639 lines
22 KiB
ReStructuredText
639 lines
22 KiB
ReStructuredText
.. _dt-howtos:
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Devicetree HOWTOs
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#################
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This page has step-by-step advice for getting things done with devicetree.
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.. tip:: See :ref:`dt-trouble` for troubleshooting advice.
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.. _get-devicetree-outputs:
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Get your devicetree and generated header
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****************************************
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A board's devicetree (:ref:`BOARD.dts <devicetree-in-out-files>`) pulls in
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common node definitions via ``#include`` preprocessor directives. This at least
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includes the SoC's ``.dtsi``. One way to figure out the devicetree's contents
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is by opening these files, e.g. by looking in
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``dts/<ARCH>/<vendor>/<soc>.dtsi``, but this can be time consuming.
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If you just want to see the "final" devicetree for your board, build an
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application and open the :file:`zephyr.dts` file in the build directory.
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.. tip::
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You can build :ref:`hello_world` to see the "base" devicetree for your board
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without any additional changes from :ref:`overlay files <dt-input-files>`.
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For example, using the :ref:`qemu_cortex_m3` board to build :ref:`hello_world`:
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.. code-block:: sh
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# --cmake-only here just forces CMake to run, skipping the
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# build process to save time.
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west build -b qemu_cortex_m3 samples/hello_world --cmake-only
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You can change ``qemu_cortex_m3`` to match your board.
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CMake prints the input and output file locations like this:
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.. code-block:: none
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-- Found BOARD.dts: .../zephyr/boards/arm/qemu_cortex_m3/qemu_cortex_m3.dts
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-- Generated zephyr.dts: .../zephyr/build/zephyr/zephyr.dts
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-- Generated devicetree_generated.h: .../zephyr/build/zephyr/include/generated/devicetree_generated.h
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The :file:`zephyr.dts` file is the final devicetree in DTS format.
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The :file:`devicetree_generated.h` file is the corresponding generated header.
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See :ref:`devicetree-in-out-files` for details about these files.
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.. _dt-get-device:
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Get a struct device from a devicetree node
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******************************************
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When writing Zephyr applications, you'll often want to get a driver-level
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:ref:`struct device <device_model_api>` corresponding to a devicetree node.
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For example, with this devicetree fragment, you might want the struct device
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for ``serial@40002000``:
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.. code-block:: devicetree
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/ {
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soc {
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serial0: serial@40002000 {
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status = "okay";
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current-speed = <115200>;
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/* ... */
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};
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};
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aliases {
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my-serial = &serial0;
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};
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chosen {
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zephyr,console = &serial0;
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};
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};
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Start by making a :ref:`node identifier <dt-node-identifiers>` for the device
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you are interested in. There are different ways to do this; pick whichever one
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works best for your requirements. Here are some examples:
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.. code-block:: c
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/* Option 1: by node label */
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#define MY_SERIAL DT_NODELABEL(serial0)
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/* Option 2: by alias */
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#define MY_SERIAL DT_ALIAS(my_serial)
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/* Option 3: by chosen node */
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#define MY_SERIAL DT_CHOSEN(zephyr_console)
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/* Option 4: by path */
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#define MY_SERIAL DT_PATH(soc, serial_40002000)
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Once you have a node identifier there are two ways to proceed. One way to get a
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device is to use :c:func:`DEVICE_DT_GET`:
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.. code-block:: c
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const struct device *const uart_dev = DEVICE_DT_GET(MY_SERIAL);
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if (!device_is_ready(uart_dev)) {
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/* Not ready, do not use */
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return -ENODEV;
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}
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There are variants of :c:func:`DEVICE_DT_GET` such as
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:c:func:`DEVICE_DT_GET_OR_NULL`, :c:func:`DEVICE_DT_GET_ONE` or
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:c:func:`DEVICE_DT_GET_ANY`. This idiom fetches the device pointer at
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build-time, which means there is no runtime penalty. This method is useful if
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you want to store the device pointer as configuration data. But because the
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device may not be initialized, or may have failed to initialize, you must verify
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that the device is ready to be used before passing it to any API functions.
