986 lines
27 KiB
ReStructuredText
986 lines
27 KiB
ReStructuredText
.. _kconfig_tips_and_tricks:
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Kconfig - Tips and Best Practices
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#################################
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This page covers some Kconfig best practices and explains some Kconfig
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behaviors and features that might be cryptic or that are easily overlooked.
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.. note::
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The official Kconfig documentation is `kconfig-language.rst
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<https://www.kernel.org/doc/html/latest/kbuild/kconfig-language.html>`__
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and `kconfig-macro-language.rst
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<https://www.kernel.org/doc/html/latest/kbuild/kconfig-macro-language.html>`__.
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.. contents::
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:local:
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:depth: 2
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What to turn into Kconfig options
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*********************************
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When deciding whether something belongs in Kconfig, it helps to distinguish
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between symbols that have prompts and symbols that don't.
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If a symbol has a prompt (e.g. ``bool "Enable foo"``), then the user can change
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the symbol's value in the ``menuconfig`` or ``guiconfig`` interface (see
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:ref:`menuconfig`), or by manually editing configuration files. Conversely, a
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symbol without a prompt can never be changed directly by the user, not even by
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manually editing configuration files.
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Only put a prompt on a symbol if it makes sense for the user to change its
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value.
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Symbols without prompts are called *hidden* or *invisible* symbols, because
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they don't show up in ``menuconfig`` and ``guiconfig``. Symbols that have
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prompts can also be invisible, when their dependencies are not satisfied.
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In Zephyr, Kconfig configuration is done after selecting a machine, so in
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general, it does not make sense to put a prompt on a symbol that corresponds to
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a fixed machine-specific setting. Usually, such settings should be handled via
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devicetree (``.dts``) files instead.
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Symbols without prompts can't be configured directly by the user (they derive
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their value from other symbols), so less restrictions apply to them. If some
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derived setting is easier to calculate in Kconfig than e.g. during the build,
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then do it in Kconfig, but keep the distinction between symbols with and
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without prompts in mind.
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See the `optional prompts`_ section for a way to deal with settings that are
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fixed on some machines and configurable on other machines.
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``select`` statements
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*********************
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The ``select`` statement is used to force one symbol to ``y`` whenever another
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symbol is ``y``. For example, the following code forces ``CONSOLE`` to ``y``
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whenever ``USB_CONSOLE`` is ``y``:
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.. code-block:: none
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config CONSOLE
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bool "Console support"
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...
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config USB_CONSOLE
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bool "USB console support"
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select CONSOLE
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This section covers some pitfalls and good uses for ``select``.
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``select`` pitfalls
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===================
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``select`` might seem like a generally useful feature at first, but can cause
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configuration issues if overused.
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For example, say that a new dependency is added to the ``CONSOLE`` symbol
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above, by a developer who is unaware of the ``USB_CONSOLE`` symbol (or simply
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forgot about it):
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.. code-block:: none
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config CONSOLE
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bool "Console support"
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depends on STRING_ROUTINES
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Enabling ``USB_CONSOLE`` now forces ``CONSOLE`` to ``y``, even if
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``STRING_ROUTINES`` is ``n``.
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To fix the problem, the ``STRING_ROUTINES`` dependency needs to be added to
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``USB_CONSOLE`` as well:
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.. code-block:: none
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config USB_CONSOLE
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bool "USB console support"
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select CONSOLE
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depends on STRING_ROUTINES
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...
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config STRING_ROUTINES
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bool "Include string routines"
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More insidious cases with dependencies inherited from ``if`` and ``menu``
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statements are common.
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An alternative attempt to solve the issue might be to turn the ``depends on``
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into another ``select``:
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.. code-block:: none
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config CONSOLE
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bool "Console support"
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select STRING_ROUTINES
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...
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config USB_CONSOLE
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bool "USB console support"
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select CONSOLE
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In practice, this often amplifies the problem, because any dependencies added
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to ``STRING_ROUTINES`` now need to be copied to both ``CONSOLE`` and
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``USB_CONSOLE``.
