444 lines
12 KiB
C
444 lines
12 KiB
C
/*
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* Copyright (c) 2018 Jan Van Winkel <jan.van_winkel@dxplore.eu>
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* Copyright (c) 2021 Nordic Semiconductor
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#define DT_DRV_COMPAT zephyr_sdl_dc
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#include <zephyr/drivers/display.h>
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#include <SDL.h>
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#include <string.h>
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#include <soc.h>
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#include <zephyr/sys/byteorder.h>
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#define LOG_LEVEL CONFIG_DISPLAY_LOG_LEVEL
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#include <zephyr/logging/log.h>
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LOG_MODULE_REGISTER(display_sdl);
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struct sdl_display_config {
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uint16_t height;
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uint16_t width;
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};
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struct sdl_display_data {
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SDL_Window *window;
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SDL_Renderer *renderer;
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SDL_Texture *texture;
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bool display_on;
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enum display_pixel_format current_pixel_format;
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uint8_t *buf;
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};
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static int sdl_display_init(const struct device *dev)
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{
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const struct sdl_display_config *config = dev->config;
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struct sdl_display_data *disp_data = dev->data;
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LOG_DBG("Initializing display driver");
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disp_data->current_pixel_format =
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#if defined(CONFIG_SDL_DISPLAY_DEFAULT_PIXEL_FORMAT_RGB_888)
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PIXEL_FORMAT_RGB_888
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#elif defined(CONFIG_SDL_DISPLAY_DEFAULT_PIXEL_FORMAT_MONO01)
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PIXEL_FORMAT_MONO01
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#elif defined(CONFIG_SDL_DISPLAY_DEFAULT_PIXEL_FORMAT_MONO10)
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PIXEL_FORMAT_MONO10
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#elif defined(CONFIG_SDL_DISPLAY_DEFAULT_PIXEL_FORMAT_RGB_565)
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PIXEL_FORMAT_RGB_565
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#elif defined(CONFIG_SDL_DISPLAY_DEFAULT_PIXEL_FORMAT_BGR_565)
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PIXEL_FORMAT_BGR_565
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#else /* SDL_DISPLAY_DEFAULT_PIXEL_FORMAT */
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PIXEL_FORMAT_ARGB_8888
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#endif /* SDL_DISPLAY_DEFAULT_PIXEL_FORMAT */
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;
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disp_data->window =
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SDL_CreateWindow("Zephyr Display", SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED, config->width,
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config->height, SDL_WINDOW_SHOWN);
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if (disp_data->window == NULL) {
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LOG_ERR("Failed to create SDL window: %s", SDL_GetError());
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return -EIO;
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}
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disp_data->renderer =
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SDL_CreateRenderer(disp_data->window, -1, SDL_RENDERER_ACCELERATED);
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if (disp_data->renderer == NULL) {
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LOG_ERR("Failed to create SDL renderer: %s",
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SDL_GetError());
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return -EIO;
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}
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disp_data->texture = SDL_CreateTexture(
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disp_data->renderer, SDL_PIXELFORMAT_ARGB8888,
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SDL_TEXTUREACCESS_STATIC, config->width,
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config->height);
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if (disp_data->texture == NULL) {
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LOG_ERR("Failed to create SDL texture: %s", SDL_GetError());
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return -EIO;
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}
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disp_data->display_on = false;
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SDL_SetRenderDrawColor(disp_data->renderer, 0, 0, 0, 0xFF);
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SDL_RenderClear(disp_data->renderer);
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SDL_RenderPresent(disp_data->renderer);
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return 0;
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}
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static void sdl_display_write_argb8888(void *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf)
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{
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__ASSERT((desc->pitch * 4U * desc->height) <= desc->buf_size,
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"Input buffer to small");
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memcpy(disp_buf, buf, desc->pitch * 4U * desc->height);
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}
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static void sdl_display_write_rgb888(uint8_t *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf)
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{
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uint32_t w_idx;
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uint32_t h_idx;
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uint32_t pixel;
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const uint8_t *byte_ptr;
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__ASSERT((desc->pitch * 3U * desc->height) <= desc->buf_size,
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"Input buffer to small");
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for (h_idx = 0U; h_idx < desc->height; ++h_idx) {
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for (w_idx = 0U; w_idx < desc->width; ++w_idx) {
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byte_ptr = (const uint8_t *)buf +
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((h_idx * desc->pitch) + w_idx) * 3U;
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pixel = *byte_ptr << 16;
