zephyr/doc/porting/arch.rst

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.. _architecture_porting_guide:
Architecture Porting Guide
##########################
An architecture port is needed to enable Zephyr to run on an :abbr:`ISA
(instruction set architecture)` or an :abbr:`ABI (Application Binary
Interface)` that is not currently supported.
The following are examples of ISAs and ABIs that Zephyr supports:
* x86_32 ISA with System V ABI
* x86_32 ISA with IAMCU ABI
* ARMv7-M ISA with Thumb2 instruction set and ARM Embedded ABI (aeabi)
* ARCv2 ISA
An architecture port is mostly constrained to the nanokernel. The reason is
that the microkernel is conceptually an application running on top of the
nanokernel, entirely written in C. The only part of an architecture port that
is specific to the microkernel is part of the system clock timer driver.
An architecture port can be divided in several parts; most are required and
some are optional:
* **The early boot sequence**: each architecture has different steps it must
take when the CPU comes out of reset (required).
* **Interrupt and exception handling**: each architecture handles asynchronous
and un-requested events in a specific manner (required).
* **Thread context switching**: the Zephyr context switch is dependent on the
ABI and each ISA has a different set of registers to save (required).
* **Thread creation and termination**: A thread's initial stack frame is ABI
and architecture-dependent, and thread abortion possibly as well (required).
* **Device drivers**: most often, the system clock timer and the interrupt
controller are tied to the architecture (some required, some optional).
* **Utility libraries**: some common kernel APIs rely on a
architecture-specific implementation for performance reasons (required).
* **CPU idling/power management**: most architectures implement instructions
for putting the CPU to sleep (partly optional).
* **Fault management**: for implementing architecture-specific debug help and
handling of fatal error in threads (partly optional).
* **Linker scripts and toolchains**: architecture-specific details will most
likely be needed in the build system and when linking the image (required).
Early Boot Sequence
*******************
The goal of the early boot sequence is to take the system from the state it is
after reset to a state where is can run C code and thus the common kernel
initialization sequence. Most of the time, very few steps are needed, while
some architectures require a bit more work to be performed.
Common steps for all architectures:
* Setup an initial stack.
* If running an :abbr:`XIP (eXecute-In-Place)` kernel, copy initialized data from ROM
to RAM.
* If not using an ELF loader, zero the BSS section.
* Jump to :code:`_Cstart()`, the early kernel initialization
* :code:`_Cstart()` is responsible for context switching out of the fake context
running at startup into the background/idle task
Some examples of architecture-specific steps that have to be taken:
* If given control in real mode on x86_32, switch to 32-bit protected mode.
* Setup the segment registers on x86_32 to handle boot loaders that leave them
in an unknown or broken state.
* Initialize a board-specific watchdog on Cortex-M3/4.
* Switch stacks from MSP to PSP on Cortex-M3/4.
Interrupt and Exception Handling
********************************
Each architecture defines interrupt and exception handling differently.
When a device wants to signal the processor that there is some work to be done
on its behalf, it raises an interrupt. When a thread does an operation that is
not handled by the serial flow of the software itself, it raises an exception.
Both, interrupts and exceptions, pass control to a handler. The handler is
knowns as an :abbr:`ISR (Interrupt Service Routine)` in the case of
interrupts. Handler perform the work required the exception or the interrupt.
For interrupts, that work is device-specific. For exceptions, it depends on the
exception, but most often the core kernel itself is responsible for providing
the handler.
The kernel has to perform some work in addition to the work the handler itself
performs. For example:
* Prior to handing control to the handler:
* Save the currently executing context.
* After getting control back from the handler:
* Decide whether to perform a context switch.
* When performing a context switch, restore the context being context
switched in.
This work is conceptually the same across architectures, but the details are
completely different:
* The registers to save and restore.
* The processor instructions to perform the work.
* The numbering of the exceptions.
* etc.
It thus needs an architecture-specific implementation, called the
interrupt/exception stub.
Another issue is that the kernel defines the signature of ISRs as:
.. code-block:: C
void (*isr)(void *parameter)
Architectures do not have a consistent or native way of handling parameters to
an ISR. As such there are two commonly used methods for handling the
parameter.
* Using some architecture defined mechanism, the parameter value is forced in
the stub. This is commonly found in X86-based architectures.