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(This check is done for you by :c:func:`device_get_binding`.)
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In some situations the device cannot be known at build-time, e.g., if it depends
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on user input like in a shell application. In this case you can get the
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``struct device`` by combining :c:func:`device_get_binding` with the device
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name:
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.. code-block:: c
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const char *dev_name = /* TODO: insert device name from user */;
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const struct device *uart_dev = device_get_binding(dev_name);
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You can then use ``uart_dev`` with :ref:`uart_api` API functions like
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:c:func:`uart_configure`. Similar code will work for other device types; just
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make sure you use the correct API for the device.
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If you're having trouble, see :ref:`dt-trouble`. The first thing to check is
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that the node has ``status = "okay"``, like this:
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.. code-block:: c
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#define MY_SERIAL DT_NODELABEL(my_serial)
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#if DT_NODE_HAS_STATUS(MY_SERIAL, okay)
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const struct device *const uart_dev = DEVICE_DT_GET(MY_SERIAL);
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#else
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#error "Node is disabled"
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#endif
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If you see the ``#error`` output, make sure to enable the node in your
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devicetree. In some situations your code will compile but it will fail to link
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with a message similar to:
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.. code-block:: none
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...undefined reference to `__device_dts_ord_N'
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collect2: error: ld returned 1 exit status
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This likely means there's a Kconfig issue preventing the device driver from
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being built, resulting in a reference that does not exist. If your code compiles
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successfully, the last thing to check is if the device is ready, like this:
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.. code-block:: c
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if (!device_is_ready(uart_dev)) {
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printk("Device not ready\n");
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}
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If you find that the device is not ready, it likely means that the device's
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initialization function failed. Enabling logging or debugging driver code may
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help in such situations. Note that you can also use :c:func:`device_get_binding`
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to obtain a reference at runtime. If it returns ``NULL`` it can either mean that
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device's driver failed to initialize or that it does not exist.
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.. _dts-find-binding:
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Find a devicetree binding
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*************************
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:ref:`dt-bindings` are YAML files which declare what you can do with the nodes
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they describe, so it's critical to be able to find them for the nodes you are
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using.
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If you don't have them already, :ref:`get-devicetree-outputs`. To find a node's
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binding, open the generated header file, which starts with a list of nodes in a
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block comment:
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.. code-block:: c
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/*
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* [...]
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* Nodes in dependency order (ordinal and path):
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* 0 /
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* 1 /aliases
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* 2 /chosen
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* 3 /flash@0
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* 4 /memory@20000000
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* (etc.)
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* [...]
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*/
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Make note of the path to the node you want to find, like ``/flash@0``. Search
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for the node's output in the file, which starts with something like this if the
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node has a matching binding:
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.. code-block:: c
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/*
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* Devicetree node:
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* /flash@0
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*
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* Binding (compatible = soc-nv-flash):
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* $ZEPHYR_BASE/dts/bindings/mtd/soc-nv-flash.yaml
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* [...]
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*/
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See :ref:`missing-dt-binding` for troubleshooting.
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.. _set-devicetree-overlays:
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Set devicetree overlays
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***********************
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Devicetree overlays are explained in :ref:`devicetree-intro`. The CMake
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variable :makevar:`DTC_OVERLAY_FILE` contains a space- or semicolon-separated
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list of overlay files to use. If :makevar:`DTC_OVERLAY_FILE` specifies multiple
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files, they are included in that order by the C preprocessor. A file in a
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Zephyr module can be referred to by escaping the Zephyr module dir variable
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like ``\${ZEPHYR_<module>_MODULE_DIR}/<path-to>/dts.overlay``
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when setting the DTC_OVERLAY_FILE variable.
