands::
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:zephyr-app: samples/hello_world
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:host-os: unix
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:board: native_sim
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:goals: build
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Next, run the application.
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.. code-block:: console
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west build -t run
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# or just run zephyr.exe directly:
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./build/zephyr/zephyr.exe
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Press :kbd:`Ctrl-C` to exit.
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You can run ``./build/zephyr/zephyr.exe --help`` to get a list of available
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options.
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This executable can be instrumented using standard tools, such as gdb or
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valgrind.
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.. rubric:: Footnotes
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.. [#pip]
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pip is Python's package installer. Its ``install`` command first tries to
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reuse packages and package dependencies already installed on your computer.
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If that is not possible, ``pip install`` downloads them from the Python
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Package Index (PyPI) on the Internet.
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The package versions requested by Zephyr's :file:`requirements.txt` may
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conflict with other requirements on your system, in which case you may
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want to set up a virtualenv for Zephyr development.
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.. [#board_misnomer]
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This has become something of a misnomer over time. While the target can be,
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and often is, a microprocessor running on its own dedicated hardware
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board, Zephyr also supports using QEMU to run targets built for other
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architectures in emulation, targets which produce native host system
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binaries that implement Zephyr's driver interfaces with POSIX APIs, and even
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running different Zephyr-based binaries on CPU cores of differing
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architectures on the same physical chip. Each of these hardware
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configurations is called a "board," even though that doesn't always make
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perfect sense in context.
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.. _information on -\\-user:
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https://packaging.python.org/tutorials/installing-packages/#installing-to-the-user-site
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.. _Homebrew disables -\\-user:
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https://docs.brew.sh/Homebrew-and-Python#note-on-pip-install---user
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.. _Installing Packages:
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https://packaging.python.org/tutorials/installing-packages/
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