* The parameters to the ISR are inserted and tracked via a separate table
requiring the architecture to discover at runtime which interrupt is
executing. A common interrupt handler demuxer is installed for all entries of
the real interrupt vector table, which then fetches the device's ISR and
parameter from the separate table. This approach is commonly used in the ARC
and ARM architectures via the :option:`CONFIG_SW_ISR_TABLE` implementation.
You can find examples of the stubs by looking at :code:`_interrupt_enter()` in
x86, :code:`_IntExit()` in ARM, :code:`_isr_wrapper()` in ARM, or the full
implementation description for ARC in :file:`arch/arc/core/isr_wrapper.S`.
Each architecture also has to implement primitives for interrupt control:
* locking interrupts: :c:func:`irq_lock`, :c:func:`irq_unlock`.
* registering interrupts: :c:func:`irq_connect`.
* programming the priority if possible :c:func:`irq_priority_set`.
* enabling/disabling interrupts: :c:func:`irq_enable`, :c:func:`irq_disable`.
.. note::
:c:macro:`IRQ_CONNECT` is a macro that uses assembler and/or linker script
tricks to connect interrupts at build time, saving boot time and text size.
The vector table should contain a handler for each interrupt and exception that
can possibly occur. The handler can be as simple as a spinning loop. However,
we strongly suggest that handlers at least print some debug information. The
information helps figuring out what went wrong when hitting an exception that
is a fault, like divide-by-zero or invalid memory access, or an interrupt that
is not expected (:dfn:`spurious interrupt`). See the ARM implementation in
:file:`arch/arm/core/fault.c` for an example.
Thread Context Switching
************************
Multi-threading is the basic purpose to have a kernel at all. Zephyr supports
two types of threads: preemptive tasks and cooperative fibers.
Two crucial concepts when writing an architecture port are the following:
* Fibers run at a higher priority than tasks, and always preempt them.
* The nanokernel has knowledge of only one task at a time.
* When running a nanokernel-only system, there is only one task.
* When running a microkernel, the microkernel tells the nanokernel which
task it should be aware of at a given moment.
.. note::
When talking about "the task" in this document, it refers to the task the
nanokernel is currently aware of.
A context switch can happen in several circumstances:
* When a thread executes a blocking operation, such as taking a semaphore that
is currently unavailable.
* When a thread unblocks a thread of higher priority by releasing the object on
which it was blocked.
* When an interrupt unblocks a thread of higher priority than the one currently
executing.
* When a thread runs to completion.
* When a thread causes a fatal exception and is removed from the running
threads. For example, referencing invalid memory,
Therefore, the context switching must thus be able to handle all these cases.
The microkernel handles conditions that cause task-to-task transitions. Recall
that the microkernel is architecture-agnostic. Thus, these transitions are of
no concern to an architecture port. One example of these is a task blocking on
a microkernel mutex object.
Mechanically, there is never any direct task-to-task context switching anyway.
A context switch from the running task to the kernel server fiber is always
involved when switching from one task to another.
So, the transitions of interest for an architecture port are:
* task-to-fiber
* fiber-to-task
* thread-to-ISR
* ISR-to-thread
There are two types of context switches: :dfn:`cooperative` and :dfn:`preemptive`.
* A *cooperative* context switch happens when a thread willfully gives the
control to another thread. There are two cases where this happens
* When a thread explicitly yields.
* When a thread tries to take an object that is currently unavailable and is
willing to wait until the object becomes available.
* A *preemptive* context switch happens either because an ISR or a
task causes an operation that schedules a thread of higher priority than the
one currently running, if the currently running thread is a task.
An example of such an operation is releasing an object on which the thread
of higher priority was waiting.
.. note::
Since fibers are non-preemptible, control is not taken from them if one of
them is the running thread.
A cooperative context switch is always done by having a thread call the
:code:`_Swap()` kernel internal symbol. When :code:`_Swap` is called, the
kernel logic knows that a context switch has to happen: :code:`_Swap` does not
check to see if a context switch must happen. Rather, :code:`_Swap` decides
what thread to context switch in. :code:`_Swap` is called by a very select set
of nanokernel functions, basically nanokernel objects (fifo, lifo, stack,
semaphore) primitives when the object being operated on is unavailable, and
some fiber/task yielding/sleeping primitives.