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pixel |= *(byte_ptr + 1) << 8;
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pixel |= *(byte_ptr + 2);
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*((uint32_t *)disp_buf) = pixel;
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disp_buf += 4;
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}
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}
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}
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static void sdl_display_write_rgb565(uint8_t *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf)
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{
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uint32_t w_idx;
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uint32_t h_idx;
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uint32_t pixel;
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const uint16_t *pix_ptr;
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uint16_t rgb565;
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__ASSERT((desc->pitch * 2U * desc->height) <= desc->buf_size,
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"Input buffer to small");
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for (h_idx = 0U; h_idx < desc->height; ++h_idx) {
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for (w_idx = 0U; w_idx < desc->width; ++w_idx) {
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pix_ptr = (const uint16_t *)buf +
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((h_idx * desc->pitch) + w_idx);
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rgb565 = sys_be16_to_cpu(*pix_ptr);
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pixel = (((rgb565 >> 11) & 0x1F) * 255 / 31) << 16;
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pixel |= (((rgb565 >> 5) & 0x3F) * 255 / 63) << 8;
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pixel |= (rgb565 & 0x1F) * 255 / 31;
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*((uint32_t *)disp_buf) = pixel;
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disp_buf += 4;
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}
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}
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}
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static void sdl_display_write_bgr565(uint8_t *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf)
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{
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uint32_t w_idx;
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uint32_t h_idx;
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uint32_t pixel;
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const uint16_t *pix_ptr;
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__ASSERT((desc->pitch * 2U * desc->height) <= desc->buf_size,
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"Input buffer to small");
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for (h_idx = 0U; h_idx < desc->height; ++h_idx) {
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for (w_idx = 0U; w_idx < desc->width; ++w_idx) {
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pix_ptr = (const uint16_t *)buf +
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((h_idx * desc->pitch) + w_idx);
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pixel = (((*pix_ptr >> 11) & 0x1F) * 255 / 31) << 16;
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pixel |= (((*pix_ptr >> 5) & 0x3F) * 255 / 63) << 8;
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pixel |= (*pix_ptr & 0x1F) * 255 / 31;
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*((uint32_t *)disp_buf) = pixel;
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disp_buf += 4;
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}
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}
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}
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static void sdl_display_write_mono(uint8_t *disp_buf,
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const struct display_buffer_descriptor *desc, const void *buf,
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const bool one_is_black)
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{
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uint32_t w_idx;
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uint32_t h_idx;
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uint32_t tile_idx;
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uint32_t pixel;
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const uint8_t *byte_ptr;
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uint32_t one_color;
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uint8_t *disp_buf_start;
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__ASSERT((desc->pitch * desc->height) <= (desc->buf_size * 8U),
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"Input buffer to small");
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__ASSERT((desc->height % 8) == 0U,
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"Input buffer height not aligned per 8 pixels");
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if (one_is_black) {
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one_color = 0U;
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} else {
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one_color = 0x00FFFFFF;
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}
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for (tile_idx = 0U; tile_idx < desc->height/8U; ++tile_idx) {
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for (w_idx = 0U; w_idx < desc->width; ++w_idx) {
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byte_ptr = (const uint8_t *)buf +
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((tile_idx * desc->pitch) + w_idx);
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disp_buf_start = disp_buf;
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for (h_idx = 0U; h_idx < 8; ++h_idx) {
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if ((*byte_ptr & BIT(7-h_idx)) != 0U) {
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pixel = one_color;
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} else {
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pixel = (~one_color) & 0x00FFFFFF;
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}
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*((uint32_t *)disp_buf) = pixel;
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disp_buf += (desc->width * 4U);
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}
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disp_buf = disp_buf_start;
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disp_buf += 4;
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}
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disp_buf += 7 * (desc->width * 4U);
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}
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}
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static int sdl_display_write(const struct device *dev, const uint16_t x,
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const uint16_t y,
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const struct display_buffer_descriptor *desc,
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const void *buf)
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{
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const struct sdl_display_config *config = dev->config;
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struct sdl_display_data *disp_data = dev->data;
