/* * Copyright (c) 2013-2015 Wind River Systems, Inc. * * SPDX-License-Identifier: Apache-2.0 */ /** * @file * @brief Non-random number generator based on system timer * * This module provides a non-random implementation of sys_rand32_get(), which * is not meant to be used in a final product as a truly random number * generator. It was provided to allow testing on a platform that does not (yet) * provide a random number generator. */ #include #include #include #include #include static struct k_spinlock rand32_lock; /** * @brief Get a 32 bit random number * * This pseudo-random number generator returns values that are based off the * target's clock counter, which means that successive calls will return * different values. * * @return a 32-bit number */ static inline uint32_t rand32_get(void) { /* initial seed value */ static uint64_t state = (uint64_t)CONFIG_TIMER_RANDOM_INITIAL_STATE; k_spinlock_key_t key = k_spin_lock(&rand32_lock); state = state + k_cycle_get_32(); state = state * 2862933555777941757ULL + 3037000493ULL; uint32_t val = (uint32_t)(state >> 32); k_spin_unlock(&rand32_lock, key); return val; } /** * @brief Fill destination buffer with random numbers * * The pseudo-random number generator returns values that are based off the * target's clock counter, which means that successive calls will return * different values. * * @param dst destination buffer to fill * @param outlen size of destination buffer to fill */ void z_impl_sys_rand_get(void *dst, size_t outlen) { uint8_t *udst = dst; uint32_t blocksize; uint32_t ret; while (outlen > 0) { ret = rand32_get(); blocksize = MIN(outlen, sizeof(ret)); (void)memcpy((void *)udst, &ret, blocksize); udst += blocksize; outlen -= blocksize; } }