.. note::
On x86, :code:`_Swap` is generic enough and the architecture flexible enough
that :code:`_Swap` can be called when exiting an interrupt to provoke the
context switch. This should not be taken as a rule, since neither the ARM
Cortex-M or ARCv2 port do this.
Since :code:`_Swap` is cooperative, the caller-saved registers from the ABI are
already on the stack. There is no need to save them in the TCS.
A context switch can also be performed preemptively. This happens upon exiting
an ISR, in the kernel interrupt exit stub:
* :code:`_interrupt_enter` on x86 after the handler is called.
* :code:`_IntExit` on ARM.
* :code:`_firq_exit` and :code:`_rirq_exit` on ARCv2.
In this case, the context switch must only be invoked when the interrupted
thread was the task, not when it was a fiber, and only when the current
interrupt is not nested.
So, the decision logic to invoke the context switch when exiting an interrupt
is extremely simple
* If the interrupted thread is a fiber, do not invoke it.
* Else, if there is a fiber ready, invoke it.
* Else, do not invoke it.
This is simple, but crucial: if this is not implemented correctly, the kernel,
specifically the microkernel, will not function as intended and will experience
bizarre crashes, mostly due to stack corruption.
Thread Creation and Termination
*******************************
To start a new thread, a stack frame must be constructed so that the context
switch can pop it the same way it would pop one from a thread that had been
context switched out. This is to be implemented in an architecture-specific
:code:`_new_thread` internal routine.
The thread entry point is also not to be called directly, i.e. it should not be
set as the :abbr:`PC (program counter)` for the new thread. Rather it must be
wrapped in :code:`_thread_entry`. This means that the PC in the stack
frame shall be set to :code:`_thread_entry`, and the thread entry point shall
be passed as the first parameter to :code:`_thread_entry`. The specifics of
this depend on the ABI.
The need for an architecture-specific thread termination implementation depends
on the architecture. There is a generic implementation, but it might not work
for a given architecture.
One reason that has been encountered for having an architecture-specific
implementation of thread termination is that aborting a thread might be
different if aborting because of a graceful exit or because of an exception.
This is the case for ARM Cortex-M, where the CPU has to be taken out of handler
mode if the thread triggered a fatal exception, but not if the thread
gracefully exits its entry point function.
This means implementing an architecture-specific version of
:c:func:`fiber_abort` and :code:`_TaskAbort`, and setting the two
Kconfig options :option:`CONFIG_ARCH_HAS_TASK_ABORT` and
:option:`CONFIG_ARCH_HAS_NANO_FIBER_ABORT` as needed for the
architecture (e.g. see :file:`arch/arm//core/cortex_m/Kconfig`).
Device Drivers
**************
The kernel requires very few hardware devices to function. In theory, the only
required device is the interrupt controller, since the kernel can run without a
system clock. In practice, to get access to most, if not all, of the sanity
check test suite, a system clock is needed as well. Since these two are usually
tied to the architecture, they are part of the architecture port.
Interrupt Controllers
=====================
There can be significant differences between the interrupt controllers and the
interrupt concepts across architectures.
For example, x86 has the concept of an :abbr:`IDT (Interrupt Descriptor Table)`
and different interrupt controllers. Although modern systems mostly
standardized on the :abbr:`APIC (Advanced Programmable Interrupt Controller)`,
some small Quark-based systems use the :abbr:`MVIC (Micro-controller Vectored
Interrupt Controller)`. Also, the position of an interrupt in the IDT
determines its priority.
On the other hand, the Cortex-M3/4 has the :abbr:`NVIC (Nested Vectored
Interrupt Controller)` as part of the architecture definition. There is no need
for an IDT-like table that is separate from the NVIC vector table. The position
in the table has nothing to do with priority of an IRQ: priorities are
programmable per-entry.
The ARCv2 has its interrupt unit as part of the architecture definition, which
is somewhat similar to the NVIC. However, where ARC defines interrupts has
having a one-to-one mapping between exception and interrupt numbers (i.e.
exception 1 is IRQ1, and device IRQs start at 16), ARM has IRQ0 being
equivalent to exception 16 (and weirdly enough, exception 1 can be seen as
IRQ-15).
All these differences mean that very little, if anything, can be shared between
architectures with regards to interrupt controllers.
System Clock
============
x86 has APIC timers and the HPET as part of its architecture definition. ARM
Cortex-M has the SYSTICK exception. Finally, ARCv2 has the timer0/1 device.
