zephyr/lib/os/heap.c

344 lines
8.7 KiB
C

/*
* Copyright (c) 2019 Intel Corporation
*
* SPDX-License-Identifier: Apache-2.0
*/
#include <sys/sys_heap.h>
#include <kernel.h>
#include "heap.h"
static void *chunk_mem(struct z_heap *h, chunkid_t c)
{
chunk_unit_t *buf = chunk_buf(h);
uint8_t *ret = ((uint8_t *)&buf[c]) + chunk_header_bytes(h);
CHECK(!(((size_t)ret) & (big_heap(h) ? 7 : 3)));
return ret;
}
static void free_list_remove_bidx(struct z_heap *h, chunkid_t c, int bidx)
{
struct z_heap_bucket *b = &h->buckets[bidx];
CHECK(!chunk_used(h, c));
CHECK(b->next != 0);
CHECK(h->avail_buckets & (1 << bidx));
if (next_free_chunk(h, c) == c) {
/* this is the last chunk */
h->avail_buckets &= ~(1 << bidx);
b->next = 0;
} else {
chunkid_t first = prev_free_chunk(h, c),
second = next_free_chunk(h, c);
b->next = second;
set_next_free_chunk(h, first, second);
set_prev_free_chunk(h, second, first);
}
}
static void free_list_remove(struct z_heap *h, chunkid_t c)
{
if (!solo_free_header(h, c)) {
int bidx = bucket_idx(h, chunk_size(h, c));
free_list_remove_bidx(h, c, bidx);
}
}
static void free_list_add_bidx(struct z_heap *h, chunkid_t c, int bidx)
{
struct z_heap_bucket *b = &h->buckets[bidx];
if (b->next == 0U) {
CHECK((h->avail_buckets & (1 << bidx)) == 0);
/* Empty list, first item */
h->avail_buckets |= (1 << bidx);
b->next = c;
set_prev_free_chunk(h, c, c);
set_next_free_chunk(h, c, c);
} else {
CHECK(h->avail_buckets & (1 << bidx));
/* Insert before (!) the "next" pointer */
chunkid_t second = b->next;
chunkid_t first = prev_free_chunk(h, second);
set_prev_free_chunk(h, c, first);
set_next_free_chunk(h, c, second);
set_next_free_chunk(h, first, c);
set_prev_free_chunk(h, second, c);
}
}
static void free_list_add(struct z_heap *h, chunkid_t c)
{
if (!solo_free_header(h, c)) {
int bidx = bucket_idx(h, chunk_size(h, c));
free_list_add_bidx(h, c, bidx);
}
}
/* Splits a chunk "lc" into a left chunk and a right chunk at "rc".
* Leaves both chunks marked "free"
*/
static void split_chunks(struct z_heap *h, chunkid_t lc, chunkid_t rc)
{
CHECK(rc > lc);
CHECK(rc - lc < chunk_size(h, lc));
size_t sz0 = chunk_size(h, lc);
size_t lsz = rc - lc;
size_t rsz = sz0 - lsz;
set_chunk_size(h, lc, lsz);
set_chunk_size(h, rc, rsz);
set_left_chunk_size(h, rc, lsz);
set_left_chunk_size(h, right_chunk(h, rc), rsz);
}
/* Does not modify free list */
static void merge_chunks(struct z_heap *h, chunkid_t lc, chunkid_t rc)
{
size_t newsz = chunk_size(h, lc) + chunk_size(h, rc);
set_chunk_size(h, lc, newsz);
set_left_chunk_size(h, right_chunk(h, rc), newsz);
}
static void free_chunk(struct z_heap *h, chunkid_t c)
{
/* Merge with free right chunk? */
if (!chunk_used(h, right_chunk(h, c))) {
free_list_remove(h, right_chunk(h, c));
merge_chunks(h, c, right_chunk(h, c));
}
/* Merge with free left chunk? */
if (!chunk_used(h, left_chunk(h, c))) {
free_list_remove(h, left_chunk(h, c));
merge_chunks(h, left_chunk(h, c), c);
c = left_chunk(h, c);
}
free_list_add(h, c);
}
/*
* Return the closest chunk ID corresponding to given memory pointer.
* Here "closest" is only meaningful in the context of sys_heap_aligned_alloc()
* where wanted alignment might not always correspond to a chunk header
* boundary.
*/
static chunkid_t mem_to_chunkid(struct z_heap *h, void *p)
{
uint8_t *mem = p, *base = (uint8_t *)chunk_buf(h);
return (mem - chunk_header_bytes(h) - base) / CHUNK_UNIT;
}
void sys_heap_free(struct sys_heap *heap, void *mem)
{
if (mem == NULL) {
return; /* ISO C free() semantics */
}
struct z_heap *h = heap->heap;
chunkid_t c = mem_to_chunkid(h, mem);
/*
* This should catch many double-free cases.
* This is cheap enough so let's do it all the time.
*/
__ASSERT(chunk_used(h, c),
"unexpected heap state (double-free?) for memory at %p", mem);
/*
* It is easy to catch many common memory overflow cases with
* a quick check on this and next chunk header fields that are
* immediately before and after the freed memory.
*/
__ASSERT(left_chunk(h, right_chunk(h, c)) == c,
"corrupted heap bounds (buffer overflow?) for memory at %p",
mem);
set_chunk_used(h, c, false);
free_chunk(h, c);
}
static chunkid_t alloc_chunk(struct z_heap *h, size_t sz)
{
int bi = bucket_idx(h, sz);
struct z_heap_bucket *b = &h->buckets[bi];
if (bi > bucket_idx(h, h->len)) {
return 0;
}
/* First try a bounded count of items from the minimal bucket
* size. These may not fit, trying (e.g.) three means that
* (assuming that chunk sizes are evenly distributed[1]) we
* have a 7/8 chance of finding a match, thus keeping the
* number of such blocks consumed by allocation higher than
* the number of smaller blocks created by fragmenting larger
* ones.
