/* * Copyright (c) 2020 Intel Corporation * * SPDX-License-Identifier: Apache-2.0 */ #include #include #include #include #include #include LOG_MODULE_REGISTER(p4wq, CONFIG_LOG_DEFAULT_LEVEL); struct device; static void set_prio(struct k_thread *th, struct k_p4wq_work *item) { __ASSERT_NO_MSG(!IS_ENABLED(CONFIG_SMP) || !z_is_thread_queued(th)); th->base.prio = item->priority; th->base.prio_deadline = item->deadline; } static bool rb_lessthan(struct rbnode *a, struct rbnode *b) { struct k_p4wq_work *aw = CONTAINER_OF(a, struct k_p4wq_work, rbnode); struct k_p4wq_work *bw = CONTAINER_OF(b, struct k_p4wq_work, rbnode); if (aw->priority != bw->priority) { return aw->priority > bw->priority; } if (aw->deadline != bw->deadline) { return aw->deadline - bw->deadline > 0; } return (uintptr_t)a < (uintptr_t)b; } static void thread_set_requeued(struct k_thread *th) { th->base.user_options |= K_CALLBACK_STATE; } static void thread_clear_requeued(struct k_thread *th) { th->base.user_options &= ~K_CALLBACK_STATE; } static bool thread_was_requeued(struct k_thread *th) { return !!(th->base.user_options & K_CALLBACK_STATE); } /* Slightly different semantics: rb_lessthan must be perfectly * symmetric (to produce a single tree structure) and will use the * pointer value to break ties where priorities are equal, here we * tolerate equality as meaning "not lessthan" */ static inline bool item_lessthan(struct k_p4wq_work *a, struct k_p4wq_work *b) { if (a->priority > b->priority) { return true; } else if ((a->priority == b->priority) && (a->deadline != b->deadline)) { return a->deadline - b->deadline > 0; } else { ; } return false; } static FUNC_NORETURN void p4wq_loop(void *p0, void *p1, void *p2) { ARG_UNUSED(p1); ARG_UNUSED(p2); struct k_p4wq *queue = p0; k_spinlock_key_t k = k_spin_lock(&queue->lock); while (true) { struct rbnode *r = rb_get_max(&queue->queue); if (r) { struct k_p4wq_work *w = CONTAINER_OF(r, struct k_p4wq_work, rbnode); rb_remove(&queue->queue, r); w->thread = _current; sys_dlist_append(&queue->active, &w->dlnode); set_prio(_current, w); thread_clear_requeued(_current); k_spin_unlock(&queue->lock, k); w->handler(w); k = k_spin_lock(&queue->lock); /* Remove from the active list only if it * wasn't resubmitted already */ if (!thread_was_requeued(_current)) { sys_dlist_remove(&w->dlnode); w->thread = NULL; k_sem_give(&w->done_sem); } } else { z_pend_curr(&queue->lock, k, &queue->waitq, K_FOREVER); k = k_spin_lock(&queue->lock); } } } /* Must be called to regain ownership of the work item */ int k_p4wq_wait(struct k_p4wq_work *work, k_timeout_t timeout) { if (work->sync) { return k_sem_take(&work->done_sem, timeout); } return k_sem_count_get(&work->done_sem) ? 0 : -EBUSY; } void k_p4wq_init(struct k_p4wq *queue) { memset(queue, 0, sizeof(*queue)); z_waitq_init(&queue->waitq); queue->queue.lessthan_fn = rb_lessthan; sys_dlist_init(&queue->active); } void k_p4wq_add_thread(struct k_p4wq *queue, struct k_thread *thread, k_thread_stack_t *stack, size_t stack_size) { k_thread_create(thread, stack, stack_size, p4wq_loop, queue, NULL, NULL, K_HIGHEST_THREAD_PRIO, 0, queue->flags & K_P4WQ_DELAYED_START ? K_FOREVER : K_NO_WAIT); } static int static_init(const struct device *dev) { ARG_UNUSED(dev); STRUCT_SECTION_FOREACH(k_p4wq_initparam, pp) { for (int i = 0; i < pp->num; i++) { uintptr_t ssz = K_THREAD_STACK_LEN(pp->stack_size); struct k_p4wq *q = pp->flags & K_P4WQ_QUEUE_PER_THREAD ? pp->queue + i : pp->queue; if (!i || (pp->flags & K_P4WQ_QUEUE_PER_THREAD)) { k_p4wq_init(q); } q->flags = pp->flags; /* * If the user wants to specify CPU affinity, we have to * delay starting threads until that has been done */ if (q->flags & K_P4WQ_USER_CPU_MASK) { q->flags |= K_P4WQ_DELAYED_START; } k_p4wq_add_thread(q, &pp->threads[i], &pp->stacks[ssz * i], pp->stack_size); if (pp->flags & K_P4WQ_DELAYED_START) { z_mark_thread_as_suspended(&pp->threads[i]); } #ifdef CONFIG_SCHED_CPU_MASK if (pp->flags & K_P4WQ_USER_CPU_MASK) { int ret = k_thread_cpu_mask_clear(&pp->threads[i]); if (ret < 0) LOG_ERR("Couldn't clear CPU mask: %d", ret); } #endif } } return 0; } void k_p4wq_enable_static_thread(struct k_p4wq *queue, struct k_thread *thread, uint32_t cpu_mask) { #ifdef CONFIG_SCHED_CPU_MASK if (queue->flags & K_P4WQ_USER_CPU_MASK) { unsigned int i; while ((i = find_lsb_set(cpu_mask))) { int ret = k_thread_cpu_mask_enable(thread, i - 1); if (ret < 0) LOG_ERR("Couldn't set CPU mask for %u: %d", i, ret); cpu_mask &= ~BIT(i - 1); } } #endif if (queue->flags & K_P4WQ_DELAYED_START) { z_mark_thread_as_not_suspended(thread); k_thread_start(thread); } } /* We spawn a bunch of high priority threads, use the "SMP" initlevel * so they can initialize in parallel instead of serially on the main * CPU. */ SYS_INIT(static_init, APPLICATION, 99); void k_p4wq_submit(struct k_p4wq *queue, struct k_p4wq_work *item) { k_spinlock_key_t k = k_spin_lock(&queue->lock); /* Input is a delta time from now (to match * k_thread_deadline_set()), but we store and use the absolute * cycle count. */ item->deadline += k_cycle_get_32(); /* Resubmission from within handler? Remove from active list */ if (item->thread == _current) { sys_dlist_remove(&item->dlnode); thread_set_requeued(_current); item->thread = NULL; } else { k_sem_init(&item->done_sem, 0, 1); } __ASSERT_NO_MSG(item->thread == NULL); rb_insert(&queue->queue, &item->rbnode); item->queue = queue; /* If there were other items already ahead of it in the queue, * then we don't need to revisit active thread state and can * return. */ if (rb_get_max(&queue->queue) != &item->rbnode) { goto out; } /* Check the list of active (running or preempted) items, if * there are at least an "active target" of those that are * higher priority than the new item, then no one needs to be * preempted and we can return. */ struct k_p4wq_work *wi; uint32_t n_beaten_by = 0, active_target = arch_num_cpus(); SYS_DLIST_FOR_EACH_CONTAINER(&queue->active, wi, dlnode) { /* * item_lessthan(a, b) == true means a has lower priority than b * !item_lessthan(a, b) counts all work items with higher or * equal priority */ if (!item_lessthan(wi, item)) { n_beaten_by++; } } if (n_beaten_by >= active_target) { /* Too many already have higher priority, not preempting */ goto out; } /* Grab a thread, set its priority and queue it. If there are * no threads available to unpend, this is a soft runtime * error: we are breaking our promise about run order. * Complain. */ struct k_thread *th = z_unpend_first_thread(&queue->waitq); if (th == NULL) { LOG_WRN("Out of worker threads, priority guarantee violated"); goto out; } set_prio(th, item); z_ready_thread(th); z_reschedule(&queue->lock, k); return; out: k_spin_unlock(&queue->lock, k); } bool k_p4wq_cancel(struct k_p4wq *queue, struct k_p4wq_work *item) { k_spinlock_key_t k = k_spin_lock(&queue->lock); bool ret = rb_contains(&queue->queue, &item->rbnode); if (ret) { rb_remove(&queue->queue, &item->rbnode); k_sem_give(&item->done_sem); } k_spin_unlock(&queue->lock, k); return ret; }