257 lines
6.5 KiB
C
257 lines
6.5 KiB
C
/*
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* Copyright (c) 2018-2019 Jan Van Winkel <jan.van_winkel@dxplore.eu>
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#include <zephyr/init.h>
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#include <zephyr/kernel.h>
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#include <lvgl.h>
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#include "lvgl_display.h"
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#include "lvgl_common_input.h"
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#ifdef CONFIG_LV_Z_USE_FILESYSTEM
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#include "lvgl_fs.h"
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#endif
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#ifdef CONFIG_LV_Z_MEM_POOL_SYS_HEAP
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#include "lvgl_mem.h"
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#endif
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#include LV_MEM_CUSTOM_INCLUDE
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#include <zephyr/logging/log.h>
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LOG_MODULE_REGISTER(lvgl, CONFIG_LV_Z_LOG_LEVEL);
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static lv_disp_drv_t disp_drv;
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struct lvgl_disp_data disp_data = {
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.blanking_on = false,
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};
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#define DISPLAY_NODE DT_CHOSEN(zephyr_display)
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#ifdef CONFIG_LV_Z_BUFFER_ALLOC_STATIC
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static lv_disp_draw_buf_t disp_buf;
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#define DISPLAY_WIDTH DT_PROP(DISPLAY_NODE, width)
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#define DISPLAY_HEIGHT DT_PROP(DISPLAY_NODE, height)
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#define BUFFER_SIZE \
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(CONFIG_LV_Z_BITS_PER_PIXEL * \
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((CONFIG_LV_Z_VDB_SIZE * DISPLAY_WIDTH * DISPLAY_HEIGHT) / 100) / 8)
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#define NBR_PIXELS_IN_BUFFER (BUFFER_SIZE * 8 / CONFIG_LV_Z_BITS_PER_PIXEL)
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/* NOTE: depending on chosen color depth buffer may be accessed using uint8_t *,
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* uint16_t * or uint32_t *, therefore buffer needs to be aligned accordingly to
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* prevent unaligned memory accesses.
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*/
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static uint8_t buf0[BUFFER_SIZE]
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#ifdef CONFIG_LV_Z_VBD_CUSTOM_SECTION
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Z_GENERIC_SECTION(.lvgl_buf)
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#endif
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__aligned(CONFIG_LV_Z_VDB_ALIGN);
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#ifdef CONFIG_LV_Z_DOUBLE_VDB
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static uint8_t buf1[BUFFER_SIZE]
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#ifdef CONFIG_LV_Z_VBD_CUSTOM_SECTION
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Z_GENERIC_SECTION(.lvgl_buf)
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#endif
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__aligned(CONFIG_LV_Z_VDB_ALIGN);
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#endif /* CONFIG_LV_Z_DOUBLE_VDB */
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#endif /* CONFIG_LV_Z_BUFFER_ALLOC_STATIC */
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#if CONFIG_LV_Z_LOG_LEVEL != 0
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/*
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* In LVGLv8 the signature of the logging callback has changes and it no longer
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* takes the log level as an integer argument. Instead, the log level is now
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* already part of the buffer passed to the logging callback. It's not optimal
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* but we need to live with it and parse the buffer manually to determine the
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* level and then truncate the string we actually pass to the logging framework.
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*/
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static void lvgl_log(const char *buf)
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{
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/*
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* This is ugly and should be done in a loop or something but as it
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* turned out, Z_LOG()'s first argument (that specifies the log level)
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* cannot be an l-value...
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*
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* We also assume lvgl is sane and always supplies the level string.