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In general, whenever the dependencies of a symbol are updated, the dependencies
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of all symbols that (directly or indirectly) select it have to be updated as
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well. This is very often overlooked in practice, even for the simplest case
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above.
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Chains of symbols selecting each other should be avoided in particular, except
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for simple helper symbols, as covered below in :ref:`good_select_use`.
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Liberal use of ``select`` also tends to make Kconfig files harder to read, both
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due to the extra dependencies and due to the non-local nature of ``select``,
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which hides ways in which a symbol might get enabled.
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Alternatives to ``select``
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==========================
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For the example in the previous section, a better solution is usually to turn
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the ``select`` into a ``depends on``:
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.. code-block:: none
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config CONSOLE
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bool "Console support"
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...
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config USB_CONSOLE
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bool "USB console support"
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depends on CONSOLE
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This makes it impossible to generate an invalid configuration, and means that
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dependencies only ever have to be updated in a single spot.
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An objection to using ``depends on`` here might be that configuration files
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that enable ``USB_CONSOLE`` now also need to enable ``CONSOLE``:
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.. code-block:: none
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CONFIG_CONSOLE=y
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CONFIG_USB_CONSOLE=y
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This comes down to a trade-off, but if enabling ``CONSOLE`` is the norm, then a
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mitigation is to make ``CONSOLE`` default to ``y``:
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.. code-block:: none
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config CONSOLE
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bool "Console support"
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default y
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This gives just a single assignment in configuration files:
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.. code-block:: none
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CONFIG_USB_CONSOLE=y
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Note that configuration files that do not want ``CONSOLE`` enabled now have to
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explicitly disable it:
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.. code-block:: none
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CONFIG_CONSOLE=n
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.. _good_select_use:
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Using ``select`` for helper symbols
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===================================
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A good and safe use of ``select`` is for setting "helper" symbols that capture
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some condition. Such helper symbols should preferably have no prompt or
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dependencies.
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For example, a helper symbol for indicating that a particular CPU/SoC has an
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FPU could be defined as follows:
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.. code-block:: none
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config CPU_HAS_FPU
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bool
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help
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If y, the CPU has an FPU
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...
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config SOC_FOO
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bool "FOO SoC"
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select CPU_HAS_FPU
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...
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config SOC_BAR
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bool "BAR SoC"
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select CPU_HAS_FPU
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This makes it possible for other symbols to check for FPU support in a generic
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way, without having to look for particular architectures:
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.. code-block:: none
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config FLOAT
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bool "Support floating point operations"
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depends on CPU_HAS_FPU
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The alternative would be to have dependencies like the following, possibly
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duplicated in several spots:
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.. code-block:: none
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config FLOAT
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bool "Support floating point operations"
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depends on SOC_FOO || SOC_BAR || ...
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Invisible helper symbols can also be useful without ``select``. For example,
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the following code defines a helper symbol that has the value ``y`` if the
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machine has some arbitrarily-defined "large" amount of memory:
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.. code-block:: none
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config LARGE_MEM
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def_bool MEM_SIZE >= 64
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.. note::
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This is short for the following:
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.. code-block:: none
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config LARGE_MEM
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bool
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default MEM_SIZE >= 64
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``select`` recommendations
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==========================
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In summary, here are some recommended practices for ``select``:
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- Avoid selecting symbols with prompts or dependencies. Prefer ``depends on``.
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If ``depends on`` causes annoying bloat in configuration files, consider
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adding a Kconfig default for the most common value.
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Rare exceptions might include cases where you're sure that the dependencies
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of the selecting and selected symbol will never drift out of sync, e.g. when
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dealing with two simple symbols defined close to one another within the same
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``if``.
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Common sense applies, but be aware that ``select`` often causes issues in
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practice. ``depends on`` is usually a cleaner and safer solution.
