/* * Copyright (c) 2015 Intel Corporation * * SPDX-License-Identifier: Apache-2.0 */ #include #include #include #include #include #include #include #define LOG_LEVEL CONFIG_DISPLAY_LOG_LEVEL #include LOG_MODULE_REGISTER(grove_lcd); #define SLEEP_IN_US(_x_) ((_x_) * 1000) #define GROVE_LCD_DISPLAY_ADDR (0x3E) #define GROVE_RGB_BACKLIGHT_ADDR (0x62) struct command { u8_t control; u8_t data; }; struct glcd_data { struct device *i2c; u8_t input_set; u8_t display_switch; u8_t function; }; struct glcd_driver { u16_t lcd_addr; u16_t rgb_addr; }; #define ON 0x1 #define OFF 0x0 /******************************************** * LCD FUNCTIONS *******************************************/ /* GLCD_CMD_SCREEN_CLEAR has no options */ /* GLCD_CMD_CURSOR_RETURN has no options */ /* Defines for the GLCD_CMD_CURSOR_SHIFT */ #define GLCD_CS_DISPLAY_SHIFT (1 << 3) #define GLCD_CS_RIGHT_SHIFT (1 << 2) /* LCD Display Commands */ #define GLCD_CMD_SCREEN_CLEAR (1 << 0) #define GLCD_CMD_CURSOR_RETURN (1 << 1) #define GLCD_CMD_INPUT_SET (1 << 2) #define GLCD_CMD_DISPLAY_SWITCH (1 << 3) #define GLCD_CMD_CURSOR_SHIFT (1 << 4) #define GLCD_CMD_FUNCTION_SET (1 << 5) #define GLCD_CMD_SET_CGRAM_ADDR (1 << 6) #define GLCD_CMD_SET_DDRAM_ADDR (1 << 7) /******************************************** * RGB FUNCTIONS *******************************************/ #define REGISTER_POWER 0x08 #define REGISTER_R 0x04 #define REGISTER_G 0x03 #define REGISTER_B 0x02 static u8_t color_define[][3] = { { 255, 255, 255 }, /* white */ { 255, 0, 0 }, /* red */ { 0, 255, 0 }, /* green */ { 0, 0, 255 }, /* blue */ }; /******************************************** * PRIVATE FUNCTIONS *******************************************/ static void _rgb_reg_set(struct device * const i2c, u8_t addr, u8_t dta) { u8_t data[2] = { addr, dta }; i2c_write(i2c, data, sizeof(data), GROVE_RGB_BACKLIGHT_ADDR); } static inline void _sleep(u32_t sleep_in_ms) { k_busy_wait(SLEEP_IN_US(sleep_in_ms)); } /******************************************** * PUBLIC FUNCTIONS *******************************************/ void glcd_print(struct device *port, char *data, u32_t size) { const struct glcd_driver * const rom = (struct glcd_driver *) port->config->config_info; struct glcd_data *dev = port->driver_data; u8_t buf[] = { GLCD_CMD_SET_CGRAM_ADDR, 0 }; int i; for (i = 0; i < size; i++) { buf[1] = data[i]; i2c_write(dev->i2c, buf, sizeof(buf), rom->lcd_addr); } } void glcd_cursor_pos_set(struct device *port, u8_t col, u8_t row) { const struct glcd_driver * const rom = (struct glcd_driver *) port->config->config_info; struct glcd_data *dev = port->driver_data; unsigned char data[2]; if (row == 0) { col |= 0x80; } else { col |= 0xC0; } data[0] = GLCD_CMD_SET_DDRAM_ADDR; data[1] = col; i2c_write(dev->i2c, data, 2, rom->lcd_addr); } void glcd_clear(struct device *port) { const struct glcd_driver * const rom = (struct glcd_driver *) port->config->config_info; struct glcd_data *dev = port->driver_data; u8_t clear[] = { 0, GLCD_CMD_SCREEN_CLEAR }; i2c_write(dev->i2c, clear, sizeof(clear), rom->lcd_addr); LOG_DBG("clear, delay 20 ms"); _sleep(20); } void glcd_display_state_set(struct device *port, u8_t opt) { const struct glcd_driver * const rom = (struct glcd_driver *) port->config->config_info; struct glcd_data *dev = port->driver_data; u8_t data[] = { 0, 0 }; dev->display_switch = opt; data[1] = (opt | GLCD_CMD_DISPLAY_SWITCH); i2c_write(dev->i2c, data, sizeof(data), rom->lcd_addr); LOG_DBG("set display_state options, delay 5 ms"); _sleep(5); } u8_t glcd_display_state_get(struct device *port) { struct