196 lines
5.7 KiB
C
196 lines
5.7 KiB
C
/*
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* Copyright (c) 2018 Intel Corporation
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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/* Include esp-idf headers first to avoid redefining BIT() macro */
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#include <soc.h>
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#include <zephyr.h>
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#include <kernel_structs.h>
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#define _REG(base, off) (*(volatile u32_t *)((base) + (off)))
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#define RTC_CNTL_BASE 0x3ff48000
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#define RTC_CNTL_OPTIONS0 _REG(RTC_CNTL_BASE, 0x0)
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#define RTC_CNTL_SW_CPU_STALL _REG(RTC_CNTL_BASE, 0xac)
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#define DPORT_BASE 0x3ff00000
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#define DPORT_APPCPU_CTRL_A _REG(DPORT_BASE, 0x02C)
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#define DPORT_APPCPU_CTRL_B _REG(DPORT_BASE, 0x030)
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#define DPORT_APPCPU_CTRL_C _REG(DPORT_BASE, 0x034)
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/* Two fields with same naming conventions live in two different
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* registers and have different widths...
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*/
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#define RTC_CNTL_SW_STALL_APPCPU_C0 (0x03 << 0) /* reg: OPTIONS0 */
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#define RTC_CNTL_SW_STALL_APPCPU_C1 (0x3f << 20) /* reg: SW_CPU_STALL */
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#define DPORT_APPCPU_CLKGATE_EN BIT(0)
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#define DPORT_APPCPU_RUNSTALL BIT(0)
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#define DPORT_APPCPU_RESETTING BIT(0)
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struct cpustart_rec {
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int cpu;
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void (*fn)(int, void *);
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char *stack_top;
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void *arg;
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int vecbase;
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volatile int *alive;
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};
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volatile struct cpustart_rec *start_rec;
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static void *appcpu_top;
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static void appcpu_entry2(void)
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{
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volatile int ps, ie;
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/* Copy over VECBASE from the main CPU for an initial value
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* (will need to revisit this if we ever allow a user API to
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* change interrupt vectors at runtime). Make sure interrupts
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* are locally disabled, then synthesize a PS value that will
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* enable them for the user code to pass to irq_unlock()
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* later.
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*/
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__asm__ volatile("rsr.PS %0" : "=r"(ps));
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ps &= ~(PS_EXCM_MASK | PS_INTLEVEL_MASK);
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__asm__ volatile("wsr.PS %0" : : "r"(ps));
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ie = 0;
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__asm__ volatile("wsr.INTENABLE %0" : : "r"(ie));
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__asm__ volatile("wsr.VECBASE %0" : : "r"(start_rec->vecbase));
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__asm__ volatile("rsync");
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/* Set up the CPU pointer. Really this should be xtensa arch
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* code, not in the ESP-32 layer
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*/
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_cpu_t *cpu = &_kernel.cpus[1];
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__asm__ volatile("wsr.MISC0 %0" : : "r"(cpu));
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*start_rec->alive = 1;
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start_rec->fn(ps, start_rec->arg);
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}
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/* Defines a locally callable "function" named _stack-switch(). The
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* first argument (in register a2 post-ENTRY) is the new stack pointer
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* to go into register a1. The second (a3) is the entry point.
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* Because this never returns, a0 is used as a scratch register then
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* set to zero for the called function (a null return value is the
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* signal for "top of stack" to the debugger).
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*/
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void _appcpu_stack_switch(void *stack, void *entry);
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__asm__("\n"
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".align 4" "\n"
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"_appcpu_stack_switch:" "\n\t"
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"entry a1, 16" "\n\t"
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/* Subtle: we want the stack to be 16 bytes higher than the
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* top on entry to the called function, because the ABI forces
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* it to assume that those bytes are for its caller's A0-A3
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* spill area. (In fact ENTRY instructions with stack
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* adjustments less than 16 are a warning condition in the
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* assembler). But we aren't a caller, have no bit set in
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* WINDOWSTART and will never be asked to spill anything.