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- Select simple helper symbols without prompts and dependencies however much
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you like. They're a great tool for simplifying Kconfig files.
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(Lack of) conditional includes
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******************************
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``if`` blocks add dependencies to each item within the ``if``, as if ``depends
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on`` was used.
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A common misunderstanding related to ``if`` is to think that the following code
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conditionally includes the file :file:`Kconfig.other`:
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.. code-block:: none
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if DEP
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source "Kconfig.other"
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endif
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In reality, there are no conditional includes in Kconfig. ``if`` has no special
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meaning around a ``source``.
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.. note::
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Conditional includes would be impossible to implement, because ``if``
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conditions may contain (either directly or indirectly) forward references to
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symbols that haven't been defined yet.
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Say that :file:`Kconfig.other` above contains this definition:
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.. code-block:: none
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config FOO
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bool "Support foo"
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In this case, ``FOO`` will end up with this definition:
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.. code-block:: none
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config FOO
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bool "Support foo"
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depends on DEP
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Note that it is redundant to add ``depends on DEP`` to the definition of
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``FOO`` in :file:`Kconfig.other`, because the ``DEP`` dependency has already
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been added by ``if DEP``.
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In general, try to avoid adding redundant dependencies. They can make the
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structure of the Kconfig files harder to understand, and also make changes more
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error-prone, since it can be hard to spot that the same dependency is added
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twice.
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"Stuck" symbols in menuconfig and guiconfig
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*******************************************
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There is a common subtle gotcha related to interdependent configuration symbols
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with prompts. Consider these symbols:
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.. code-block:: none
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config FOO
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bool "Foo"
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config STACK_SIZE
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hex "Stack size"
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default 0x200 if FOO
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default 0x100
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Assume that the intention here is to use a larger stack whenever ``FOO`` is
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enabled, and that the configuration initially has ``FOO`` disabled. Also,
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remember that Zephyr creates an initial configuration in :file:`zephyr/.config`
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in the build directory by merging configuration files (including e.g.
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:file:`prj.conf`). This configuration file exists before
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``menuconfig`` or ``guiconfig`` is run.
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When first entering the configuration interface, the value of ``STACK_SIZE`` is
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0x100, as expected. After enabling ``FOO``, you might reasonably expect the
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value of ``STACK_SIZE`` to change to 0x200, but it stays as 0x100.
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To understand what's going on, remember that ``STACK_SIZE`` has a prompt,
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meaning it is user-configurable, and consider that all Kconfig has to go on
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from the initial configuration is this:
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.. code-block:: none
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CONFIG_STACK_SIZE=0x100
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Since Kconfig can't know if the 0x100 value came from a ``default`` or was
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typed in by the user, it has to assume that it came from the user. Since
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``STACK_SIZE`` is user-configurable, the value from the configuration file is
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respected, and any symbol defaults are ignored. This is why the value of
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``STACK_SIZE`` appears to be "frozen" at 0x100 when toggling ``FOO``.
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The right fix depends on what the intention is. Here's some different scenarios
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with suggestions:
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- If ``STACK_SIZE`` can always be derived automatically and does not need to be
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user-configurable, then just remove the prompt:
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.. code-block:: none
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config STACK_SIZE
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hex
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default 0x200 if FOO
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default 0x100
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Symbols without prompts ignore any value from the saved configuration.
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- If ``STACK_SIZE`` should usually be user-configurable, but needs to be set to
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0x200 when ``FOO`` is enabled, then disable its prompt when ``FOO`` is
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enabled, as described in `optional prompts`_:
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.. code-block:: none
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config STACK_SIZE
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hex "Stack size" if !FOO
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default 0x200 if FOO
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default 0x100
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- If ``STACK_SIZE`` should usually be derived automatically, but needs to be
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set to a custom value in rare circumstances, then add another option for
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making ``STACK_SIZE`` user-configurable:
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.. code-block:: none
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config CUSTOM_STACK_SIZE
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bool "Use a custom stack size"
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help
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Enable this if you need to use a custom stack size. When disabled, a
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suitable stack size is calculated automatically.
