/* * Copyright (c) 2018 Jan Van Winkel * Copyright (c) 2023 Nordic Semiconductor * * SPDX-License-Identifier: Apache-2.0 * * "Bottom" of the SDL display driver. * When built with the native_simulator this will be built in the runner context, * that is, with the host C library, and with the host include paths. */ #ifndef DRIVERS_DISPLAY_DISPLAY_SDL_BOTTOM_H #define DRIVERS_DISPLAY_DISPLAY_SDL_BOTTOM_H #include #include #ifdef __cplusplus extern "C" { #endif /* Note: None of these functions are public interfaces. But internal to the SDL display driver */ int sdl_display_init_bottom(uint16_t height, uint16_t width, uint16_t zoom_pct, bool use_accelerator, void **window, void **renderer, void **texture); void sdl_display_write_bottom(const uint16_t height, const uint16_t width, const uint16_t x, const uint16_t y, void *renderer, void *texture, uint8_t *buf, bool display_on); int sdl_display_read_bottom(const uint16_t height, const uint16_t width, const uint16_t x, const uint16_t y, void *renderer, void *buf, uint16_t pitch); void sdl_display_blanking_off_bottom(void *renderer, void *texture); void sdl_display_blanking_on_bottom(void *renderer); void sdl_display_cleanup_bottom(void **window, void **renderer, void **texture); #ifdef __cplusplus } #endif #endif /* DRIVERS_DISPLAY_DISPLAY_SDL_BOTTOM_H */