391 lines
13 KiB
ReStructuredText
391 lines
13 KiB
ReStructuredText
.. _ring_buffers_v2:
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Ring Buffers
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############
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A :dfn:`ring buffer` is a circular buffer, whose contents are stored in
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first-in-first-out order.
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For circumstances where an application needs to implement asynchronous
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"streaming" copying of data, Zephyr provides a ``struct ring_buf``
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abstraction to manage copies of such data in and out of a shared
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buffer of memory.
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Two content data modes are supported:
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* **Byte mode**: raw bytes can be enqueued and dequeued.
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* **Data item mode**: Multiple 32-bit word data items with metadata
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can be enqueued and dequeued from the ring buffer in
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chunks of up to 1020 bytes. Each data item also has two
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associated metadata values: a type identifier and a 16-bit
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integer value, both of which are application-specific.
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While the underlying data structure is the same, it is not
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legal to mix these two modes on a single ring buffer instance. A ring
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buffer initialized with a byte count must be used only with the
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"bytes" API, one initialized with a word count must use the "items"
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calls.
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.. contents::
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:local:
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:depth: 2
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Concepts
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********
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Any number of ring buffers can be defined (limited only by available RAM). Each
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ring buffer is referenced by its memory address.
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A ring buffer has the following key properties:
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* A **data buffer** of bytes or 32-bit words. The data buffer contains the raw
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bytes or 32-bit words that have been added to the ring buffer but not yet
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removed.
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* A **data buffer size**, measured in bytes or 32-byte words. This governs
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the maximum amount of data (including possible metadata values) the ring
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buffer can hold.
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A ring buffer must be initialized before it can be used. This sets its
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data buffer to empty.
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A ``struct ring_buf`` may be placed anywhere in user-accessible
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memory, and must be initialized with :c:func:`ring_buf_init` or
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:c:func:`ring_buf_element_init` before use. This must be provided a region
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of user-controlled memory for use as the buffer itself. Note carefully that the units of the size of the
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buffer passed change (either bytes or words) depending on how the ring
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buffer will be used later. Macros for combining these steps in a
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single static declaration exist for convenience.
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:c:macro:`RING_BUF_DECLARE` will declare and statically initialize a ring
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buffer with a specified byte count, where
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:c:macro:`RING_BUF_ITEM_DECLARE` will declare and statically
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initialize a buffer with a given count of 32 bit words.
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:c:macro:`RING_BUF_ITEM_SIZEOF` will compute the size in 32-bit words
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corresponding to a type or an expression. Note: rounds up if the size is
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not a multiple of 32 bits.
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"Bytes" data may be copied into the ring buffer using
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:c:func:`ring_buf_put`, passing a data pointer and byte count. These
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bytes will be copied into the buffer in order, as many as will fit in
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the allocated buffer. The total number of bytes copied (which may be
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fewer than provided) will be returned. Likewise :c:func:`ring_buf_get`
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will copy bytes out of the ring buffer in the order that they were
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written, into a user-provided buffer, returning the number of bytes
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that were transferred.
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To avoid multiply-copied-data situations, a "claim" API exists for
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byte mode. :c:func:`ring_buf_put_claim` takes a byte size value from the
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user and returns a pointer to memory internal to the ring buffer that
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can be used to receive those bytes, along with a size of the
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contiguous internal region (which may be smaller than requested). The
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user can then copy data into that region at a later time without
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assembling all the bytes in a single region first. When complete,
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:c:func:`ring_buf_put_finish` can be used to signal the buffer that the
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transfer is complete, passing the number of bytes actually
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transferred. At this point a new transfer can be initiated.
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Similarly, :c:func:`ring_buf_get_claim` returns a pointer to internal ring
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buffer data from which the user can read without making a verbatim
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copy, and :c:func:`ring_buf_get_finish` signals the buffer with how many
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bytes have been consumed and allows for a new transfer to begin.
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"Items" mode works similarly to bytes mode, except that all transfers
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are in units of 32 bit words and all memory is assumed to be aligned
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on 32 bit boundaries. The write and read operations are
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:c:func:`ring_buf_item_put` and :c:func:`ring_buf_item_get`, and work
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otherwise identically to the bytes mode APIs. There no "claim" API
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provided for items mode. One important difference is that unlike
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:c:func:`ring_buf_put`, :c:func:`ring_buf_item_put` will not do a partial
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transfer; it will return an error in the case where the provided data
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does not fit in its entirety.
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The user can manage the capacity of a ring buffer without modifying it
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using either :c:func:`ring_buf_space_get` or :c:func:`ring_buf_item_space_get`
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which returns the number of free bytes or free 32-bit item words respectively,
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or by testing the :c:func:`ring_buf_is_empty` predicate.
