53c8d61529
There's no reason to wait a whole second here just to know if a tick should have fired (though, yes, on some older/legacy/non-tickless configurations, 128 ticks is actually more than a second). Some simulators are very slow; busy waiting is expensive. Signed-off-by: Andy Ross <andrew.j.ross@intel.com> |
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src | ||
CMakeLists.txt | ||
prj.conf | ||
testcase.yaml |