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You can set :makevar:`DTC_OVERLAY_FILE` to contain exactly the files you want
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to use. Here is an :ref:`example <west-building-dtc-overlay-file>` using
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``west build``.
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If you don't set :makevar:`DTC_OVERLAY_FILE`, the build system will follow
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these steps, looking for files in your application configuration directory to
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use as devicetree overlays:
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#. If the file :file:`boards/<BOARD>.overlay` exists, it will be used.
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#. If the current board has :ref:`multiple revisions <porting_board_revisions>`
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and :file:`boards/<BOARD>_<revision>.overlay` exists, it will be used.
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This file will be used in addition to :file:`boards/<BOARD>.overlay`
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if both exist.
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#. If one or more files have been found in the previous steps, the build system
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stops looking and just uses those files.
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#. Otherwise, if :file:`<BOARD>.overlay` exists, it will be used, and the build
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system will stop looking for more files.
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#. Otherwise, if :file:`app.overlay` exists, it will be used.
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Extra devicetree overlays may be provided using ``EXTRA_DTC_OVERLAY_FILE`` which
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will still allow the build system to automatically use devicetree overlays
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described in the above steps.
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The build system appends overlays specified in ``EXTRA_DTC_OVERLAY_FILE``
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to the overlays in ``DTC_OVERLAY_FILE`` when processing devicetree overlays.
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This means that changes made via ``EXTRA_DTC_OVERLAY_FILE`` have higher
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precedence than those made via ``DTC_OVERLAY_FILE``.
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All configuration files will be taken from the application's configuration
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directory except for files with an absolute path that are given with the
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``DTC_OVERLAY_FILE`` or ``EXTRA_DTC_OVERLAY_FILE`` argument.
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See :ref:`Application Configuration Directory <application-configuration-directory>`
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on how the application configuration directory is defined.
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Using :ref:`shields` will also add devicetree overlay files.
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The :makevar:`DTC_OVERLAY_FILE` value is stored in the CMake cache and used
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in successive builds.
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The :ref:`build system <build_overview>` prints all the devicetree overlays it
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finds in the configuration phase, like this:
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.. code-block:: none
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-- Found devicetree overlay: .../some/file.overlay
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.. _use-dt-overlays:
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Use devicetree overlays
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***********************
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See :ref:`set-devicetree-overlays` for how to add an overlay to the build.
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Overlays can override node property values in multiple ways.
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For example, if your BOARD.dts contains this node:
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.. code-block:: devicetree
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/ {
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soc {
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serial0: serial@40002000 {
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status = "okay";
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current-speed = <115200>;
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/* ... */
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};
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};
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};
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These are equivalent ways to override the ``current-speed`` value in an
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overlay:
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.. Disable syntax highlighting as this construct does not seem supported by pygments
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.. code-block:: none
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/* Option 1 */
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&serial0 {
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current-speed = <9600>;
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};
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/* Option 2 */
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&{/soc/serial@40002000} {
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current-speed = <9600>;
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};
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We'll use the ``&serial0`` style for the rest of these examples.
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You can add aliases to your devicetree using overlays: an alias is just a
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property of the ``/aliases`` node. For example:
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.. code-block:: devicetree
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/ {
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aliases {
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my-serial = &serial0;
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};
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};
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Chosen nodes work the same way. For example:
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.. code-block:: devicetree
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/ {
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chosen {
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zephyr,console = &serial0;
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};
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};
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To delete a property (in addition to deleting properties in general, this is
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how to set a boolean property to false if it's true in BOARD.dts):
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.. code-block:: devicetree
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&serial0 {
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/delete-property/ some-unwanted-property;
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};
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You can add subnodes using overlays. For example, to configure a SPI or I2C
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child device on an existing bus node, do something like this:
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.. code-block:: devicetree
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/* SPI device example */
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&spi1 {
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my_spi_device: temp-sensor@0 {
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compatible = "...";
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label = "TEMP_SENSOR_0";
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/* reg is the chip select number, if needed;
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* If present, it must match the node's unit address. */
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reg = <0>;
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/* Configure other SPI device properties as needed.