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Finally, a :c:func:`ring_buf_reset` call exists to immediately empty a
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ring buffer, discarding the tracking of any bytes or items already
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written to the buffer. It does not modify the memory contents of the
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buffer itself, however.
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Byte mode
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=========
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A **byte mode** ring buffer instance is declared using
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:c:macro:`RING_BUF_DECLARE()` and accessed using:
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:c:func:`ring_buf_put_claim`, :c:func:`ring_buf_put_finish`,
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:c:func:`ring_buf_get_claim`, :c:func:`ring_buf_get_finish`,
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:c:func:`ring_buf_put` and :c:func:`ring_buf_get`.
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Data can be copied into the ring buffer (see
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:c:func:`ring_buf_put`) or ring buffer memory can be used
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directly by the user. In the latter case, the operation is split into three stages:
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1. allocating the buffer (:c:func:`ring_buf_put_claim`) when
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user requests the destination location where data can be written.
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#. writing the data by the user (e.g. buffer written by DMA).
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#. indicating the amount of data written to the provided buffer
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(:c:func:`ring_buf_put_finish`). The amount
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can be less than or equal to the allocated amount.
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Data can be retrieved from a ring buffer through copying
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(see :c:func:`ring_buf_get`) or accessed directly by address. In the latter
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case, the operation is split into three stages:
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1. retrieving source location with valid data written to a ring buffer
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(see :c:func:`ring_buf_get_claim`).
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#. processing data
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#. freeing processed data (see :c:func:`ring_buf_get_finish`).
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The amount freed can be less than or equal or to the retrieved amount.
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Data item mode
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==============
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A **data item mode** ring buffer instance is declared using
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:c:macro:`RING_BUF_ITEM_DECLARE()` and accessed using
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:c:func:`ring_buf_item_put` and :c:func:`ring_buf_item_get`.
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A ring buffer **data item** is an array of 32-bit words from 0 to 1020 bytes
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in length. When a data item is **enqueued** (:c:func:`ring_buf_item_put`)
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its contents are copied to the data buffer, along with its associated metadata
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values (which occupy one additional 32-bit word). If the ring buffer has
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insufficient space to hold the new data item the enqueue operation fails.
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A data item is **dequeued** (:c:func:`ring_buf_item_get`) from a ring
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buffer by removing the oldest enqueued item. The contents of the dequeued data
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item, as well as its two metadata values, are copied to areas supplied by the
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retriever. If the ring buffer is empty, or if the data array supplied by the
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retriever is not large enough to hold the data item's data, the dequeue
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operation fails.
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Concurrency
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===========
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The ring buffer APIs do not provide any concurrency control.
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Depending on usage (particularly with respect to number of concurrent
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readers/writers) applications may need to protect the ring buffer with
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mutexes and/or use semaphores to notify consumers that there is data to
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read.
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For the trivial case of one producer and one consumer, concurrency
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control shouldn't be needed.
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Internal Operation
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==================
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Data streamed through a ring buffer is always written to the next byte
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within the buffer, wrapping around to the first element after reaching
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the end, thus the "ring" structure. Internally, the ``struct
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ring_buf`` contains its own buffer pointer and its size, and also a
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set of "head" and "tail" indices representing where the next read and write
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operations may occur.
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This boundary is invisible to the user using the normal put/get APIs,
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but becomes a barrier to the "claim" API, because obviously no
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contiguous region can be returned that crosses the end of the buffer.
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This can be surprising to application code, and produce performance
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artifacts when transfers need to happen close to the end of the
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buffer, as the number of calls to claim/finish needs to double for such
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transfers.
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Implementation
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**************
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Defining a Ring Buffer
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======================
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A ring buffer is defined using a variable of type :c:type:`ring_buf`.
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It must then be initialized by calling :c:func:`ring_buf_init` or
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:c:func:`ring_buf_item_init`.
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The following code defines and initializes an empty **data item mode** ring
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buffer (which is part of a larger data structure). The ring buffer's data buffer
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is capable of holding 64 words of data and metadata information.
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.. code-block:: c
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#define MY_RING_BUF_WORDS 64
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struct my_struct {
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struct ring_buf rb;
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uint32_t buffer[MY_RING_BUF_WORDS];
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...
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};
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struct my_struct ms;
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void init_my_struct {
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ring_buf_item_init(&ms.rb, MY_RING_BUF_WORDS, ms.buffer);
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...
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}
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Alternatively, a ring buffer can be defined and initialized at compile time
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using one of two macros at file scope. Each macro defines both the ring
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buffer itself and its data buffer.
