62 lines
2.7 KiB
CMake
62 lines
2.7 KiB
CMake
# SPDX-License-Identifier: Apache-2.0
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# No official documentation exists for the "Generic" value, except their wiki.
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#
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# https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/CrossCompiling:
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# CMAKE_SYSTEM_NAME : this one is mandatory, it is the name of the target
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# system, i.e. the same as CMAKE_SYSTEM_NAME would have if CMake would run
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# on the target system. Typical examples are "Linux" and "Windows". This
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# variable is used for constructing the file names of the platform files
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# like Linux.cmake or Windows-gcc.cmake. If your target is an embedded
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# system without OS set CMAKE_SYSTEM_NAME to "Generic".
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set(CMAKE_SYSTEM_NAME Generic)
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# https://cmake.org/cmake/help/latest/variable/CMAKE_SYSTEM_PROCESSOR.html:
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# The name of the CPU CMake is building for.
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#
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# https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/CrossCompiling:
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# CMAKE_SYSTEM_PROCESSOR : optional, processor (or hardware) of the
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# target system. This variable is not used very much except for one
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# purpose, it is used to load a
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# CMAKE_SYSTEM_NAME-compiler-CMAKE_SYSTEM_PROCESSOR.cmake file,
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# which can be used to modify settings like compiler flags etc. for
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# the target
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set(CMAKE_SYSTEM_PROCESSOR ${ARCH})
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# https://cmake.org/cmake/help/latest/variable/CMAKE_SYSTEM_VERSION.html:
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# When the CMAKE_SYSTEM_NAME variable is set explicitly to enable cross
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# compiling then the value of CMAKE_SYSTEM_VERSION must also be set
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# explicitly to specify the target system version.
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set(CMAKE_SYSTEM_VERSION ${PROJECT_VERSION})
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# We are not building dynamically loadable libraries
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set(BUILD_SHARED_LIBS OFF)
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if(NOT (COMPILER STREQUAL "host-gcc"))
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include(${TOOLCHAIN_ROOT}/cmake/toolchain/${ZEPHYR_TOOLCHAIN_VARIANT}/target.cmake)
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endif()
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# The 'generic' compiler and the 'target' compiler might be different,
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# so we unset the 'generic' one and thereby force the 'target' to
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# re-set it.
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unset(CMAKE_C_COMPILER)
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unset(CMAKE_C_COMPILER CACHE)
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# A toolchain consist of a compiler and a linker.
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# In Zephyr, toolchains require a port under cmake/toolchain/.
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# Each toolchain port must set COMPILER and LINKER.
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# E.g. toolchain/llvm may pick {clang, ld} or {clang, lld}.
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include(${TOOLCHAIN_ROOT}/cmake/compiler/${COMPILER}/target.cmake OPTIONAL)
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include(${TOOLCHAIN_ROOT}/cmake/linker/${LINKER}/target.cmake OPTIONAL)
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# Uniquely identify the toolchain wrt. it's capabilities.
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#
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# What we are looking for, is a signature definition that is defined
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# like this:
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# * Toolchains with the same signature will always support the same set
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# of flags.
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# It is not clear how this signature should be constructed. The
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# strategy chosen is to md5sum the CC binary.
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file(MD5 ${CMAKE_C_COMPILER} CMAKE_C_COMPILER_MD5_SUM)
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set(TOOLCHAIN_SIGNATURE ${CMAKE_C_COMPILER_MD5_SUM})
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