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* Find your device's DT binding for details. */
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spi-max-frequency = <4000000>;
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};
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};
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/* I2C device example */
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&i2c2 {
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my_i2c_device: touchscreen@76 {
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compatible = "...";
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label = "TOUCHSCREEN";
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/* reg is the I2C device address.
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* It must match the node's unit address. */
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reg = <76>;
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/* Configure other I2C device properties as needed.
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* Find your device's DT binding for details. */
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};
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};
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Other bus devices can be configured similarly:
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- create the device as a subnode of the parent bus
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- set its properties according to its binding
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Assuming you have a suitable device driver associated with the
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``my_spi_device`` and ``my_i2c_device`` compatibles, you should now be able to
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enable the driver via Kconfig and :ref:`get the struct device <dt-get-device>`
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for your newly added bus node, then use it with that driver API.
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.. _dt-create-devices:
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Write device drivers using devicetree APIs
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******************************************
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"Devicetree-aware" :ref:`device drivers <device_model_api>` should create a
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``struct device`` for each ``status = "okay"`` devicetree node with a
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particular :ref:`compatible <dt-important-props>` (or related set of
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compatibles) supported by the driver.
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Writing a devicetree-aware driver begins by defining a :ref:`devicetree binding
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<dt-bindings>` for the devices supported by the driver. Use existing bindings
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from similar drivers as a starting point. A skeletal binding to get started
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needs nothing more than this:
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.. code-block:: yaml
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description: <Human-readable description of your binding>
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compatible: "foo-company,bar-device"
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include: base.yaml
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See :ref:`dts-find-binding` for more advice on locating existing bindings.
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After writing your binding, your driver C file can then use the devicetree API
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to find ``status = "okay"`` nodes with the desired compatible, and instantiate
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a ``struct device`` for each one. There are two options for instantiating each
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``struct device``: using instance numbers, and using node labels.
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In either case:
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- Each ``struct device``\ 's name should be set to its devicetree node's
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``label`` property. This allows the driver's users to :ref:`dt-get-device` in
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the usual way.
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- Each device's initial configuration should use values from devicetree
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properties whenever practical. This allows users to configure the driver
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using :ref:`devicetree overlays <use-dt-overlays>`.
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Examples for how to do this follow. They assume you've already implemented the
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device-specific configuration and data structures and API functions, like this:
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.. code-block:: c
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/* my_driver.c */
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#include <zephyr/drivers/some_api.h>
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/* Define data (RAM) and configuration (ROM) structures: */
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struct my_dev_data {
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/* per-device values to store in RAM */
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};
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struct my_dev_cfg {
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uint32_t freq; /* Just an example: initial clock frequency in Hz */
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/* other configuration to store in ROM */
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};
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/* Implement driver API functions (drivers/some_api.h callbacks): */
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static int my_driver_api_func1(const struct device *dev, uint32_t *foo) { /* ... */ }
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static int my_driver_api_func2(const struct device *dev, uint64_t bar) { /* ... */ }
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static struct some_api my_api_funcs = {
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.func1 = my_driver_api_func1,
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.func2 = my_driver_api_func2,
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};
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.. _dt-create-devices-inst:
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Option 1: create devices using instance numbers
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===============================================
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Use this option, which uses :ref:`devicetree-inst-apis`, if possible. However,
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they only work when devicetree nodes for your driver's ``compatible`` are all
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equivalent, and you do not need to be able to distinguish between them.
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To use instance-based APIs, begin by defining ``DT_DRV_COMPAT`` to the
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lowercase-and-underscores version of the compatible that the device driver
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supports. For example, if your driver's compatible is ``"vnd,my-device"`` in
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devicetree, you would define ``DT_DRV_COMPAT`` to ``vnd_my_device`` in your
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driver C file:
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.. code-block:: c
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/*
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* Put this near the top of the file. After the includes is a good place.
