122 lines
5.9 KiB
ReStructuredText
122 lines
5.9 KiB
ReStructuredText
.. _rbtree_api:
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Balanced Red/Black Tree
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=======================
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For circumstances where sorted containers may become large at runtime,
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a list becomes problematic due to algorithmic costs of searching it.
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For these situations, Zephyr provides a balanced tree implementation
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which has runtimes on search and removal operations bounded at
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O(log2(N)) for a tree of size N. This is implemented using a
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conventional red/black tree as described by multiple academic sources.
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The :c:struct:`rbtree` tracking struct for a rbtree may be initialized
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anywhere in user accessible memory. It should contain only zero bits
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before first use. No specific initialization API is needed or
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required.
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Unlike a list, where position is explicit, the ordering of nodes
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within an rbtree must be provided as a predicate function by the user.
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A function of type :c:func:`rb_lessthan_t` should be assigned to the
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``lessthan_fn`` field of the :c:struct:`rbtree` struct before any tree
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operations are attempted. This function should, as its name suggests,
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return a boolean True value if the first node argument is "less than"
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the second in the ordering desired by the tree. Note that "equal" is
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not allowed, nodes within a tree must have a single fixed order for
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the algorithm to work correctly.
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As with the slist and dlist containers, nodes within an rbtree are
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represented as a :c:struct:`rbnode` structure which exists in
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user-managed memory, typically embedded within the data structure
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being tracked in the tree. Unlike the list code, the data within an
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rbnode is entirely opaque. It is not possible for the user to extract
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the binary tree topology and "manually" traverse the tree as it is for
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a list.
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Nodes can be inserted into a tree with :c:func:`rb_insert` and removed
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with :c:func:`rb_remove`. Access to the "first" and "last" nodes within a
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tree (in the sense of the order defined by the comparison function) is
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provided by :c:func:`rb_get_min` and :c:func:`rb_get_max`. There is also a
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predicate, :c:func:`rb_contains`, which returns a boolean True if the
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provided node pointer exists as an element within the tree. As
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described above, all of these routines are guaranteed to have at most
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log time complexity in the size of the tree.
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There are two mechanisms provided for enumerating all elements in an
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rbtree. The first, :c:func:`rb_walk`, is a simple callback implementation
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where the caller specifies a C function pointer and an untyped
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argument to be passed to it, and the tree code calls that function for
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each node in order. This has the advantage of a very simple
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implementation, at the cost of a somewhat more cumbersome API for the
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user (not unlike ISO C's :c:func:`bsearch` routine). It is a recursive
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implementation, however, and is thus not always available in
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environments that forbid the use of unbounded stack techniques like
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recursion.
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There is also a :c:macro:`RB_FOR_EACH` iterator provided, which, like the
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similar APIs for the lists, works to iterate over a list in a more
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natural way, using a nested code block instead of a callback. It is
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also nonrecursive, though it requires log-sized space on the stack by
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default (however, this can be configured to use a fixed/maximally size
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buffer instead where needed to avoid the dynamic allocation). As with
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the lists, this is also available in a :c:macro:`RB_FOR_EACH_CONTAINER`
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variant which enumerates using a pointer to a container field and not
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the raw node pointer.
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Tree Internals
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--------------
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As described, the Zephyr rbtree implementation is a conventional
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red/black tree as described pervasively in academic sources. Low
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level details about the algorithm are out of scope for this document,
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as they match existing conventions. This discussion will be limited
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to details notable or specific to the Zephyr implementation.
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The core invariant guaranteed by the tree is that the path from the root of
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the tree to any leaf is no more than twice as long as the path to any
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other leaf. This is achieved by associating one bit of "color" with
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each node, either red or black, and enforcing a rule that no red child
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can be a child of another red child (i.e. that the number of black
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nodes on any path to the root must be the same, and that no more than
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that number of "extra" red nodes may be present). This rule is
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enforced by a set of rotation rules used to "fix" trees following
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modification.
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.. figure:: rbtree.png
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:align: center
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:alt: rbtree example
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:figclass: align-center
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A maximally unbalanced rbtree with a black height of two. No more
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nodes can be added underneath the rightmost node without
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rebalancing.
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These rotations are conceptually implemented on top of a primitive
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that "swaps" the position of one node with another in the list.
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Typical implementations effect this by simply swapping the nodes
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internal "data" pointers, but because the Zephyr :c:struct:`rbnode` is
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intrusive, that cannot work. Zephyr must include somewhat more
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elaborate code to handle the edge cases (for example, one swapped node
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can be the root, or the two may already be parent/child).
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The :c:struct:`rbnode` struct for a Zephyr rbtree contains only two
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pointers, representing the "left", and "right" children of a node
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within the binary tree. Traversal of a tree for rebalancing following
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modification, however, routinely requires the ability to iterate
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"upwards" from a node as well. It is very common for red/black trees
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in the industry to store a third "parent" pointer for this purpose.
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Zephyr avoids this requirement by building a "stack" of node pointers
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locally as it traverses downward through the tree and updating it
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appropriately as modifications are made. So a Zephyr rbtree can be
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implemented with no more runtime storage overhead than a dlist.
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These properties, of a balanced tree data structure that works with
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only two pointers of data per node and that works without any need for
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a memory allocation API, are quite rare in the industry and are
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somewhat unique to Zephyr.
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Red/Black Tree API Reference
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--------------------------------
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.. doxygengroup:: rbtree_apis
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