/** @file @brief Simple socket API Simple socket API for applications to connection establishment and disconnection. */ /* * Copyright (c) 2015 Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1) Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2) Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3) Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef __NET_SOCKET_H #define __NET_SOCKET_H #include #include #include /** * @brief Get network context. * * @details Network context is used to define the connection * 5-tuple (protocol, remote address, remote port, source * address and source port). * * @param protocol Protocol to use. Currently only UDP is supported. * @param remote_addr Remote IPv6/IPv4 address. * @param remote_port Remote UDP/TCP port. * @param local_addr Local IPv6/IPv4 address. If the local addres is NULL * or set to be anyaddr (all zeros), the IP stack will use the link * local address defined for the system. * @param local_port Local UDP/TCP port. If the local port is 0, * then a random port will be allocated. * * @return Network context if successful, NULL otherwise. */ struct net_context *net_context_get(enum ip_protocol ip_proto, const struct net_addr *remote_addr, uint16_t remote_port, const struct net_addr *local_addr, uint16_t local_port); /** * @brief Get network tuple. * * @details This function returns the used connection tuple. * * @param context Network context. * * @return Network tuple if successful, NULL otherwise. */ struct net_tuple *net_context_get_tuple(struct net_context *context); /** * @brief Release network context. * * @details Free the resources allocated for the context. * All network listeners tied to this context are removed. * * @param context Network context. * */ void net_context_put(struct net_context *context); /** * @brief Send data to network. * * @details Send user specified data to network. This * requires that net_buf is tied to context. This means * that the net_buf was allocated using net_buf_get(). * * @param buf Network buffer. * * @return 0 if ok, <0 if error. */ int net_send(struct net_buf *buf); /** * @brief Receive data from network. * * @details Application uses this to get data from network * connection. This function will not wait so if there is * no data to return, then NULL is returned. Caller is * responsible to release the returned net_buf. * * @param context Network context. * * @return Network buffer if successful, NULL otherwise. */ struct net_buf *net_receive(struct net_context *context); #endif /* __NET_SOCKET_H */