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* (Note that you can therefore run "git grep DT_DRV_COMPAT drivers" in
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* the zephyr Git repository to look for example drivers using this style).
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*/
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#define DT_DRV_COMPAT vnd_my_device
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.. important::
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As shown, the DT_DRV_COMPAT macro should have neither quotes nor special
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characters. Remove quotes and convert special characters to underscores
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when creating ``DT_DRV_COMPAT`` from the compatible property.
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Finally, define an instantiation macro, which creates each ``struct device``
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using instance numbers. Do this after defining ``my_api_funcs``.
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.. code-block:: c
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/*
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* This instantiation macro is named "CREATE_MY_DEVICE".
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* Its "inst" argument is an arbitrary instance number.
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*
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* Put this near the end of the file, e.g. after defining "my_api_funcs".
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*/
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#define CREATE_MY_DEVICE(inst) \
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static struct my_dev_data my_data_##inst = { \
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/* initialize RAM values as needed, e.g.: */ \
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.freq = DT_INST_PROP(inst, clock_frequency), \
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}; \
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static const struct my_dev_cfg my_cfg_##inst = { \
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/* initialize ROM values as needed. */ \
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}; \
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DEVICE_DT_INST_DEFINE(inst, \
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my_dev_init_function, \
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NULL, \
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&my_data_##inst, \
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&my_cfg_##inst, \
|
|
MY_DEV_INIT_LEVEL, MY_DEV_INIT_PRIORITY, \
|
|
&my_api_funcs);
|
|
|
|
Notice the use of APIs like :c:func:`DT_INST_PROP` and
|
|
:c:func:`DEVICE_DT_INST_DEFINE` to access devicetree node data. These
|
|
APIs retrieve data from the devicetree for instance number ``inst`` of
|
|
the node with compatible determined by ``DT_DRV_COMPAT``.
|
|
|
|
Finally, pass the instantiation macro to :c:func:`DT_INST_FOREACH_STATUS_OKAY`:
|
|
|
|
.. code-block:: c
|
|
|
|
/* Call the device creation macro for each instance: */
|
|
DT_INST_FOREACH_STATUS_OKAY(CREATE_MY_DEVICE)
|
|
|
|
``DT_INST_FOREACH_STATUS_OKAY`` expands to code which calls
|
|
``CREATE_MY_DEVICE`` once for each enabled node with the compatible determined
|
|
by ``DT_DRV_COMPAT``. It does not append a semicolon to the end of the
|
|
expansion of ``CREATE_MY_DEVICE``, so the macro's expansion must end in a
|
|
semicolon or function definition to support multiple devices.
|
|
|
|
Option 2: create devices using node labels
|
|
==========================================
|
|
|
|
Some device drivers cannot use instance numbers. One example is an SoC
|
|
peripheral driver which relies on vendor HAL APIs specialized for individual IP
|
|
blocks to implement Zephyr driver callbacks. Cases like this should use
|
|
:c:func:`DT_NODELABEL` to refer to individual nodes in the devicetree
|
|
representing the supported peripherals on the SoC. The devicetree.h
|
|
:ref:`devicetree-generic-apis` can then be used to access node data.
|
|
|
|
For this to work, your :ref:`SoC's dtsi file <dt-input-files>` must define node
|
|
labels like ``mydevice0``, ``mydevice1``, etc. appropriately for the IP blocks
|
|
your driver supports. The resulting devicetree usually looks something like
|
|
this:
|
|
|
|
.. code-block:: devicetree
|
|
|
|
/ {
|
|
soc {
|
|
mydevice0: dev@0 {
|
|
compatible = "vnd,my-device";
|
|
};
|
|
mydevice1: dev@1 {
|
|
compatible = "vnd,my-device";
|
|
};
|
|
};
|
|
};
|
|
|
|
The driver can use the ``mydevice0`` and ``mydevice1`` node labels in the
|
|
devicetree to operate on specific device nodes:
|
|
|
|
.. code-block:: c
|
|
|
|
/*
|
|
* This is a convenience macro for creating a node identifier for
|
|
* the relevant devices. An example use is MYDEV(0) to refer to
|
|
* the node with label "mydevice0".
