258 lines
7.7 KiB
ReStructuredText
258 lines
7.7 KiB
ReStructuredText
.. _getting_started:
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Getting Started Guide
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#####################
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Use this guide to get started with your :ref:`Zephyr <introducing_zephyr>`
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development.
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Checking Out the Source Code Anonymously
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****************************************
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The Zephyr source code is hosted in a GitHub repo that supports
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anonymous cloning via git. There are scripts and such in this repo that
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you'll need to set up your development environment, and we'll be using
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Git to get this repo. (If you don't have Git installed, see the
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beginning of the OS-specific instructions below for help.)
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We'll begin by
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using Git to clone the repository anonymously. Enter:
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.. code-block:: console
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$ cd ~
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$ git clone https://github.com/zephyrproject-rtos/zephyr.git
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You have successfully checked out a copy of the source code to your local
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machine in the ~/zephyr folder.
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Set Up the Development Environment
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**********************************
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The Zephyr project supports these operating systems:
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* Linux
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* macOS
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* Windows 8.1
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Use the following procedures to create a new development environment.
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.. toctree::
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:maxdepth: 1
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installation_linux.rst
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installation_mac.rst
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installation_win.rst
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.. _getting_started_run_sample:
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Building and Running an Application
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***********************************
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Using the 'Hello World' sample application as a base model, the following
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section will describe the pieces necessary for creating a Zephyr application.
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The processes to build and run a Zephyr application are the same across
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operating systems. Nevertheless, the commands needed do differ from one OS to
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the next. The following sections contain the commands used in a Linux
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development environment. If you are using macOS please use the appropriate
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commands for your OS.
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Building a Sample Application
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=============================
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To build an example application follow these steps:
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#. Make sure your environment is setup by exporting the following environment
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variables. When using the Zephyr SDK on Linux for example, type:
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.. code-block:: console
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$ export ZEPHYR_GCC_VARIANT=zephyr
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$ export ZEPHYR_SDK_INSTALL_DIR=<sdk installation directory>
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#. Navigate to the main project directory:
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.. code-block:: console
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$ cd zephyr
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#. Source the project environment file to set the project environment
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variables:
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.. code-block:: console
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$ source zephyr-env.sh
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#. Build the :ref:`hello_world` example for the `arduino_101` board, enter:
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.. zephyr-app-commands::
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:zephyr-app: samples/hello_world
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:board: arduino_101
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:build-dir: arduino_101
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:goals: build
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You can build for a different board by defining the variable BOARD
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with another of the supported boards, for example:
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.. zephyr-app-commands::
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:zephyr-app: samples/hello_world
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:board: arduino_due
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:build-dir: arduino_due
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:goals: build
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For further information on the supported boards go see
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:ref:`here <boards>`. Alternatively, run the following command to obtain a list
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of the supported boards:
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.. code-block:: console
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$ make usage
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Sample projects for different features of the project are available at
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at :file:`$ZEPHYR_BASE/samples`.
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After building an application successfully, the results can be found in the
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directory where cmake was invoked.
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The ELF binaries generated by the build system are named by default
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:file:`zephyr.elf`. This value can be overridden in the application
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configuration The build system generates different names for different use cases
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depending on the hardware and boards used.
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.. _sdkless_builds:
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Building without the Zephyr SDK
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===============================
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The Zephyr SDK is provided for convenience and ease of use. It provides
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cross-compilers for all ports supported by the Zephyr OS and does not require
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any extra flags when building applications or running tests.
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In addition to cross-compilers, the Zephyr SDK also provides prebuilt
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host tools. To use the SDK host tools alongside a custom or 3rd party
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cross-compiler, keep the ZEPHYR_SDK_INSTALL_DIR environment variable
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set to the Zephyr SDK installation directory.
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To build without the Zephyr SDK's prebuilt host tools, the
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ZEPHYR_SDK_INSTALL_DIR environment variable must be unset, the host
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tools must be built and added to path, and a 3rd party cross-compiler
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must be installed.