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* Those 16 bytes would otherwise be wasted on the stack, so
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* adjust
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*/
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"addi a1, a2, 16" "\n\t"
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/* Clear WINDOWSTART so called functions never try to spill
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* our callers' registers into the now-garbage stack pointers
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* they contain. No need to set the bit corresponding to
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* WINDOWBASE, our C callee will do that when it does an
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* ENTRY.
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*/
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"movi a0, 0" "\n\t"
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"wsr.WINDOWSTART a0" "\n\t"
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/* Clear CALLINC field of PS (you would think it would, but
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* our ENTRY doesn't actually do that) so the callee's ENTRY
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* doesn't shift the registers
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*/
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"rsr.PS a0" "\n\t"
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"movi a2, 0xfffcffff" "\n\t"
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"and a0, a0, a2" "\n\t"
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"wsr.PS a0" "\n\t"
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"rsync" "\n\t"
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"movi a0, 0" "\n\t"
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"jx a3" "\n\t");
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/* Carefully constructed to use no stack beyond compiler-generated ABI
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* instructions. WE DO NOT KNOW WHERE THE STACK FOR THIS FUNCTION IS.
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* The ROM library just picks a spot on its own with no input from our
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* app linkage and tells us nothing about it until we're already
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* running.
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*/
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static void appcpu_entry1(void)
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{
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_appcpu_stack_switch(appcpu_top, appcpu_entry2);
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}
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/* The calls and sequencing here were extracted from the ESP-32
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* FreeRTOS integration with just a tiny bit of cleanup. None of the
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* calls or registers shown are documented, so treat this code with
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* extreme caution.
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*/
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static void appcpu_start(void)
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{
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/* These two calls are wrapped in a "stall_other_cpu" API in
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* esp-idf. But in this context the appcpu is stalled by
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* definition, so we can skip that complexity and just call
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* the ROM directly.
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*/
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esp32_rom_Cache_Flush(1);
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esp32_rom_Cache_Read_Enable(1);
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RTC_CNTL_SW_CPU_STALL &= ~RTC_CNTL_SW_STALL_APPCPU_C1;
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RTC_CNTL_OPTIONS0 &= ~RTC_CNTL_SW_STALL_APPCPU_C0;
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DPORT_APPCPU_CTRL_B |= DPORT_APPCPU_CLKGATE_EN;
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DPORT_APPCPU_CTRL_C &= ~DPORT_APPCPU_RUNSTALL;
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/* Pulse the RESETTING bit */
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DPORT_APPCPU_CTRL_A |= DPORT_APPCPU_RESETTING;
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DPORT_APPCPU_CTRL_A &= ~DPORT_APPCPU_RESETTING;
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/* Seems weird that you set the boot address AFTER starting
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* the CPU, but this is how they do it...
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*/
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esp32_rom_ets_set_appcpu_boot_addr((void *)appcpu_entry1);
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}
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void _arch_start_cpu(int cpu_num, k_thread_stack_t *stack, int sz,
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void (*fn)(int, void *), void *arg)
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{
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volatile struct cpustart_rec sr;
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int vb;
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volatile int alive_flag;
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__ASSERT(cpu_num == 1, "ESP-32 supports only two CPUs");
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__asm__ volatile("rsr.VECBASE %0\n\t" : "=r"(vb));
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alive_flag = 0;
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sr.cpu = cpu_num;
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sr.fn = fn;
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sr.stack_top = K_THREAD_STACK_BUFFER(stack) + sz;
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sr.arg = arg;
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sr.vecbase = vb;
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sr.alive = &alive_flag;
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appcpu_top = K_THREAD_STACK_BUFFER(stack) + sz;
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start_rec = &sr;
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appcpu_start();
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while (!alive_flag) {
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}
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}
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