/* * Copyright (c) 2019 Jan Van Winkel * Copyright 2023 NXP * * SPDX-License-Identifier: Apache-2.0 */ #include #include #include "lvgl_display.h" void lvgl_flush_cb_16bit(lv_disp_drv_t *disp_drv, const lv_area_t *area, lv_color_t *color_p) { uint16_t w = area->x2 - area->x1 + 1; uint16_t h = area->y2 - area->y1 + 1; struct lvgl_display_flush flush; flush.disp_drv = disp_drv; flush.x = area->x1; flush.y = area->y1; flush.desc.buf_size = w * 2U * h; flush.desc.width = w; flush.desc.pitch = w; flush.desc.height = h; flush.buf = (void *)color_p; lvgl_flush_display(&flush); } #ifndef CONFIG_LV_COLOR_DEPTH_16 void lvgl_set_px_cb_16bit(lv_disp_drv_t *disp_drv, uint8_t *buf, lv_coord_t buf_w, lv_coord_t x, lv_coord_t y, lv_color_t color, lv_opa_t opa) { uint16_t *buf_xy = (uint16_t *)(buf + x * 2U + y * 2U * buf_w); *buf_xy = lv_color_to16(color); } #endif