/* * Copyright (c) 2013-2015 Wind River Systems, Inc. * * SPDX-License-Identifier: Apache-2.0 */ /** * @file * @brief Non-random number generator based on system timer * * This module provides a non-random implementation of sys_rand32_get(), which * is not meant to be used in a final product as a truly random number * generator. It was provided to allow testing on a platform that does not (yet) * provide a random number generator. */ #include #include #include #include #include #if defined(__GNUC__) /* * Symbols used to ensure a rapid series of calls to random number generator * return different values. */ static atomic_val_t _rand32_counter; #define _RAND32_INC 1000000003U /** * @brief Get a 32 bit random number * * The non-random number generator returns values that are based off the * target's clock counter, which means that successive calls will return * different values. * * @return a 32-bit number */ uint32_t z_impl_sys_rand32_get(void) { return k_cycle_get_32() + atomic_add(&_rand32_counter, _RAND32_INC); } /** * @brief Fill destination buffer with random numbers * * The non-random number generator returns values that are based off the * target's clock counter, which means that successive calls will return * different values. * * @param dst destination buffer to fill * @param outlen size of destination buffer to fill */ void z_impl_sys_rand_get(void *dst, size_t outlen) { uint8_t *udst = dst; uint32_t blocksize; uint32_t ret; while (outlen) { ret = sys_rand32_get(); blocksize = MIN(outlen, sizeof(ret)); (void)memcpy((void *)udst, &ret, blocksize); udst += blocksize; outlen -= blocksize; } } #endif /* __GNUC__ */