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#. Follow the steps below to build without the Zephyr SDK:
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.. code-block:: console
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$ unset ZEPHYR_GCC_VARIANT
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$ unset ZEPHYR_SDK_INSTALL_DIR
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$ cd <zephyr git clone location>
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$ source zephyr-env.sh
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#. Build Kconfig in :file:`$ZEPHYR_BASE/build` and add it to path
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.. code-block:: console
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$ cd $ZEPHYR_BASE
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$ mkdir build && cd build
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$ cmake $ZEPHYR_BASE/scripts
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$ make
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$ echo "export PATH=$PWD/kconfig:\$PATH" >> $HOME/.zephyrrc
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$ source $ZEPHYR_BASE/zephyr-env.sh
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.. note::
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You only need to do this once after cloning the git repository.
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Now that the host tools are installed, a 3rd party cross compiler must
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be installed. See `Using Custom and 3rd Party Cross Compilers`_ for
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details.
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.. _third_party_x_compilers:
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Using Custom and 3rd Party Cross Compilers
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==========================================
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To use a 3rd party cross compiler that is not provided by the Zephyr
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SDK, follow the steps below. It is possible to use a 3rd party cross
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compiler and still use the Zephyr SDK's host tools. See `Building
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without the Zephyr SDK`_ for details.
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#. We will use the `GCC ARM Embedded`_ compiler for this example, download the
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package suitable for your operating system from the `GCC ARM Embedded`_ website
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and extract it on your file system. This example assumes the compiler was
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extracted to: :file:`~/gcc-arm-none-eabi-5_3-2016q1/`.
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#. Build the example :ref:`hello_world` project, enter:
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.. code-block:: console
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$ export GCCARMEMB_TOOLCHAIN_PATH="~/gcc-arm-none-eabi-5_3-2016q1/"
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$ export ZEPHYR_GCC_VARIANT=gccarmemb
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.. zephyr-app-commands::
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:zephyr-app: samples/hello_world
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:board: arduino_due
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:goals: build
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Running a Sample Application in QEMU
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====================================
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To perform rapid testing of an application in the development environment you
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can use the QEMU emulation board configuration available for both X86 and ARM
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Cortex-M3 architectures. This can be easily accomplished by calling a special
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target when building an application that invokes QEMU once the build process is
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completed.
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To run an application using the x86 emulation board configuration (qemu_x86),
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type:
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.. code-block:: console
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$ cd $ZEPHYR_BASE/samples/hello_world
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$ mkdir qemu_build && cd qemu_build
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$ cmake -DBOARD=qemu_x86 ..
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$ make run
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To exit the qemu emulator, press ``Ctrl-a``, followed by ``x``.
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Use the ``qemu_cortex_m3`` board configuration to test the ARM build.
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QEMU is not supported on all boards and SoCs. When developing for a specific
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hardware target you should always test on the actual hardware and should not
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rely on testing in the QEMU emulation environment only.
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.. _GCC ARM Embedded: https://launchpad.net/gcc-arm-embedded
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Running a Sample Application natively (POSIX OS)
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================================================
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It is also possible to compile some of the sample and test applications to run
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as native process on a POSIX OS (e.g. Linux).
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To be able to do this, remember to have installed the 32 bit libC if your OS is
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natively 64bit.
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To compile and run an application in this way, type:
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.. code-block:: console
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$ cd $ZEPHYR_BASE/samples/hello_world
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$ mkdir build && cd build
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$ cmake -DBOARD=native_posix ..
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$ make
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and then:
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.. code-block:: console
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$ make run
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# or just:
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$ zephyr/zephyr.exe
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# Press Ctrl+C to exit
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This executable can be instrumented like any other Linux process. For ex. with gdb
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or valgrind.
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Note that the native port is currently only tested in Linux.
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