*
* [1] In practice, they are never evenly distributed, of
* course. But even in pathological situations we still
* maintain our constant time performance and at worst see
* fragmentation waste of the order of the block allocated
* only.
*/
if (b->next) {
chunkid_t first = b->next;
int i = CONFIG_SYS_HEAP_ALLOC_LOOPS;
do {
chunkid_t c = b->next;
if (chunk_size(h, c) >= sz) {
free_list_remove_bidx(h, c, bi);
return c;
}
b->next = next_free_chunk(h, c);
CHECK(b->next != 0);
} while (--i && b->next != first);
}
/* Otherwise pick the smallest non-empty bucket guaranteed to
* fit and use that unconditionally.
*/
size_t bmask = h->avail_buckets & ~((1 << (bi + 1)) - 1);
if ((bmask & h->avail_buckets) != 0U) {
int minbucket = __builtin_ctz(bmask & h->avail_buckets);
chunkid_t c = h->buckets[minbucket].next;
free_list_remove_bidx(h, c, minbucket);
CHECK(chunk_size(h, c) >= sz);
return c;
}
return 0;
}
void *sys_heap_alloc(struct sys_heap *heap, size_t bytes)
{
if (bytes == 0U) {
return NULL;
}
struct z_heap *h = heap->heap;
size_t chunk_sz = bytes_to_chunksz(h, bytes);
chunkid_t c = alloc_chunk(h, chunk_sz);
if (c == 0U) {
return NULL;
}
/* Split off remainder if any */
if (chunk_size(h, c) > chunk_sz) {
split_chunks(h, c, c + chunk_sz);
free_list_add(h, c + chunk_sz);
}
set_chunk_used(h, c, true);
return chunk_mem(h, c);
}
void *sys_heap_aligned_alloc(struct sys_heap *heap, size_t align, size_t bytes)
{
struct z_heap *h = heap->heap;
CHECK((align & (align - 1)) == 0);
if (align <= chunk_header_bytes(h)) {
return sys_heap_alloc(heap, bytes);
}
if (bytes == 0) {
return NULL;
}
/*
* Find a free block that is guaranteed to fit.
* We over-allocate to account for alignment and then free
* the extra allocations afterwards.
*/
size_t padded_sz = bytes_to_chunksz(h, bytes + align - 1);
chunkid_t c0 = alloc_chunk(h, padded_sz);
if (c0 == 0) {
return NULL;
}
/* Align allocated memory */
uint8_t *mem = (uint8_t *) ROUND_UP(chunk_mem(h, c0), align);
chunk_unit_t *end = (chunk_unit_t *) ROUND_UP(mem + bytes, CHUNK_UNIT);
/* Get corresponding chunks */
chunkid_t c = mem_to_chunkid(h, mem);
chunkid_t c_end = end - chunk_buf(h);
CHECK(c >= c0 && c < c_end && c_end <= c0 + padded_sz);
/* Split and free unused prefix */
if (c > c0) {
split_chunks(h, c0, c);
free_list_add(h, c0);
}
/* Split and free unused suffix */
if (right_chunk(h, c) > c_end) {
split_chunks(h, c, c_end);
free_list_add(h, c_end);
}
set_chunk_used(h, c, true);
return mem;
}
void sys_heap_init(struct sys_heap *heap, void *mem, size_t bytes)
{
/* Must fit in a 32 bit count of HUNK_UNIT */
__ASSERT(bytes / CHUNK_UNIT <= 0xffffffffU, "heap size is too big");
/* Reserve the final marker chunk's header */
__ASSERT(bytes > heap_footer_bytes(bytes), "heap size is too small");
bytes -= heap_footer_bytes(bytes);
/* Round the start up, the end down */
uintptr_t addr = ROUND_UP(mem, CHUNK_UNIT);
uintptr_t end = ROUND_DOWN((uint8_t *)mem + bytes, CHUNK_UNIT);
size_t buf_sz = (end - addr) / CHUNK_UNIT;
CHECK(end > addr);
__ASSERT(buf_sz > chunksz(sizeof(struct z_heap)), "heap size is too small");
struct z_heap *h = (struct z_heap *)addr;
heap->heap = h;
h->chunk0_hdr_area = 0;
h->len = buf_sz;
h->avail_buckets = 0;
int nb_buckets = bucket_idx(h, buf_sz) + 1;
size_t chunk0_size = chunksz(sizeof(struct z_heap) +
nb_buckets * sizeof(struct z_heap_bucket));
__ASSERT(chunk0_size + min_chunk_size(h) < buf_sz, "heap size is too small");
for (int i = 0; i < nb_buckets; i++) {
h->buckets[i].next = 0;
}
/* chunk containing our struct z_heap */
set_chunk_size(h, 0, chunk0_size);
set_chunk_used(h, 0, true);
/* chunk containing the free heap */
set_chunk_size(h, chunk0_size, buf_sz - chunk0_size);
set_left_chunk_size(h, chunk0_size, chunk0_size);
/* the end marker chunk */
set_chunk_size(h, buf_sz, 0);
set_left_chunk_size(h, buf_sz, buf_sz - chunk0_size);
set_chunk_used(h, buf_sz, true);
free_list_add(h, chunk0_size);
}