zephyr/samples/subsys/console/getchar
Kumar Gala 21cf3a6344 samples: Fix filtering on UART_CONSOLE
There were a few different issues with the UART_CONSOLE filtering:
* Filter was incorrect - UART_CONSOLE should be CONFIG_UART_CONSOLE
* platform_exclude was used for drivers that had a #error for lack of
  interrupt support.  We can now use CONFIG_SERIAL_SUPPORT_INTERRUPT in
  the filter for that.  This catches all the various drivers that needed
  don't support uart interrupts, not just the onces that had a #error

Signed-off-by: Kumar Gala <kumar.gala@linaro.org>
2017-06-29 07:07:31 -04:00
..
src license: add missing licenses and copyright 2017-06-08 10:41:56 -04:00
Makefile subsys: console: Add pull-style console API support. 2017-04-01 20:44:17 +00:00
README.rst subsys: console: Add pull-style console API support. 2017-04-01 20:44:17 +00:00
prj.conf subsys: console: Add pull-style console API support. 2017-04-01 20:44:17 +00:00
sample.yaml samples: Fix filtering on UART_CONSOLE 2017-06-29 07:07:31 -04:00

README.rst

.. _console_getchar_sample:

console_getchar() Sample Application
####################################

Overview
********

This example shows how to use :cpp:func:`console_getchar()` function.
Similar to the well-known ANSI C getchar() function,
:cpp:func:`console_getchar()` either returns the next available input
character or blocks waiting for one. Using this function, it should be
fairly easy to port existing ANSI C, POSIX, or Linux applications which
process console input character by character. The sample also allows to
see key/character codes as returned by the function.

If you are interested in line by line console input, see
:ref:`console_getline_sample`.


Requirements
************

UART console is required to run this simple.


Building and Running
********************

The easiest way to run this sample is using QEMU:

.. code-block:: console

   $ cd samples/console/getchar
   $ make BOARD=qemu_x86
   $ make BOARD=qemu_x86 run

Now start pressing keys on a keyboard, and they will be printed both as
hex values and in character form. Be sure to press Enter, Up/Down, etc.
key to check what control characters are produced for them.