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The following code defines a **data item mode** ring buffer:
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.. code-block:: c
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#define MY_RING_BUF_WORDS 93
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RING_BUF_ITEM_DECLARE(my_ring_buf, MY_RING_BUF_WORDS);
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The following code defines a ring buffer intended to be used for raw bytes:
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.. code-block:: c
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#define MY_RING_BUF_BYTES 93
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RING_BUF_DECLARE(my_ring_buf, MY_RING_BUF_BYTES);
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Enqueuing Data
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==============
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Bytes are copied to a **byte mode** ring buffer by calling
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:c:func:`ring_buf_put`.
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.. code-block:: c
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uint8_t my_data[MY_RING_BUF_BYTES];
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uint32_t ret;
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ret = ring_buf_put(&ring_buf, my_data, MY_RING_BUF_BYTES);
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if (ret != MY_RING_BUF_BYTES) {
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/* not enough room, partial copy. */
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...
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}
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Data can be added to a **byte mode** ring buffer by directly accessing the
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ring buffer's memory. For example:
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.. code-block:: c
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uint32_t size;
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uint32_t rx_size;
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uint8_t *data;
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int err;
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/* Allocate buffer within a ring buffer memory. */
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size = ring_buf_put_claim(&ring_buf, &data, MY_RING_BUF_BYTES);
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/* Work directly on a ring buffer memory. */
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rx_size = uart_rx(data, size);
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/* Indicate amount of valid data. rx_size can be equal or less than size. */
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err = ring_buf_put_finish(&ring_buf, rx_size);
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if (err != 0) {
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/* This shouldn't happen unless rx_size > size */
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...
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}
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A data item is added to a ring buffer by calling
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:c:func:`ring_buf_item_put`.
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.. code-block:: c
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uint32_t data[MY_DATA_WORDS];
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int ret;
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ret = ring_buf_item_put(&ring_buf, TYPE_FOO, 0, data, MY_DATA_WORDS);
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if (ret == -EMSGSIZE) {
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/* not enough room for the data item */
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...
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}
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If the data item requires only the type or application-specific integer value
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(i.e. it has no data array), a size of 0 and data pointer of :c:macro:`NULL`
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can be specified.
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.. code-block:: c
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int ret;
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ret = ring_buf_item_put(&ring_buf, TYPE_BAR, 17, NULL, 0);
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if (ret == -EMSGSIZE) {
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/* not enough room for the data item */
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...
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}
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Retrieving Data
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===============
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Data bytes are copied out from a **byte mode** ring buffer by calling
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:c:func:`ring_buf_get`. For example:
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.. code-block:: c
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uint8_t my_data[MY_DATA_BYTES];
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size_t ret;
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ret = ring_buf_get(&ring_buf, my_data, sizeof(my_data));
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if (ret != sizeof(my_data)) {
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/* Fewer bytes copied. */
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} else {
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/* Requested amount of bytes retrieved. */
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...
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}
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Data can be retrieved from a **byte mode** ring buffer by direct
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operations on the ring buffer's memory. For example:
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.. code-block:: c
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uint32_t size;
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uint32_t proc_size;
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uint8_t *data;
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int err;
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/* Get buffer within a ring buffer memory. */
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size = ring_buf_get_claim(&ring_buf, &data, MY_RING_BUF_BYTES);
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/* Work directly on a ring buffer memory. */
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proc_size = process(data, size);
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/* Indicate amount of data that can be freed. proc_size can be equal or less
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* than size.
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*/
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err = ring_buf_get_finish(&ring_buf, proc_size);
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if (err != 0) {
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/* proc_size exceeds amount of valid data in a ring buffer. */
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...
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}
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A data item is removed from a ring buffer by calling
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:c:func:`ring_buf_item_get`.
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.. code-block:: c
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uint32_t my_data[MY_DATA_WORDS];
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uint16_t my_type;
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uint8_t my_value;
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uint8_t my_size;
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int ret;
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my_size = MY_DATA_WORDS;
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ret = ring_buf_item_get(&ring_buf, &my_type, &my_value, my_data, &my_size);
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if (ret == -EMSGSIZE) {
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printk("Buffer is too small, need %d uint32_t\n", my_size);
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} else if (ret == -EAGAIN) {
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printk("Ring buffer is empty\n");
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} else {
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printk("Got item of type %u value &u of size %u dwords\n",
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my_type, my_value, my_size);
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...
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}
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Configuration Options
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*********************
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Related configuration options:
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* :kconfig:option:`CONFIG_RING_BUFFER`: Enable ring buffer.
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API Reference
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*************
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The following ring buffer APIs are provided by :zephyr_file:`include/zephyr/sys/ring_buffer.h`:
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.. doxygengroup:: ring_buffer_apis
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