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config STACK_SIZE
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hex "Stack size" if CUSTOM_STACK_SIZE
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default 0x200 if FOO
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default 0x100
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As long as ``CUSTOM_STACK_SIZE`` is disabled, ``STACK_SIZE`` will ignore the
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value from the saved configuration.
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It is a good idea to try out changes in the ``menuconfig`` or ``guiconfig``
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interface, to make sure that things behave the way you expect. This is
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especially true when making moderately complex changes like these.
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Assignments to promptless symbols in configuration files
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********************************************************
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Assignments to hidden (promptless, also called *invisible*) symbols in
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configuration files are always ignored. Hidden symbols get their value
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indirectly from other symbols, via e.g. ``default`` and ``select``.
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A common source of confusion is opening the output configuration file
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(:file:`zephyr/.config`), seeing a bunch of assignments to hidden symbols,
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and assuming that those assignments must be respected when the configuration is
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read back in by Kconfig. In reality, all assignments to hidden symbols in
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:file:`zephyr/.config` are ignored by Kconfig, like for other configuration
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files.
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To understand why :file:`zephyr/.config` still includes assignments to hidden
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symbols, it helps to realize that :file:`zephyr/.config` serves two separate
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purposes:
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1. It holds the saved configuration, and
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2. it holds configuration output. :file:`zephyr/.config` is parsed by the CMake
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files to let them query configuration settings, for example.
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The assignments to hidden symbols in :file:`zephyr/.config` are just
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configuration output. Kconfig itself ignores assignments to hidden symbols when
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calculating symbol values.
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.. note::
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A *minimal configuration*, which can be generated from within the
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:ref:`menuconfig and guiconfig interfaces <menuconfig>`, could be considered
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closer to just a saved configuration, without the full configuration output.
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``depends on`` and ``string``/``int``/``hex`` symbols
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*****************************************************
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``depends on`` works not just for ``bool`` symbols, but also for ``string``,
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``int``, and ``hex`` symbols (and for choices).
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The Kconfig definitions below will hide the ``FOO_DEVICE_FREQUENCY`` symbol and
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disable any configuration output for it when ``FOO_DEVICE`` is disabled.
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.. code-block:: none
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config FOO_DEVICE
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bool "Foo device"
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config FOO_DEVICE_FREQUENCY
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int "Foo device frequency"
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depends on FOO_DEVICE
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In general, it's a good idea to check that only relevant symbols are ever shown
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in the ``menuconfig``/``guiconfig`` interface. Having ``FOO_DEVICE_FREQUENCY``
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show up when ``FOO_DEVICE`` is disabled (and possibly hidden) makes the
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relationship between the symbols harder to understand, even if code never looks
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at ``FOO_DEVICE_FREQUENCY`` when ``FOO_DEVICE`` is disabled.
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``menuconfig`` symbols
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**********************
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If the definition of a symbol ``FOO`` is immediately followed by other symbols
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that depend on ``FOO``, then those symbols become children of ``FOO``. If
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``FOO`` is defined with ``config FOO``, then the children are shown indented
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relative to ``FOO``. Defining ``FOO`` with ``menuconfig FOO`` instead puts the
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children in a separate menu rooted at ``FOO``.
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``menuconfig`` has no effect on evaluation. It's just a display option.
