zephyr/doc/kernel/usermode/overview.rst

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.. _usermode_overview:
Overview
########
Threat Model
************
User mode threads are considered to be untrusted by Zephyr and are therefore
isolated from other user mode threads and from the kernel. A flawed or
malicious user mode thread cannot leak or modify the private data/resources
of another thread or the kernel, and cannot interfere with or
control another user mode thread or the kernel.
Example use-cases of Zephyr's user mode features:
- The kernel can protect against many unintentional programming errors which
could otherwise silently or spectacularly corrupt the system.
- The kernel can sandbox complex data parsers such as interpreters, network
protocols, and filesystems such that malicious third-party code or data
cannot compromise the kernel or other threads.
- The kernel can support the notion of multiple logical "applications", each
with their own group of threads and private data structures, which are
isolated from each other if one crashes or is otherwise compromised.
Design Goals
============
For threads running in a non-privileged CPU state (hereafter referred to as
'user mode') we aim to protect against the following:
- We prevent access to memory not specifically granted, or incorrect access to
memory that has an incompatible policy, such as attempting to write to a
read-only area.
- Access to thread stack buffers will be controlled with a policy which
partially depends on the underlying memory protection hardware.
- A user thread will by default have read/write access to its own stack
buffer.
- A user thread will never by default have access to user thread stacks
that are not members of the same memory domain.
- A user thread will never by default have access to thread stacks owned
by a supervisor thread, or thread stacks used to handle system call
privilege elevations, interrupts, or CPU exceptions.
- A user thread may have read/write access to the stacks of other user
threads in the same memory domain, depending on hardware.
- On MPU systems, threads may only access their own stack buffer.
- On MMU systems, threads may access any user thread stack in the same
memory domain. Portable code should not assume this.
- By default, program text and read-only data are accessible to all threads
on read-only basis, kernel-wide. This policy may be adjusted.
- User threads by default are not granted default access to any memory
except what is noted above.
- We prevent use of device drivers or kernel objects not specifically granted,
with the permission granularity on a per object or per driver instance
basis.
- We validate kernel or driver API calls with incorrect parameters that would
otherwise cause a crash or corruption of data structures private to the
kernel. This includes:
- Using the wrong kernel object type.
- Using parameters outside of proper bounds or with nonsensical values.
- Passing memory buffers that the calling thread does not have sufficient
access to read or write, depending on the semantics of the API.
- Use of kernel objects that are not in a proper initialization state.
- We ensure the detection and safe handling of user mode stack overflows.
- We prevent invoking system calls to functions excluded by the kernel
configuration.
- We prevent disabling of or tampering with kernel-defined and
hardware-enforced memory protections.
- We prevent re-entry from user to supervisor mode except through the
kernel-defined system calls and interrupt handlers.
- We prevent the introduction of new executable code by user mode threads,
except to the extent to which this is supported by kernel system calls.
We are specifically not protecting against the following attacks:
- The kernel itself, and any threads that are executing in supervisor mode,
are assumed to be trusted.
- The toolchain and any supplemental programs used by the build system are
assumed to be trusted.
- The kernel build is assumed to be trusted. There is considerable build-time
logic for creating the tables of valid kernel objects, defining system calls,
and configuring interrupts. The .elf binary files that are worked with
during this process are all assumed to be trusted code.
- We can't protect against mistakes made in memory domain configuration done in
kernel mode that exposes private kernel data structures to a user thread. RAM
for kernel objects should always be configured as supervisor-only.
- It is possible to make top-level declarations of user mode threads and
assign them permissions to kernel objects. In general, all C and header
files that are part of the kernel build producing zephyr.elf are assumed to
be trusted.
- We do not protect against denial of service attacks through thread CPU
starvation. Zephyr has no thread priority aging and a user thread of a
particular priority can starve all threads of lower priority, and also other
threads of the same priority if time-slicing is not enabled.
- There are build-time defined limits on how many threads can be active
simultaneously, after which creation of new user threads will fail.
- Stack overflows for threads running in supervisor mode may be caught,
but the integrity of the system cannot be guaranteed.
High-level Policy Details
*************************
Broadly speaking, we accomplish these thread-level memory protection goals
through the following mechanisms:
- Any user thread will only have access to a subset of memory:
typically its stack, program text, read-only data, and any partitions
configured in the :ref:`memory_domain` it belongs to. Access to any other RAM
must be done on the thread's behalf through system calls, or specifically
granted by a supervisor thread using the memory domain APIs. Newly created
threads inherit the memory domain configuration of the parent. Threads may
communicate with each other by having shared membership of the same memory
domains, or via kernel objects such as semaphores and pipes.
- User threads cannot directly access memory belonging to kernel objects.
Although pointers to kernel objects are used to reference them, actual
manipulation of kernel objects is done through system call interfaces. Device
drivers and threads stacks are also considered kernel objects. This ensures
that any data inside a kernel object that is private to the kernel cannot be
tampered with.
- User threads by default have no permission to access any kernel object or
driver other than their own thread object. Such access must be granted by
another thread that is either in supervisor mode or has permission on both
the receiving thread object and the kernel object being granted access to.
The creation of new threads has an option to automatically inherit
permissions of all kernel objects granted to the parent, except the parent
thread itself.
- For performance and footprint reasons Zephyr normally does little or no
parameter error checking for kernel object or device driver APIs. Access from
user mode through system calls involves an extra layer of handler functions,
which are expected to rigorously validate access permissions and type of
the object, check the validity of other parameters through bounds checking or
other means, and verify proper read/write access to any memory buffers
involved.
- Thread stacks are defined in such a way that exceeding the specified stack
space will generate a hardware fault. The way this is done specifically
varies per architecture.
Constraints
***********
All kernel objects, thread stacks, and device driver instances must be defined
at build time if they are to be used from user mode. Dynamic use-cases for
kernel objects will need to go through pre-defined pools of available objects.
There are some constraints if additional application binary data is loaded
for execution after the kernel starts:
- Loaded object code will not be able to define any kernel objects that will be
recognized by the kernel. This code will instead need to use APIs for
requesting kernel objects from pools.
- Similarly, since the loaded object code will not be part of the kernel build
process, this code will not be able to install interrupt handlers,
instantiate device drivers, or define system calls, regardless of what
mode it runs in.
- Loaded object code that does not come from a verified source should always
be entered with the CPU already in user mode.