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SDL_Rect rect;
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LOG_DBG("Writing %dx%d (w,h) bitmap @ %dx%d (x,y)", desc->width,
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desc->height, x, y);
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__ASSERT(desc->width <= desc->pitch, "Pitch is smaller then width");
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__ASSERT(desc->pitch <= config->width,
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"Pitch in descriptor is larger than screen size");
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__ASSERT(desc->height <= config->height,
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"Height in descriptor is larger than screen size");
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__ASSERT(x + desc->pitch <= config->width,
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"Writing outside screen boundaries in horizontal direction");
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__ASSERT(y + desc->height <= config->height,
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"Writing outside screen boundaries in vertical direction");
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if (desc->width > desc->pitch ||
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x + desc->pitch > config->width ||
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y + desc->height > config->height) {
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return -EINVAL;
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}
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if (disp_data->current_pixel_format == PIXEL_FORMAT_ARGB_8888) {
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sdl_display_write_argb8888(disp_data->buf, desc, buf);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_RGB_888) {
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sdl_display_write_rgb888(disp_data->buf, desc, buf);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_MONO10) {
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sdl_display_write_mono(disp_data->buf, desc, buf, true);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_MONO01) {
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sdl_display_write_mono(disp_data->buf, desc, buf, false);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_RGB_565) {
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sdl_display_write_rgb565(disp_data->buf, desc, buf);
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} else if (disp_data->current_pixel_format == PIXEL_FORMAT_BGR_565) {
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sdl_display_write_bgr565(disp_data->buf, desc, buf);
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}
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rect.x = x;
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rect.y = y;
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rect.w = desc->width;
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rect.h = desc->height;
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SDL_UpdateTexture(disp_data->texture, &rect, disp_data->buf,
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4 * rect.w);
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if (disp_data->display_on) {
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SDL_RenderClear(disp_data->renderer);
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SDL_RenderCopy(disp_data->renderer, disp_data->texture, NULL,
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NULL);
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SDL_RenderPresent(disp_data->renderer);
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}
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return 0;
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}
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static int sdl_display_read(const struct device *dev, const uint16_t x,
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const uint16_t y,
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const struct display_buffer_descriptor *desc,
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void *buf)
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{
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struct sdl_display_data *disp_data = dev->data;
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SDL_Rect rect;
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rect.x = x;
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rect.y = y;
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rect.w = desc->width;
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rect.h = desc->height;
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LOG_DBG("Reading %dx%d (w,h) bitmap @ %dx%d (x,y)", desc->width,
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desc->height, x, y);
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__ASSERT(desc->width <= desc->pitch, "Pitch is smaller then width");
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__ASSERT((desc->pitch * 3U * desc->height) <= desc->buf_size,
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"Input buffer to small");
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return SDL_RenderReadPixels(disp_data->renderer, &rect, 0, buf,
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desc->pitch * 4U);
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}
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static void *sdl_display_get_framebuffer(const struct device *dev)
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{
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return NULL;
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}
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static int sdl_display_blanking_off(const struct device *dev)
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{
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struct sdl_display_data *disp_data = dev->data;
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LOG_DBG("Turning display blacking off");
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disp_data->display_on = true;
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SDL_RenderClear(disp_data->renderer);
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SDL_RenderCopy(disp_data->renderer, disp_data->texture, NULL, NULL);
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SDL_RenderPresent(disp_data->renderer);
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return 0;
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}
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static int sdl_display_blanking_on(const struct device *dev)
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{
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struct sdl_display_data *disp_data = dev->data;
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LOG_DBG("Turning display blanking on");
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disp_data->display_on = false;
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SDL_RenderClear(disp_data->renderer);
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SDL_RenderPresent(disp_data->renderer);
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return 0;
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}
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static int sdl_display_set_brightness(const struct device *dev,
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const uint8_t brightness)
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{
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return -ENOTSUP;
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}