The system clock driver is divided between a nanokernel and a microkernel
implementations. All nanokernel timers and timeouts are supported in a
microkernel system, but the context in which they are handled is different. In
a nanokernel system, the timers are handled in the system clock ISR since there
is no other guaranteed context where to handle them. In a microkernel, time
advances in the kernel server fiber: the system timer ISR sends a microkernel
event to the kernel to signal the passage of time.
Tickless Idle
-------------
The kernel has support for tickless idle. Tickless idle is the concept where no
system clock timer interrupt is to be delivered to the CPU when the kernel is
about to go idle and the closest timeout expiry is passed a certain threshold.
When this condition happens, the system clock is reprogrammed far in the future
instead of for a periodic tick. For this to work, the system clock timer driver
must support it.
Tickless idle is optional but strongly recommended to achieve low-power
consumption.
The microkernel has built-in support for going into tickless idle. However, in
nanokernel-only systems, part of the support has to be built in the
architecture (:c:func:`nano_cpu_idle` and :c:func:`nano_cpu_atomic_idle`).
The interrupt entry stub (:code:`_interrupt_enter`, :code:`_isr_wrapper`) needs
to be adapted to handle exiting tickless idle. See examples in the code for
existing architectures.
Console Over Serial Line
========================
There is one other device that is almost a requirement for an architecture
port, since it is so useful for debugging. It is a simple polling, output-only,
serial port driver on which to send the console (:code:`printk`,
:code:`printf`) output.
It is not required, and a RAM console (:option:`CONFIG_RAM_CONSOLE`)
can be used to send all output to a circular buffer that can be read
by a debugger instead.
Utility Libraries
*****************
The kernel depends on a few functions that can be implemented with very few
instructions or in a lock-less manner in modern processors. Those are thus
expected to be implemented as part of an architecture port.
* Atomic operators.
* If instructions do not exist for a give architecture, it is possible to
create a generic version that wraps :c:func:`irq_lock` or :c:func:`irq_unlock`
around non-atomic operations. It is trivial to implement, but does not currently exist.
* Find-least-significant-bit-set and find-most-significant-bit-set.
* If instructions do not exist for a given architecture, it is always
possible to implement these functions as generic C functions.
CPU Idling/Power Management
***************************
The kernel provides support for CPU power management with two functions:
:c:func:`nano_cpu_idle` and :c:func:`nano_cpu_atomic_idle`.
:c:func:`nano_cpu_idle` can be as simple as calling the power saving
instruction for the architecture with interrupts unlocked, for example :code:`hlt` on
x86, :code:`wfi` or :code:`wfe` on ARM, :code:`sleep` on ARC. This function can be called in a
loop within a context that does not care if it get interrupted or not by an interrupt
before going to sleep. There are basically two scenarios when it is correct to
use this function:
* In a nanokernel system, in the task when the task is not used for
doing real work after initialization, i.e. it is sitting in a loop doing
nothing for the duration of the application.
* In a microkernel system, in the idle task.
:c:func:`nano_cpu_atomic_idle`, on the other hand, must be able to atomically
re-enable interrupts and invoke the power saving instruction. It can thus be
used in real application code. For example, it is used in the implementation of
nanokernel objects when the task is polling an object, waiting for the object
to be available. Since the task is the lowest-priority thread, and it cannot
block, the only thing to do for the CPU is to sleep and wait for an interrupt
to release the object.
Both functions must exist for a given architecture. However, the implementation
can be simply the following steps, if desired:
#. unlock interrupts
#. NOP
However, a real implementation is strongly recommended.
Fault Management
****************
Each architecture provides two fatal error handlers:
* :code:`_NanoFatalErrorHandler`, called by software for unrecoverable errors.
* :code:`_SysFatalErrorHandler`, which makes the decision on how to handle
the thread where the error is generated, most likely by terminating it.
See the current architecture implementations for examples.
Toolchain and Linking
*********************
Toolchain support has to be added to the build system.
Some architecture-specific definitions are needed in :file:`toolchain/gcc.h`.
See what exists in that file for currently supported architectures.
Each architecture also needs its own linker script, even if most sections can
be derived from the linker scripts of other architectures. Some sections might
be specific to the new architecture, for example the SCB section on ARM and the
IDT section on x86.