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``menuconfig`` can cut down on the number of menus and make the menu structure
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easier to navigate. For example, say you have the following definitions:
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.. code-block:: none
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menu "Foo subsystem"
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config FOO_SUBSYSTEM
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bool "Foo subsystem"
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if FOO_SUBSYSTEM
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config FOO_FEATURE_1
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bool "Foo feature 1"
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config FOO_FEATURE_2
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bool "Foo feature 2"
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config FOO_FREQUENCY
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int "Foo frequency"
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... lots of other FOO-related symbols
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endif # FOO_SUBSYSTEM
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endmenu
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In this case, it's probably better to get rid of the ``menu`` and turn
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``FOO_SUBSYSTEM`` into a ``menuconfig`` symbol:
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.. code-block:: none
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menuconfig FOO_SUBSYSTEM
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bool "Foo subsystem"
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if FOO_SUBSYSTEM
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config FOO_FEATURE_1
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bool "Foo feature 1"
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config FOO_FEATURE_2
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bool "Foo feature 2"
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config FOO_FREQUENCY
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int "Foo frequency"
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... lots of other FOO-related symbols
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endif # FOO_SUBSYSTEM
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In the ``menuconfig`` interface, this will be displayed as follows:
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.. code-block:: none
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[*] Foo subsystem --->
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Note that making a symbol without children a ``menuconfig`` is meaningless. It
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should be avoided, because it looks identical to a symbol with all children
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invisible:
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.. code-block:: none
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[*] I have no children ----
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[*] All my children are invisible ----
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Checking changes in menuconfig/guiconfig
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****************************************
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When adding new symbols or making other changes to Kconfig files, it is a good
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idea to look up the symbols in :ref:`menuconfig or guiconfig <menuconfig>`
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afterwards. To get to a symbol quickly, use the jump-to feature (press
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:kbd:`/`).
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Here are some things to check:
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* Are the symbols placed in a good spot? Check that they appear in a menu where
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|
they make sense, close to related symbols.
|
|
|
|
If one symbol depends on another, then it's often a good idea to place it
|
|
right after the symbol it depends on. It will then be shown indented relative
|
|
to the symbol it depends on in the ``menuconfig`` interface, and in a
|
|
separate menu rooted at the symbol in ``guiconfig``. This also works if
|
|
several symbols are placed after the symbol they depend on.
|
|
|
|
* Is it easy to guess what the symbols do from their prompts?
|
|
|
|
* If many symbols are added, do all combinations of values they can be set to
|
|
make sense?
|
|
|
|
For example, if two symbols ``FOO_SUPPORT`` and ``NO_FOO_SUPPORT`` are added,
|
|
and both can be enabled at the same time, then that makes a nonsensical
|
|
configuration. In this case, it's probably better to have a single
|
|
``FOO_SUPPORT`` symbol.
|
|
|
|
* Are there any duplicated dependencies?
|
|
|
|
This can be checked by selecting a symbol and pressing :kbd:`?` to view the
|
|
symbol information. If there are duplicated dependencies, then use the
|
|
``Included via ...`` path shown in the symbol information to figure out where
|
|
they come from.
|
|
|
|
|
|
Checking changes with :file:`scripts/kconfig/lint.py`
|
|
*****************************************************
|
|
|
|
After you make Kconfig changes, you can use the
|
|
:zephyr_file:`scripts/kconfig/lint.py` script to check for some potential
|
|
issues, like unused symbols and symbols that are impossible to enable. Use
|
|
``--help`` to see available options.
|
|
|
|
Some checks are necessarily a bit heuristic, so a symbol being flagged by a
|
|
check does not necessarily mean there's a problem. If a check returns a false
|
|
positive e.g. due to token pasting in C (``CONFIG_FOO_##index##_BAR``), just
|
|
ignore it.
|
|
|
|
When investigating an unknown symbol ``FOO_BAR``, it is a good idea to run
|
|
``git grep FOO_BAR`` to look for references. It is also a good idea to search
|
|
for some components of the symbol name with e.g. ``git grep FOO`` and
|
|
``git grep BAR``, as it can help uncover token pasting.
|
|
|
|
|
|
Style recommendations and shorthands
|
|
************************************
|
|
|
|
This section gives some style recommendations and explains some common Kconfig
|
|
shorthands.