|
|
*/
|
|
#define MYDEV(idx) DT_NODELABEL(mydevice ## idx)
|
|
|
|
/*
|
|
* Define your instantiation macro; "idx" is a number like 0 for mydevice0
|
|
* or 1 for mydevice1. It uses MYDEV() to create the node label from the
|
|
* index.
|
|
*/
|
|
#define CREATE_MY_DEVICE(idx) \
|
|
static struct my_dev_data my_data_##idx = { \
|
|
/* initialize RAM values as needed, e.g.: */ \
|
|
.freq = DT_PROP(MYDEV(idx), clock_frequency), \
|
|
}; \
|
|
static const struct my_dev_cfg my_cfg_##idx = { /* ... */ }; \
|
|
DEVICE_DT_DEFINE(MYDEV(idx), \
|
|
my_dev_init_function, \
|
|
NULL, \
|
|
&my_data_##idx, \
|
|
&my_cfg_##idx, \
|
|
MY_DEV_INIT_LEVEL, MY_DEV_INIT_PRIORITY, \
|
|
&my_api_funcs)
|
|
|
|
Notice the use of APIs like :c:func:`DT_PROP` and
|
|
:c:func:`DEVICE_DT_DEFINE` to access devicetree node data.
|
|
|
|
Finally, manually detect each enabled devicetree node and use
|
|
``CREATE_MY_DEVICE`` to instantiate each ``struct device``:
|
|
|
|
.. code-block:: c
|
|
|
|
#if DT_NODE_HAS_STATUS(DT_NODELABEL(mydevice0), okay)
|
|
CREATE_MY_DEVICE(0)
|
|
#endif
|
|
|
|
#if DT_NODE_HAS_STATUS(DT_NODELABEL(mydevice1), okay)
|
|
CREATE_MY_DEVICE(1)
|
|
#endif
|
|
|
|
Since this style does not use ``DT_INST_FOREACH_STATUS_OKAY()``, the driver
|
|
author is responsible for calling ``CREATE_MY_DEVICE()`` for every possible
|
|
node, e.g. using knowledge about the peripherals available on supported SoCs.
|
|
|
|
.. _dt-drivers-that-depend:
|
|
|
|
Device drivers that depend on other devices
|
|
*******************************************
|
|
|
|
At times, one ``struct device`` depends on another ``struct device`` and
|
|
requires a pointer to it. For example, a sensor device might need a pointer to
|
|
its SPI bus controller device. Some advice:
|
|
|
|
- Write your devicetree binding in a way that permits use of
|
|
:ref:`devicetree-hw-api` from devicetree.h if possible.
|
|
- In particular, for bus devices, your driver's binding should include a
|
|
file like :zephyr_file:`dts/bindings/spi/spi-device.yaml` which provides
|
|
common definitions for devices addressable via a specific bus. This enables
|
|
use of APIs like :c:func:`DT_BUS` to obtain a node identifier for the bus
|
|
node. You can then :ref:`dt-get-device` for the bus in the usual way.
|
|
|
|
Search existing bindings and device drivers for examples.
|
|
|
|
.. _dt-apps-that-depend:
|
|
|
|
Applications that depend on board-specific devices
|
|
**************************************************
|
|
|
|
One way to allow application code to run unmodified on multiple boards is by
|
|
supporting a devicetree alias to specify the hardware specific portions, as is
|
|
done in the :zephyr:code-sample:`blinky` sample. The application can then be configured in
|
|
:ref:`BOARD.dts <devicetree-in-out-files>` files or via :ref:`devicetree
|
|
overlays <use-dt-overlays>`.
|