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*/
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switch (buf[1]) {
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case 'E':
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LOG_ERR("%s", buf + strlen("[Error] "));
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break;
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case 'W':
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LOG_WRN("%s", buf + strlen("[Warn] "));
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break;
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case 'I':
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LOG_INF("%s", buf + strlen("[Info] "));
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break;
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case 'T':
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LOG_DBG("%s", buf + strlen("[Trace] "));
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break;
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case 'U':
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LOG_INF("%s", buf + strlen("[User] "));
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break;
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}
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}
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#endif
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#ifdef CONFIG_LV_Z_BUFFER_ALLOC_STATIC
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static int lvgl_allocate_rendering_buffers(lv_disp_drv_t *disp_driver)
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{
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struct lvgl_disp_data *data = (struct lvgl_disp_data *)disp_driver->user_data;
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int err = 0;
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if (data->cap.x_resolution <= DISPLAY_WIDTH) {
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disp_driver->hor_res = data->cap.x_resolution;
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} else {
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LOG_ERR("Horizontal resolution is larger than maximum");
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err = -ENOTSUP;
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}
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if (data->cap.y_resolution <= DISPLAY_HEIGHT) {
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disp_driver->ver_res = data->cap.y_resolution;
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} else {
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LOG_ERR("Vertical resolution is larger than maximum");
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err = -ENOTSUP;
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}
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disp_driver->draw_buf = &disp_buf;
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#ifdef CONFIG_LV_Z_DOUBLE_VDB
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lv_disp_draw_buf_init(disp_driver->draw_buf, &buf0, &buf1, NBR_PIXELS_IN_BUFFER);
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#else
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lv_disp_draw_buf_init(disp_driver->draw_buf, &buf0, NULL, NBR_PIXELS_IN_BUFFER);
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#endif /* CONFIG_LV_Z_DOUBLE_VDB */
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return err;
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}
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#else
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static int lvgl_allocate_rendering_buffers(lv_disp_drv_t *disp_driver)
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{
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void *buf0 = NULL;
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void *buf1 = NULL;
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uint16_t buf_nbr_pixels;
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uint32_t buf_size;
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struct lvgl_disp_data *data = (struct lvgl_disp_data *)disp_driver->user_data;
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disp_driver->hor_res = data->cap.x_resolution;
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disp_driver->ver_res = data->cap.y_resolution;
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buf_nbr_pixels = (CONFIG_LV_Z_VDB_SIZE * disp_driver->hor_res * disp_driver->ver_res) / 100;
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/* one horizontal line is the minimum buffer requirement for lvgl */
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if (buf_nbr_pixels < disp_driver->hor_res) {
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buf_nbr_pixels = disp_driver->hor_res;
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}
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switch (data->cap.current_pixel_format) {
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case PIXEL_FORMAT_ARGB_8888:
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buf_size = 4 * buf_nbr_pixels;
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break;
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case PIXEL_FORMAT_RGB_888:
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buf_size = 3 * buf_nbr_pixels;
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break;
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case PIXEL_FORMAT_RGB_565:
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buf_size = 2 * buf_nbr_pixels;
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break;
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case PIXEL_FORMAT_MONO01:
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case PIXEL_FORMAT_MONO10:
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buf_size = buf_nbr_pixels / 8;
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buf_size += (buf_nbr_pixels % 8) == 0 ? 0 : 1;
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break;
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default:
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return -ENOTSUP;
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}
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buf0 = LV_MEM_CUSTOM_ALLOC(buf_size);
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if (buf0 == NULL) {
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LOG_ERR("Failed to allocate memory for rendering buffer");
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return -ENOMEM;
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}
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#ifdef CONFIG_LV_Z_DOUBLE_VDB
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buf1 = LV_MEM_CUSTOM_ALLOC(buf_size);
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if (buf1 == NULL) {
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LV_MEM_CUSTOM_FREE(buf0);
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LOG_ERR("Failed to allocate memory for rendering buffer");
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return -ENOMEM;
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}
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#endif
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disp_driver->draw_buf = LV_MEM_CUSTOM_ALLOC(sizeof(lv_disp_draw_buf_t));
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if (disp_driver->draw_buf == NULL) {
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LV_MEM_CUSTOM_FREE(buf0);
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LV_MEM_CUSTOM_FREE(buf1);
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LOG_ERR("Failed to allocate memory to store rendering buffers");
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return -ENOMEM;
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}
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lv_disp_draw_buf_init(disp_driver->draw_buf, buf0, buf1, buf_nbr_pixels);
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return 0;
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}
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#endif /* CONFIG_LV_Z_BUFFER_ALLOC_STATIC */
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static int lvgl_init(void)
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{
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const struct device *display_dev = DEVICE_DT_GET(DISPLAY_NODE);
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int err = 0;
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if (!device_is_ready(display_dev)) {
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LOG_ERR("Display device not ready.");
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return -ENODEV;
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}
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#ifdef CONFIG_LV_Z_MEM_POOL_SYS_HEAP
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lvgl_heap_init();
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#endif
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#if CONFIG_LV_Z_LOG_LEVEL != 0
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lv_log_register_print_cb(lvgl_log);
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#endif
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lv_init();
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#ifdef CONFIG_LV_Z_USE_FILESYSTEM
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lvgl_fs_init();
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#endif
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disp_data.display_dev = display_dev;
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display_get_capabilities(display_dev, &disp_data.cap);
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lv_disp_drv_init(&disp_drv);
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disp_drv.user_data = (void *)&disp_data;
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#ifdef CONFIG_LV_Z_FULL_REFRESH
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disp_drv.full_refresh = 1;
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#endif
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err = lvgl_allocate_rendering_buffers(&disp_drv);
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if (err != 0) {
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return err;
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}
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if (set_lvgl_rendering_cb(&disp_drv) != 0) {
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LOG_ERR("Display not supported.");
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return -ENOTSUP;
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}
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if (lv_disp_drv_register(&disp_drv) == NULL) {
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LOG_ERR("Failed to register display device.");
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return -EPERM;
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}
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err = lvgl_init_input_devices();
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if (err < 0) {
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LOG_ERR("Failed to initialize input devices.");
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return err;
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}
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return 0;
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}
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SYS_INIT(lvgl_init, APPLICATION, CONFIG_APPLICATION_INIT_PRIORITY);
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