|
|
|
|
|
|
Factoring out common dependencies
|
|
=================================
|
|
|
|
If a sequence of symbols/choices share a common dependency, the dependency can
|
|
be factored out with an ``if``.
|
|
|
|
As an example, consider the following code:
|
|
|
|
.. code-block:: none
|
|
|
|
config FOO
|
|
bool "Foo"
|
|
depends on DEP
|
|
|
|
config BAR
|
|
bool "Bar"
|
|
depends on DEP
|
|
|
|
choice
|
|
prompt "Choice"
|
|
depends on DEP
|
|
|
|
config BAZ
|
|
bool "Baz"
|
|
|
|
config QAZ
|
|
bool "Qaz"
|
|
|
|
endchoice
|
|
|
|
Here, the ``DEP`` dependency can be factored out like this:
|
|
|
|
.. code-block:: none
|
|
|
|
if DEP
|
|
|
|
config FOO
|
|
bool "Foo"
|
|
|
|
config BAR
|
|
bool "Bar"
|
|
|
|
choice
|
|
prompt "Choice"
|
|
|
|
config BAZ
|
|
bool "Baz"
|
|
|
|
config QAZ
|
|
bool "Qaz"
|
|
|
|
endchoice
|
|
|
|
endif # DEP
|
|
|
|
.. note::
|
|
|
|
Internally, the second version of the code is transformed into the first.
|
|
|
|
If a sequence of symbols/choices with shared dependencies are all in the same
|
|
menu, the dependency can be put on the menu itself:
|
|
|
|
.. code-block:: none
|
|
|
|
menu "Foo features"
|
|
depends on FOO_SUPPORT
|
|
|
|
config FOO_FEATURE_1
|
|
bool "Foo feature 1"
|
|
|
|
config FOO_FEATURE_2
|
|
bool "Foo feature 2"
|
|
|
|
endmenu
|
|
|
|
If ``FOO_SUPPORT`` is ``n``, the entire menu disappears.
|
|
|
|
|
|
Redundant defaults
|
|
==================
|
|
|
|
``bool`` symbols implicitly default to ``n``, and ``string`` symbols implicitly
|
|
default to the empty string. Therefore, ``default n`` and ``default ""`` are
|
|
(almost) always redundant.
|
|
|
|
The recommended style in Zephyr is to skip redundant defaults for ``bool`` and
|
|
``string`` symbols. That also generates clearer documentation: (*Implicitly
|
|
defaults to n* instead of *n if <dependencies, possibly inherited>*).
|
|
|
|
.. note::
|
|
|
|
The one case where ``default n``/``default ""`` is not redundant is when
|
|
defining a symbol in multiple locations and wanting to override e.g. a
|
|
``default y`` on a later definition.
|
|
|
|
Defaults *should* always be given for ``int`` and ``hex`` symbols, however, as
|
|
they implicitly default to the empty string. This is partly for compatibility
|
|
with the C Kconfig tools, though an implicit 0 default might be less likely to
|
|
be what was intended compared to other symbol types as well.
|
|
|
|
|
|
.. _kconfig_shorthands:
|
|
|
|
Common Kconfig shorthands
|
|
=========================
|
|
|
|
Kconfig has two shorthands that deal with prompts and defaults.
|
|
|
|
- ``<type> "prompt"`` is a shorthand for giving a symbol/choice a type and a
|
|
prompt at the same time. These two definitions are equal:
|
|
|
|
.. code-block:: none
|
|
|
|
config FOO
|
|
bool "foo"
|
|
|
|
.. code-block:: none
|
|
|
|
config FOO
|
|
bool
|
|
prompt "foo"
|
|
|
|
The first style, with the shorthand, is preferred in Zephyr.
|
|
|
|
- ``def_<type> <value>`` is a shorthand for giving a type and a value at the
|
|
same time. These two definitions are equal:
|
|
|
|
.. code-block:: none
|
|
|
|
config FOO
|
|
def_bool BAR && BAZ
|
|
|
|
.. code-block:: none
|
|
|
|
config FOO
|
|
bool
|
|
default BAR && BAZ
|
|
|
|
Using both the ``<type> "prompt"`` and the ``def_<type> <value>`` shorthand in
|
|
the same definition is redundant, since it gives the type twice.
