zephyr/modules/lvgl/input/lvgl_encoder_input.c

73 lines
3.2 KiB
C

/*
* Copyright 2023 Fabian Blatz <fabianblatz@gmail.com>
*
* SPDX-License-Identifier: Apache-2.0
*/
#define DT_DRV_COMPAT zephyr_lvgl_encoder_input
#include "lvgl_common_input.h"
#include "lvgl_encoder_input.h"
#include <zephyr/logging/log.h>
LOG_MODULE_DECLARE(lvgl, CONFIG_LV_Z_LOG_LEVEL);
struct lvgl_encoder_input_config {
struct lvgl_common_input_config common_config; /* Needs to be first member */
int rotation_input_code;
int button_input_code;
};
static void lvgl_encoder_process_event(const struct device *dev, struct input_event *evt)
{
struct lvgl_common_input_data *data = dev->data;
const struct lvgl_encoder_input_config *cfg = dev->config;
if (evt->code == cfg->rotation_input_code) {
data->pending_event.enc_diff = evt->value;
} else if (evt->code == cfg->button_input_code) {
data->pending_event.state = evt->value ? LV_INDEV_STATE_PR : LV_INDEV_STATE_REL;
} else {
LOG_DBG("Ignored input event: %u", evt->code);
return;
}
if (k_msgq_put(cfg->common_config.event_msgq, &data->pending_event, K_NO_WAIT) != 0) {
LOG_WRN("Could not put input data into queue");
}
}
int lvgl_encoder_input_init(const struct device *dev)
{
return lvgl_input_register_driver(LV_INDEV_TYPE_ENCODER, dev);
}
#define BUTTON_CODE(inst) DT_INST_PROP_OR(inst, button_input_code, -1)
#define ROTATION_CODE(inst) DT_INST_PROP(inst, rotation_input_code)
#define ASSERT_PROPERTIES(inst) \
BUILD_ASSERT(IN_RANGE(ROTATION_CODE(inst), 0, 65536), \
"Property rotation-input-code needs to be between 0 and 65536."); \
BUILD_ASSERT(!DT_INST_NODE_HAS_PROP(inst, button_input_code) || \
IN_RANGE(BUTTON_CODE(inst), 0, 65536), \
"Property button-input-code needs to be between 0 and 65536."); \
BUILD_ASSERT(ROTATION_CODE(inst) != BUTTON_CODE(inst), \
"Property rotation-input-code and button-input-code should not be equal.")
#define LVGL_ENCODER_INPUT_DEFINE(inst) \
ASSERT_PROPERTIES(inst); \
LVGL_INPUT_DEFINE(inst, encoder, CONFIG_LV_Z_ENCODER_INPUT_MSGQ_COUNT, \
lvgl_encoder_process_event); \
static const struct lvgl_encoder_input_config lvgl_encoder_input_config_##inst = { \
.common_config.event_msgq = &LVGL_INPUT_EVENT_MSGQ(inst, encoder), \
.rotation_input_code = ROTATION_CODE(inst), \
.button_input_code = BUTTON_CODE(inst), \
}; \
static struct lvgl_common_input_data lvgl_common_input_data_##inst; \
DEVICE_DT_INST_DEFINE(inst, NULL, NULL, &lvgl_common_input_data_##inst, \
&lvgl_encoder_input_config_##inst, POST_KERNEL, \
CONFIG_INPUT_INIT_PRIORITY, NULL);
DT_INST_FOREACH_STATUS_OKAY(LVGL_ENCODER_INPUT_DEFINE)