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static int sdl_display_set_contrast(const struct device *dev,
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const uint8_t contrast)
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{
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return -ENOTSUP;
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}
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static void sdl_display_get_capabilities(
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const struct device *dev, struct display_capabilities *capabilities)
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{
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const struct sdl_display_config *config = dev->config;
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struct sdl_display_data *disp_data = dev->data;
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memset(capabilities, 0, sizeof(struct display_capabilities));
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capabilities->x_resolution = config->width;
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capabilities->y_resolution = config->height;
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capabilities->supported_pixel_formats = PIXEL_FORMAT_ARGB_8888 |
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PIXEL_FORMAT_RGB_888 |
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PIXEL_FORMAT_MONO01 |
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PIXEL_FORMAT_MONO10 |
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PIXEL_FORMAT_RGB_565 |
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PIXEL_FORMAT_BGR_565;
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capabilities->current_pixel_format = disp_data->current_pixel_format;
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capabilities->screen_info = SCREEN_INFO_MONO_VTILED |
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SCREEN_INFO_MONO_MSB_FIRST;
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}
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static int sdl_display_set_pixel_format(const struct device *dev,
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const enum display_pixel_format pixel_format)
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{
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struct sdl_display_data *disp_data = dev->data;
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switch (pixel_format) {
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case PIXEL_FORMAT_ARGB_8888:
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case PIXEL_FORMAT_RGB_888:
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case PIXEL_FORMAT_MONO01:
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case PIXEL_FORMAT_MONO10:
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case PIXEL_FORMAT_RGB_565:
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case PIXEL_FORMAT_BGR_565:
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disp_data->current_pixel_format = pixel_format;
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return 0;
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default:
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LOG_ERR("Pixel format not supported");
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return -ENOTSUP;
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}
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}
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static void sdl_display_cleanup(struct sdl_display_data *disp_data)
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{
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if (disp_data->texture != NULL) {
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SDL_DestroyTexture(disp_data->texture);
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disp_data->texture = NULL;
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}
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if (disp_data->renderer != NULL) {
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SDL_DestroyRenderer(disp_data->renderer);
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disp_data->renderer = NULL;
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}
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if (disp_data->window != NULL) {
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SDL_DestroyWindow(disp_data->window);
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disp_data->window = NULL;
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}
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}
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static const struct display_driver_api sdl_display_api = {
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.blanking_on = sdl_display_blanking_on,
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.blanking_off = sdl_display_blanking_off,
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.write = sdl_display_write,
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.read = sdl_display_read,
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.get_framebuffer = sdl_display_get_framebuffer,
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.set_brightness = sdl_display_set_brightness,
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.set_contrast = sdl_display_set_contrast,
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.get_capabilities = sdl_display_get_capabilities,
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.set_pixel_format = sdl_display_set_pixel_format,
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};
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#define DISPLAY_SDL_DEFINE(n) \
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static const struct sdl_display_config sdl_config_##n = { \
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.height = DT_INST_PROP(n, height), \
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.width = DT_INST_PROP(n, width), \
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}; \
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\
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static uint8_t sdl_buf_##n[4 * DT_INST_PROP(n, height) \
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* DT_INST_PROP(n, width)]; \
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static struct sdl_display_data sdl_data_##n = { \
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.buf = sdl_buf_##n, \
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}; \
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\
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DEVICE_DT_INST_DEFINE(n, &sdl_display_init, NULL, \
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&sdl_data_##n, \
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&sdl_config_##n, \
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APPLICATION, \
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CONFIG_DISPLAY_INIT_PRIORITY, \
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&sdl_display_api); \
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\
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static void sdl_display_cleanup_##n(void) \
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{ \
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sdl_display_cleanup(&sdl_data_##n); \
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} \
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\
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NATIVE_TASK(sdl_display_cleanup_##n, ON_EXIT, 1);
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DT_INST_FOREACH_STATUS_OKAY(DISPLAY_SDL_DEFINE)
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