|
|
|
|
The ``def_<type> <value>`` shorthand is generally only useful for symbols
|
|
without prompts, and somewhat obscure.
|
|
|
|
.. note::
|
|
|
|
For a symbol defined in multiple locations (e.g., in a ``Kconfig.defconfig``
|
|
file in Zephyr), it is best to only give the symbol type for the "base"
|
|
definition of the symbol, and to use ``default`` (instead of ``def_<type>
|
|
value``) for the remaining definitions. That way, if the base definition of
|
|
the symbol is removed, the symbol ends up without a type, which generates a
|
|
warning that points to the other definitions. That makes the extra
|
|
definitions easier to discover and remove.
|
|
|
|
|
|
Prompt strings
|
|
==============
|
|
|
|
For a Kconfig symbol that enables a driver/subsystem FOO, consider having just
|
|
"Foo" as the prompt, instead of "Enable Foo support" or the like. It will
|
|
usually be clear in the context of an option that can be toggled on/off, and
|
|
makes things consistent.
|
|
|
|
|
|
Header comments and other nits
|
|
==============================
|
|
|
|
A few formatting nits, to help keep things consistent:
|
|
|
|
- Use this format for any header comments at the top of ``Kconfig`` files:
|
|
|
|
.. code-block:: none
|
|
|
|
# <Overview of symbols defined in the file, preferably in plain English>
|
|
(Blank line)
|
|
# Copyright (c) 2019 ...
|
|
# SPDX-License-Identifier: <License>
|
|
(Blank line)
|
|
(Kconfig definitions)
|
|
|
|
- Format comments as ``# Comment`` rather than ``#Comment``
|
|
|
|
- Put a blank line before/after each top-level ``if`` and ``endif``
|
|
|
|
|
|
Lesser-known/used Kconfig features
|
|
**********************************
|
|
|
|
This section lists some more obscure Kconfig behaviors and features that might
|
|
still come in handy.
|
|
|
|
|
|
The ``imply`` statement
|
|
=======================
|
|
|
|
The ``imply`` statement is similar to ``select``, but respects dependencies and
|
|
doesn't force a value. For example, the following code could be used to enable
|
|
USB keyboard support by default on the FOO SoC, while still allowing the user
|
|
to turn it off:
|
|
|
|
.. code-block:: none
|
|
|
|
config SOC_FOO
|
|
bool "FOO SoC"
|
|
imply USB_KEYBOARD
|
|
|
|
...
|
|
|
|
config USB_KEYBOARD
|
|
bool "USB keyboard support"
|
|
|
|
``imply`` acts like a suggestion, whereas ``select`` forces a value.
|
|
|
|
|
|
Optional prompts
|
|
================
|
|
|
|
A condition can be put on a symbol's prompt to make it optionally configurable
|
|
by the user. For example, a value ``MASK`` that's hardcoded to 0xFF on some
|
|
boards and configurable on others could be expressed as follows:
|
|
|
|
.. code-block:: none
|
|
|
|
config MASK
|
|
hex "Bitmask" if HAS_CONFIGURABLE_MASK
|
|
default 0xFF
|
|
|
|
.. note::
|
|
|
|
This is short for the following:
|
|
|
|
.. code-block:: none
|
|
|
|
config MASK
|
|
hex
|
|
prompt "Bitmask" if HAS_CONFIGURABLE_MASK
|
|
default 0xFF
|
|
|
|
The ``HAS_CONFIGURABLE_MASK`` helper symbol would get selected by boards to
|
|
indicate that ``MASK`` is configurable. When ``MASK`` is configurable, it will
|
|
also default to 0xFF.
