210 lines
6.5 KiB
ReStructuredText
210 lines
6.5 KiB
ReStructuredText
.. _message_queues_v2:
|
|
|
|
Message Queues
|
|
##############
|
|
|
|
A :dfn:`message queue` is a kernel object that implements a simple
|
|
message queue, allowing threads and ISRs to asynchronously send and receive
|
|
fixed-size data items.
|
|
|
|
.. contents::
|
|
:local:
|
|
:depth: 2
|
|
|
|
Concepts
|
|
********
|
|
|
|
Any number of message queues can be defined (limited only by available RAM).
|
|
Each message queue is referenced by its memory address.
|
|
|
|
A message queue has the following key properties:
|
|
|
|
* A **ring buffer** of data items that have been sent but not yet received.
|
|
|
|
* A **data item size**, measured in bytes.
|
|
|
|
* A **maximum quantity** of data items that can be queued in the ring buffer.
|
|
|
|
A message queue must be initialized before it can be used.
|
|
This sets its ring buffer to empty.
|
|
|
|
A data item can be **sent** to a message queue by a thread or an ISR.
|
|
The data item pointed at by the sending thread is copied to a waiting thread,
|
|
if one exists; otherwise the item is copied to the message queue's ring buffer,
|
|
if space is available. In either case, the size of the data area being sent
|
|
*must* equal the message queue's data item size.
|
|
|
|
If a thread attempts to send a data item when the ring buffer is full,
|
|
the sending thread may choose to wait for space to become available.
|
|
Any number of sending threads may wait simultaneously when the ring buffer
|
|
is full; when space becomes available
|
|
it is given to the highest priority sending thread that has waited the longest.
|
|
|
|
A data item can be **received** from a message queue by a thread.
|
|
The data item is copied to the area specified by the receiving thread;
|
|
the size of the receiving area *must* equal the message queue's data item size.
|
|
|
|
If a thread attempts to receive a data item when the ring buffer is empty,
|
|
the receiving thread may choose to wait for a data item to be sent.
|
|
Any number of receiving threads may wait simultaneously when the ring buffer
|
|
is empty; when a data item becomes available it is given to
|
|
the highest priority receiving thread that has waited the longest.
|
|
|
|
A thread can also **peek** at the message on the head of a message queue without
|
|
removing it from the queue.
|
|
The data item is copied to the area specified by the receiving thread;
|
|
the size of the receiving area *must* equal the message queue's data item size.
|
|
|
|
.. note::
|
|
The kernel does allow an ISR to receive an item from a message queue,
|
|
however the ISR must not attempt to wait if the message queue is empty.
|
|
|
|
.. note::
|
|
Alignment of the message queue's ring buffer is not necessary.
|
|
The underlying implementation uses :c:func:`memcpy` (which is
|
|
alignment-agnostic) and does not expose any internal pointers.
|
|
|
|
Implementation
|
|
**************
|
|
|
|
Defining a Message Queue
|
|
========================
|
|
|
|
A message queue is defined using a variable of type :c:struct:`k_msgq`.
|
|
It must then be initialized by calling :c:func:`k_msgq_init`.
|
|
|
|
The following code defines and initializes an empty message queue
|
|
that is capable of holding 10 items, each of which is 12 bytes long.
|
|
|
|
.. code-block:: c
|
|
|
|
struct data_item_type {
|
|
uint32_t field1;
|
|
uint32_t field2;
|
|
uint32_t field3;
|
|
};
|
|
|
|
char my_msgq_buffer[10 * sizeof(struct data_item_type)];
|
|
struct k_msgq my_msgq;
|
|
|
|
k_msgq_init(&my_msgq, my_msgq_buffer, sizeof(struct data_item_type), 10);
|
|
|
|
Alternatively, a message queue can be defined and initialized at compile time
|
|
by calling :c:macro:`K_MSGQ_DEFINE`.
|
|
|
|
The following code has the same effect as the code segment above. Observe
|
|
that the macro defines both the message queue and its buffer.
|
|
|
|
.. code-block:: c
|
|
|
|
K_MSGQ_DEFINE(my_msgq, sizeof(struct data_item_type), 10, 1);
|
|
|
|
Writing to a Message Queue
|
|
==========================
|
|
|
|
A data item is added to a message queue by calling :c:func:`k_msgq_put`.
|
|
|
|
The following code builds on the example above, and uses the message queue
|
|
to pass data items from a producing thread to one or more consuming threads.
|
|
If the message queue fills up because the consumers can't keep up, the
|
|
producing thread throws away all existing data so the newer data can be saved.
|
|
|
|
.. code-block:: c
|
|
|
|
void producer_thread(void)
|
|
{
|
|
struct data_item_type data;
|
|
|
|
while (1) {
|
|
/* create data item to send (e.g. measurement, timestamp, ...) */
|
|
data = ...
|
|
|
|
/* send data to consumers */
|
|
while (k_msgq_put(&my_msgq, &data, K_NO_WAIT) != 0) {
|
|
/* message queue is full: purge old data & try again */
|
|
k_msgq_purge(&my_msgq);
|
|
}
|
|
|
|
/* data item was successfully added to message queue */
|
|
}
|
|
}
|
|
|
|
Reading from a Message Queue
|
|
============================
|
|
|
|
A data item is taken from a message queue by calling :c:func:`k_msgq_get`.
|
|
|
|
The following code builds on the example above, and uses the message queue
|
|
to process data items generated by one or more producing threads. Note that
|
|
the return value of :c:func:`k_msgq_get` should be tested as ``-ENOMSG``
|
|
can be returned due to :c:func:`k_msgq_purge`.
|
|
|
|
.. code-block:: c
|
|
|
|
void consumer_thread(void)
|
|
{
|
|
struct data_item_type data;
|
|
|
|
while (1) {
|
|
/* get a data item */
|
|
k_msgq_get(&my_msgq, &data, K_FOREVER);
|
|
|
|
/* process data item */
|
|
...
|
|
}
|
|
}
|
|
|
|
|
|
Peeking into a Message Queue
|
|
============================
|
|
|
|
A data item is read from a message queue by calling :c:func:`k_msgq_peek`.
|
|
|
|
The following code peeks into the message queue to read the data item at the
|
|
head of the queue that is generated by one or more producing threads.
|
|
|
|
.. code-block:: c
|
|
|
|
void consumer_thread(void)
|
|
{
|
|
struct data_item_type data;
|
|
|
|
while (1) {
|
|
/* read a data item by peeking into the queue */
|
|
k_msgq_peek(&my_msgq, &data);
|
|
|
|
/* process data item */
|
|
...
|
|
}
|
|
}
|
|
|
|
Suggested Uses
|
|
**************
|
|
|
|
Use a message queue to transfer small data items between threads
|
|
in an asynchronous manner.
|
|
|
|
.. note::
|
|
A message queue can be used to transfer large data items, if desired.
|
|
However, this can increase interrupt latency as interrupts are locked
|
|
while a data item is written or read. The time to write or read a data item
|
|
increases linearly with its size since the item is copied in its entirety
|
|
to or from the buffer in memory. For this reason, it is usually preferable
|
|
to transfer large data items by exchanging a pointer to the data item,
|
|
rather than the data item itself.
|
|
|
|
A synchronous transfer can be achieved by using the kernel's mailbox
|
|
object type.
|
|
|
|
Configuration Options
|
|
*********************
|
|
|
|
Related configuration options:
|
|
|
|
* None.
|
|
|
|
API Reference
|
|
*************
|
|
|
|
.. doxygengroup:: msgq_apis
|