252 lines
7.9 KiB
ReStructuredText
252 lines
7.9 KiB
ReStructuredText
.. _timers_v2:
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Timers
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######
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A :dfn:`timer` is a kernel object that measures the passage of time
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using the kernel's system clock. When a timer's specified time limit
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is reached it can perform an application-defined action,
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or it can simply record the expiration and wait for the application
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to read its status.
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.. contents::
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:local:
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:depth: 2
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Concepts
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********
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Any number of timers can be defined. Each timer is referenced by its
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memory address.
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A timer has the following key properties:
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* A :dfn:`duration` specifying the time interval before the timer expires
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for the first time, measured in milliseconds. It must be greater than zero.
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* A :dfn:`period` specifying the time interval between all timer expirations
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after the first one, measured in milliseconds. It must be non-negative.
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A period of zero means that the timer is a one shot timer that stops
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after a single expiration. (For example then, if a timer is started with a
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duration of 200 and a period of 75, it will first expire after 200ms and
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then every 75ms after that.)
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* An :dfn:`expiry function` that is executed each time the timer expires.
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The function is executed by the system clock interrupt handler.
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If no expiry function is required a :c:macro:`NULL` function can be specified.
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* A :dfn:`stop function` that is executed if the timer is stopped prematurely
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while running. The function is executed by the thread that stops the timer.
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If no stop function is required a :c:macro:`NULL` function can be specified.
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* A :dfn:`status` value that indicates how many times the timer has expired
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since the status value was last read.
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A timer must be initialized before it can be used. This specifies its
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expiry function and stop function values, sets the timer's status to zero,
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and puts the timer into the **stopped** state.
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A timer is **started** by specifying a duration and a period.
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The timer's status is reset to zero, then the timer enters
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the **running** state and begins counting down towards expiry.
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When a running timer expires its status is incremented
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and the timer executes its expiry function, if one exists;
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If a thread is waiting on the timer, it is unblocked.
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If the timer's period is zero the timer enters the stopped state;
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otherwise the timer restarts with a new duration equal to its period.
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A running timer can be stopped in mid-countdown, if desired.
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The timer's status is left unchanged, then the timer enters the stopped state
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and executes its stop function, if one exists.
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If a thread is waiting on the timer, it is unblocked.
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Attempting to stop a non-running timer is permitted,
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but has no effect on the timer since it is already stopped.
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A running timer can be restarted in mid-countdown, if desired.
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The timer's status is reset to zero, then the timer begins counting down
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using the new duration and period values specified by the caller.
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If a thread is waiting on the timer, it continues waiting.
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A timer's status can be read directly at any time to determine how many times
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the timer has expired since its status was last read.
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Reading a timer's status resets its value to zero.
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The amount of time remaining before the timer expires can also be read;
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a value of zero indicates that the timer is stopped.
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A thread may read a timer's status indirectly by **synchronizing**
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with the timer. This blocks the thread until the timer's status is non-zero
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(indicating that it has expired at least once) or the timer is stopped;
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if the timer status is already non-zero or the timer is already stopped
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the thread continues without waiting. The synchronization operation
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returns the timer's status and resets it to zero.
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.. note::
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Only a single user should examine the status of any given timer,
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since reading the status (directly or indirectly) changes its value.
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Similarly, only a single thread at a time should synchronize
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with a given timer. ISRs are not permitted to synchronize with timers,
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since ISRs are not allowed to block.
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Timer Limitations
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=================
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Since timers are based on the system clock, the delay values specified
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when using a timer are **minimum** values.
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(See :ref:`clock_limitations`.)
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Implementation
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**************
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Defining a Timer
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================
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A timer is defined using a variable of type :c:type:`struct k_timer`.
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It must then be initialized by calling :cpp:func:`k_timer_init()`.
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The following code defines and initializes a timer.
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.. code-block:: c
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struct k_timer my_timer;
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extern void my_expiry_function(struct k_timer *timer_id);
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k_timer_init(&my_timer, my_expiry_function, NULL);
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Alternatively, a timer can be defined and initialized at compile time
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by calling :c:macro:`K_TIMER_DEFINE`.
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The following code has the same effect as the code segment above.
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.. code-block:: c
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K_TIMER_DEFINE(my_timer, my_expiry_function, NULL);
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Using a Timer Expiry Function
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=============================
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The following code uses a timer to perform a non-trivial action on a periodic
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basis. Since the required work cannot be done at interrupt level,
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the timer's expiry function submits a work item to the
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:ref:`system workqueue <workqueues_v2>`, whose thread performs the work.
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.. code-block:: c
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void my_work_handler(struct k_work *work)
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{
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/* do the processing that needs to be done periodically */
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...
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}
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K_WORK_DEFINE(my_work, my_work_handler);
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void my_timer_handler(struct k_timer *dummy)
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{
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k_work_submit(&my_work);
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}
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K_TIMER_DEFINE(my_timer, my_timer_handler, NULL);
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...
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/* start periodic timer that expires once every second */
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k_timer_start(&my_timer, K_SECONDS(1), K_SECONDS(1));
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Reading Timer Status
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====================
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The following code reads a timer's status directly to determine
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if the timer has expired on not.
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.. code-block:: c
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K_TIMER_DEFINE(my_status_timer, NULL, NULL);
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...
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/* start one shot timer that expires after 200 ms */
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k_timer_start(&my_status_timer, K_MSEC(200), 0);
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/* do work */
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...
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/* check timer status */
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if (k_timer_status_get(&my_status_timer) > 0) {
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/* timer has expired */
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} else if (k_timer_remaining_get(&my_status_timer) == 0) {
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/* timer was stopped (by someone else) before expiring */
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} else {
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/* timer is still running */
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}
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Using Timer Status Synchronization
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==================================
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The following code performs timer status synchronization to allow a thread
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to do useful work while ensuring that a pair of protocol operations
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are separated by the specified time interval.
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.. code-block:: c
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K_TIMER_DEFINE(my_sync_timer, NULL, NULL);
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...
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/* do first protocol operation */
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...
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/* start one shot timer that expires after 500 ms */
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k_timer_start(&my_sync_timer, K_MSEC(500), 0);
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/* do other work */
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...
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/* ensure timer has expired (waiting for expiry, if necessary) */
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k_timer_status_sync(&my_sync_timer);
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/* do second protocol operation */
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...
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.. note::
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If the thread had no other work to do it could simply sleep
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between the two protocol operations, without using a timer.
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Suggested Uses
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**************
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Use a timer to initiate an asynchronous operation after a specified
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amount of time.
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Use a timer to determine whether or not a specified amount of time
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has elapsed.
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Use a timer to perform other work while carrying out operations
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involving time limits.
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.. note::
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If a thread has no other work to perform while waiting for time to pass
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it should call :cpp:func:`k_sleep()`.
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If a thread needs to measure the time required to perform an operation
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it can read the :ref:`system clock or the hardware clock <clocks_v2>`
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directly, rather than using a timer.
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Configuration Options
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*********************
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Related configuration options:
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* None.
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APIs
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****
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The following timer APIs are provided by :file:`kernel.h`:
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* :c:macro:`K_TIMER_DEFINE`
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* :cpp:func:`k_timer_init()`
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* :cpp:func:`k_timer_start()`
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* :cpp:func:`k_timer_stop()`
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* :cpp:func:`k_timer_status_get()`
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* :cpp:func:`k_timer_status_sync()`
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* :cpp:func:`k_timer_remaining_get()`
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