|
|
|
|
|
|
Optional choices
|
|
================
|
|
|
|
Defining a choice with the ``optional`` keyword allows the whole choice to be
|
|
toggled off to select none of the symbols:
|
|
|
|
.. code-block:: none
|
|
|
|
choice
|
|
prompt "Use legacy protocol"
|
|
optional
|
|
|
|
config LEGACY_PROTOCOL_1
|
|
bool "Legacy protocol 1"
|
|
|
|
config LEGACY_PROTOCOL_2
|
|
bool "Legacy protocol 2"
|
|
|
|
endchoice
|
|
|
|
In the ``menuconfig`` interface, this will be displayed e.g. as
|
|
``[*] Use legacy protocol (Legacy protocol 1) --->``, where the choice can be
|
|
toggled off to enable neither of the symbols.
|
|
|
|
|
|
``visible if`` conditions
|
|
=========================
|
|
|
|
Putting a ``visible if`` condition on a menu hides the menu and all the symbols
|
|
within it, while still allowing symbol default values to kick in.
|
|
|
|
As a motivating example, consider the following code:
|
|
|
|
.. code-block:: none
|
|
|
|
menu "Foo subsystem"
|
|
depends on HAS_CONFIGURABLE_FOO
|
|
|
|
config FOO_SETTING_1
|
|
int "Foo setting 1"
|
|
default 1
|
|
|
|
config FOO_SETTING_2
|
|
int "Foo setting 2"
|
|
default 2
|
|
|
|
endmenu
|
|
|
|
When ``HAS_CONFIGURABLE_FOO`` is ``n``, no configuration output is generated
|
|
for ``FOO_SETTING_1`` and ``FOO_SETTING_2``, as the code above is logically
|
|
equivalent to the following code:
|
|
|
|
.. code-block:: none
|
|
|
|
config FOO_SETTING_1
|
|
int "Foo setting 1"
|
|
default 1
|
|
depends on HAS_CONFIGURABLE_FOO
|
|
|
|
config FOO_SETTING_2
|
|
int "Foo setting 2"
|
|
default 2
|
|
depends on HAS_CONFIGURABLE_FOO
|
|
|
|
If we want the symbols to still get their default values even when
|
|
``HAS_CONFIGURABLE_FOO`` is ``n``, but not be configurable by the user, then we
|
|
can use ``visible if`` instead:
|
|
|
|
.. code-block:: none
|
|
|
|
menu "Foo subsystem"
|
|
visible if HAS_CONFIGURABLE_FOO
|
|
|
|
config FOO_SETTING_1
|
|
int "Foo setting 1"
|
|
default 1
|
|
|
|
config FOO_SETTING_2
|
|
int "Foo setting 2"
|
|
default 2
|
|
|
|
endmenu
|
|
|
|
This is logically equivalent to the following:
|
|
|
|
.. code-block:: none
|
|
|
|
config FOO_SETTING_1
|
|
int "Foo setting 1" if HAS_CONFIGURABLE_FOO
|
|
default 1
|
|
|
|
config FOO_SETTING_2
|
|
int "Foo setting 2" if HAS_CONFIGURABLE_FOO
|
|
default 2
|
|
|
|
.. note::
|
|
|
|
See the `optional prompts`_ section for the meaning of the conditions on the
|
|
prompts.
|
|
|
|
When ``HAS_CONFIGURABLE`` is ``n``, we now get the following configuration
|
|
output for the symbols, instead of no output:
|
|
|
|
.. code-block:: none
|
|
|
|
...
|
|
CONFIG_FOO_SETTING_1=1
|
|
CONFIG_FOO_SETTING_2=2
|
|
...
|
|
|
|
|
|
Other resources
|
|
***************
|
|
|
|
The *Intro to symbol values* section in the `Kconfiglib docstring
|
|
<https://github.com/ulfalizer/Kconfiglib/blob/master/kconfiglib.py>`__ goes
|
|
over how symbols values are calculated in more detail.
|