/** @file * @brief Simple socket API * * Simple socket API for applications to connection establishment and * disconnection. */ /* * Copyright (c) 2015 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __NET_SOCKET_H #define __NET_SOCKET_H #include #include #include /** * @brief Get network context. * * @details Network context is used to define the connection * 5-tuple (protocol, remote address, remote port, source * address and source port). * * @param protocol Protocol to use. Currently only UDP is supported. * @param remote_addr Remote IPv6/IPv4 address. * @param remote_port Remote UDP/TCP port. * @param local_addr Local IPv6/IPv4 address. If the local addres is NULL * or set to be anyaddr (all zeros), the IP stack will use the link * local address defined for the system. * @param local_port Local UDP/TCP port. If the local port is 0, * then a random port will be allocated. * * @return Network context if successful, NULL otherwise. */ struct net_context *net_context_get(enum ip_protocol ip_proto, const struct net_addr *remote_addr, uint16_t remote_port, const struct net_addr *local_addr, uint16_t local_port); /** * @brief Get network tuple. * * @details This function returns the used connection tuple. * * @param context Network context. * * @return Network tuple if successful, NULL otherwise. */ struct net_tuple *net_context_get_tuple(struct net_context *context); /** * @brief Release network context. * * @details Free the resources allocated for the context. * All network listeners tied to this context are removed. * * @param context Network context. * */ void net_context_put(struct net_context *context); /** * @brief Send data to network. * * @details Send user specified data to network. This * requires that net_buf is tied to context. This means * that the net_buf was allocated using net_buf_get(). * * @param buf Network buffer. * * @return 0 if ok, <0 if error. */ int net_send(struct net_buf *buf); /** * @brief Receive data from network. * * @details Application uses this to get data from network * connection. Caller can specify a timeout, if there is no * data to return after a timeout, a NULL will be returned. * Caller is responsible to release the returned net_buf. * * @param context Network context. * @param timeout Timeout to wait. The value is in ticks. * If TICKS_UNLIMITED (-1), wait forever. * If TICKS_NONE (0), do not wait. * If > 0, wait amount of ticks. * The timeout is only available if kernel is compiled * with CONFIG_NANO_TIMEOUTS. If CONFIG_NANO_TIMEOUT is not * defined, then value > 0 means not to wait. * * @return Network buffer if successful, NULL otherwise. */ struct net_buf *net_receive(struct net_context *context, int32_t timeout); /** * @brief Get the UDP connection pointer from net_context. * * @details This is only needed in special occacions when * there is an existing UDP connection that application * wants to attach to. Normally the connection information * is not needed by application. * * @return UDP connection if it exists, NULL otherwise. */ struct simple_udp_connection * net_context_get_udp_connection(struct net_context *context); #endif /* __NET_SOCKET_H */