zephyr/boards/arm/stm32l496g_disco/stm32l496g_disco.dts

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/*
* Copyright (c) 2017 Linaro Limited
*
* SPDX-License-Identifier: Apache-2.0
*/
/dts-v1/;
#include <st/l4/stm32l496Xg.dtsi>
#include <st/l4/stm32l496a(e-g)ix-pinctrl.dtsi>
#include "arduino_r3_connector.dtsi"
/ {
model = "STMicroelectronics STM32L496G-DISCO board";
compatible = "st,stm32l496g-disco";
chosen {
zephyr,console = &usart2;
zephyr,shell-uart = &usart2;
zephyr,sram = &sram0;
zephyr,flash = &flash0;
};
leds {
compatible = "gpio-leds";
green_led_2: led_2 {
gpios = <&gpiob 13 GPIO_ACTIVE_HIGH>;
label = "User LD2";
};
};
gpio_keys {
compatible = "gpio-keys";
joy_sel: joystick_select {
label = "joystick select";
gpios = <&gpioc 13 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>;
};
joy_down: joystick_down {
label = "joystick down";
gpios = <&gpioi 10 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>;
};
joy_up: joystick_up {
label = "joystick up";
gpios = <&gpioi 8 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>;
};
joy_left: joystick_left {
label = "joystick left";
gpios = <&gpioi 9 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>;
};
joy_right: joystick_right {
label = "joystick right";
gpios = <&gpiof 11 (GPIO_ACTIVE_HIGH | GPIO_PULL_DOWN)>;
};
};
aliases {
led0 = &green_led_2;
sw0 = &joy_sel;
sw1 = &joy_down;
sw2 = &joy_right;
sw3 = &joy_up;
sw4 = &joy_left;
};
};
&usart1 {
pinctrl-0 = <&usart1_tx_pb6 &usart1_rx_pg10>;
current-speed = <115200>;
status = "okay";
};
&usart2 {
pinctrl-0 = <&usart2_tx_pa2 &usart2_rx_pd6>;
current-speed = <115200>;
status = "okay";
};
&lpuart1 {
pinctrl-0 = <&lpuart1_tx_pg7 &lpuart1_rx_pg8>;
current-speed = <115200>;
status = "okay";
};
&timers2 {
status = "okay";
pwm2: pwm {
status = "okay";
pinctrl-0 = <&tim2_ch1_pa0>;
};
};
&i2c1 {
pinctrl-0 = <&i2c1_scl_pb8 &i2c1_sda_pb7>;
status = "okay";
clock-frequency = <I2C_BITRATE_FAST>;
};
&spi1 {
pinctrl-0 = <&spi1_sck_pa5 &spi1_miso_pb4 &spi1_mosi_pb5>;
status = "okay";
};
&rtc {
status = "okay";
};
&sdmmc1 {
pinctrl-0 = <&sdmmc1_d0_pc8 &sdmmc1_d1_pc9
&sdmmc1_d2_pc10 &sdmmc1_d3_pc11
&sdmmc1_ck_pc12 &sdmmc1_cmd_pd2>;
status = "okay";
};