.. _west-flash-debug: West: Flashing and Debugging ############################ West provides three commands for running and interacting with Zephyr programs running on a board: ``flash``, ``debug``, and ``debugserver``. These use information stored in the CMake cache [#cmakecache]_ to flash or attach a debugger to a board supported by Zephyr. The CMake build system commands with the same names directly delegate to West. .. _west-flashing: Flashing: ``west flash`` ************************ .. tip:: Run ``west flash -h`` for additional help. Basics ====== From a Zephyr build directory, re-build the binary and flash it to your board:: west flash Without options, the behavior is the same as ``ninja flash`` (or ``make flash``, etc.). To specify the build directory, use ``--build-dir`` (or ``-d``):: west flash --build-dir path/to/build/directory Choosing a Runner ================= If your board's Zephyr integration supports flashing with multiple programs, you can specify which one to use using the ``--runner`` (or ``-r``) option. For example, if West flashes your board with ``nrfjprog`` by default, but it also supports JLink, you can override the default with:: west flash --runner jlink See :ref:`west-runner` below for more information on the ``runner`` library used by West. The list of runners which support flashing can be obtained with ``west flash -H``; if run from a build directory or with ``--build-dir``, this will print additional information on available runners for your board. Configuration Overrides ======================= The CMake cache contains default values West uses while flashing, such as where the board directory is on the file system, the path to the kernel binaries to flash in several formats, and more. You can override any of this configuration at runtime with additional options. For example, to override the HEX file containing the Zephyr image to flash (assuming your runner expects a HEX file), but keep other flash configuration at default values:: west flash --kernel-hex path/to/some/other.hex The ``west flash -h`` output includes a complete list of overrides supported by all runners. Runner-Specific Overrides ========================= Each runner may support additional options related to flashing. For example, some runners support an ``--erase`` flag, which mass-erases the flash storage on your board before flashing the Zephyr image. To view all of the available options for the runners your board supports, as well as their usage information, use ``--context`` (or ``-H``):: west flash --context .. important:: Note the capital H in the short option name. This re-runs the build in order to ensure the information displayed is up to date! When running West outside of a build directory, ``west flash -H`` just prints a list of runners. You can use ``west flash -H -r `` to print usage information for options supported by that runner. For example, to print usage information about the ``jlink`` runner:: west flash -H -r jlink .. _west-debugging: Debugging: ``west debug``, ``west debugserver`` *********************************************** .. tip:: Run ``west debug -h`` or ``west debugserver -h`` for additional help. Basics ====== From a Zephyr build directory, to attach a debugger to your board and open up a debug console (e.g. a GDB session):: west debug To attach a debugger to your board and open up a local network port you can connect a debugger to (e.g. an IDE debugger):: west debugserver Without options, the behavior is the same as ``ninja debug`` and ``ninja debugserver`` (or ``make debug``, etc.). To specify the build directory, use ``--build-dir`` (or ``-d``):: west debug --build-dir path/to/build/directory west debugserver --build-dir path/to/build/directory Choosing a Runner ================= If your board's Zephyr integration supports debugging with multiple programs, you can specify which one to use using the ``--runner`` (or ``-r``) option. For example, if West debugs your board with ``pyocd-gdbserver`` by default, but it also supports JLink, you can override the default with:: west debug --runner jlink west debugserver --runner jlink See :ref:`west-runner` below for more information on the ``runner`` library used by West. The list of runners which support debugging can be obtained with ``west debug -H``; if run from a build directory or with ``--build-dir``, this will print additional information on available runners for your board. Configuration Overrides ======================= The CMake cache contains default values West uses for debugging, such as where the board directory is on the file system, the path to the kernel binaries containing symbol tables, and more. You can override any of this configuration at runtime with additional options. For example, to override the ELF file containing the Zephyr binary and symbol tables (assuming your runner expects an ELF file), but keep other debug configuration at default values:: west debug --kernel-elf path/to/some/other.elf west debugserver --kernel-elf path/to/some/other.elf The ``west debug -h`` output includes a complete list of overrides supported by all runners. Runner-Specific Overrides ========================= Each runner may support additional options related to debugging. For example, some runners support flags which allow you to set the network ports used by debug servers. To view all of the available options for the runners your board supports, as well as their usage information, use ``--context`` (or ``-H``):: west debug --context (The command ``west debugserver --context`` will print the same output.) .. important:: Note the capital H in the short option name. This re-runs the build in order to ensure the information displayed is up to date! When running West outside of a build directory, ``west debug -H`` just prints a list of runners. You can use ``west debug -H -r `` to print usage information for options supported by that runner. For example, to print usage information about the ``jlink`` runner:: west debug -H -r jlink .. _west-runner: Library Backend: ``west.runner`` ******************************** In keeping with West's :ref:`west-design-constraints`, the flash and debug commands are wrappers around a separate library that is part of West, and can be used by other code. This library is the ``west.runner`` subpackage of West itself. The central abstraction within this library is ``ZephyrBinaryRunner``, an abstract class which represents *runner* objects, which can flash and/or debug Zephyr programs. The set of available runners is determined by the imported subclasses of ``ZephyrBinaryRunner``. ``ZephyrBinaryRunner`` is available in the ``west.runner.core`` module; individual runner implementations are in other submodules, such as ``west.runner.nrfjprog``, ``west.runner.openocd``, etc. Developers can add support for new ways to flash and debug Zephyr programs by implementing additional runners. To get this support into upstream Zephyr, the runner should be added into a new or existing ``west.runner`` module, and imported from :file:`west/runner/__init__.py`. .. important:: Submit any changes to West to its own separate Git repository (https://github.com/zephyrproject-rtos/west), not to the copy of West currently present in the Zephyr tree. This copy is a temporary measure; when West learns how to manage multiple repositories, the copy will be removed. API documentation for the core module follows. .. automodule:: west.runner.core :members: Doing it By Hand **************** If you prefer not to use West to flash or debug your board, simply inspect the build directory for the binaries output by the build system. These will be named something like ``zephyr/zephyr.elf``, ``zephyr/zephyr.hex``, etc., depending on your board's build system integration. These binaries may be flashed to a board using alternative tools of your choice, or used for debugging as needed, e.g. as a source of symbol tables. By default, these West commands rebuild binaries before flashing and debugging. This can of course also be accomplished using the usual targets provided by Zephyr's build system (in fact, that's how West does it). .. rubric:: Footnotes .. [#cmakecache] The CMake cache is a file containing saved variables and values which is created by CMake when it is first run to generate a build system. See the `cmake(1)`_ manual for more details. .. _cmake(1): https://cmake.org/cmake/help/latest/manual/cmake.1.html