/* * Copyright (c) 2019 Jan Van Winkel * * SPDX-License-Identifier: Apache-2.0 */ #include #include #include "lvgl_display.h" void lvgl_flush_cb_32bit(struct _disp_drv_t *disp_drv, const lv_area_t *area, lv_color_t *color_p) { const struct device *display_dev = (const struct device *)disp_drv->user_data; uint16_t w = area->x2 - area->x1 + 1; uint16_t h = area->y2 - area->y1 + 1; struct display_buffer_descriptor desc; desc.buf_size = w * 4U * h; desc.width = w; desc.pitch = w; desc.height = h; display_write(display_dev, area->x1, area->y1, &desc, (void *) color_p); lv_disp_flush_ready(disp_drv); } #ifndef CONFIG_LVGL_COLOR_DEPTH_32 void lvgl_set_px_cb_32bit(struct _disp_drv_t *disp_drv, uint8_t *buf, lv_coord_t buf_w, lv_coord_t x, lv_coord_t y, lv_color_t color, lv_opa_t opa) { uint32_t *buf_xy = (uint32_t *)(buf + x * 4U + y * 4U * buf_w); *buf_xy = lv_color_to32(color); } #endif