glcd_data *dev = port->driver_data; return dev->display_switch; } void glcd_input_state_set(struct device *port, u8_t opt) { const struct glcd_driver * const rom = port->config->config_info; struct glcd_data *dev = port->driver_data; u8_t data[] = { 0, 0 }; dev->input_set = opt; data[1] = (opt | GLCD_CMD_INPUT_SET); i2c_write(dev->i2c, &dev->input_set, sizeof(dev->input_set), rom->lcd_addr); LOG_DBG("set the input_set, no delay"); } u8_t glcd_input_state_get(struct device *port) { struct glcd_data *dev = port->driver_data; return dev->input_set; } void glcd_color_select(struct device *port, u8_t color) { if (color > 3) { LOG_WRN("selected color is too high a value"); return; } glcd_color_set(port, color_define[color][0], color_define[color][1], color_define[color][2]); } void glcd_color_set(struct device *port, u8_t r, u8_t g, u8_t b) { struct glcd_data * const dev = port->driver_data; _rgb_reg_set(dev->i2c, REGISTER_R, r); _rgb_reg_set(dev->i2c, REGISTER_G, g); _rgb_reg_set(dev->i2c, REGISTER_B, b); } void glcd_function_set(struct device *port, u8_t opt) { const struct glcd_driver * const rom = port->config->config_info; struct glcd_data *dev = port->driver_data; u8_t data[] = { 0, 0 }; dev->function = opt; data[1] = (opt | GLCD_CMD_FUNCTION_SET); i2c_write(dev->i2c, data, sizeof(data), rom->lcd_addr); LOG_DBG("set function options, delay 5 ms"); _sleep(5); } u8_t glcd_function_get(struct device *port) { struct glcd_data *dev = port->driver_data; return dev->function; } int glcd_initialize(struct device *port) { struct glcd_data *dev = port->driver_data; u8_t cmd; LOG_DBG("initialize called"); dev->input_set = 0U; dev->display_switch = 0U; dev->function = 0U; /* * First set up the device driver... * we need a pointer to the I2C device we are bound to */ dev->i2c = device_get_binding( CONFIG_GROVE_LCD_RGB_I2C_MASTER_DEV_NAME); if (!dev->i2c) { return -EPERM; } /* * Initialization sequence from the data sheet: * 1 - Power on * - Wait for more than 30 ms AFTER VDD rises to 4.5v * 2 - Send FUNCTION set * - Wait for 39 us * 3 - Send DISPLAY Control * - wait for 39 us * 4 - send DISPLAY Clear * - wait for 1.5 ms * 5 - send ENTRY Mode * 6 - Initialization is done */ /* * We're here! Let's just make sure we've had enough time for the * VDD to power on, so pause a little here, 30 ms min, so we go 50 */ LOG_DBG("delay 50 ms while the VDD powers on"); _sleep(50); /* Configure everything for the display function first */ cmd = GLCD_CMD_FUNCTION_SET | GLCD_FS_ROWS_2; glcd_function_set(port, cmd); /* turn the display on - by default no cursor and no blinking */ cmd = GLCD_DS_DISPLAY_ON | GLCD_DS_CURSOR_OFF | GLCD_DS_BLINK_OFF; glcd_display_state_set(port, cmd); /* Clear the screen */ glcd_clear(port); /* Initialize to the default text direction for romance languages */ cmd = GLCD_IS_ENTRY_LEFT | GLCD_IS_SHIFT_DECREMENT; glcd_input_state_set(port, cmd); /* Now power on the background RGB control */ LOG_INF("configuring the RGB background"); _rgb_reg_set(dev->i2c, 0x00, 0x00); _rgb_reg_set(dev->i2c, 0x01, 0x05); _rgb_reg_set(dev->i2c, 0x08, 0xAA); /* Now set the background color to white */ LOG_DBG("background set to white"); _rgb_reg_set(dev->i2c, REGISTER_R, color_define[GROVE_RGB_WHITE][0]); _rgb_reg_set(dev->i2c, REGISTER_G, color_define[GROVE_RGB_WHITE][1]); _rgb_reg_set(dev->i2c, REGISTER_B, color_define[GROVE_RGB_WHITE][2]); return 0; } static const struct glcd_driver grove_lcd_config = { .lcd_addr = GROVE_LCD_DISPLAY_ADDR, .rgb_addr = GROVE_RGB_BACKLIGHT_ADDR, }; static struct glcd_data grove_lcd_driver = { .i2c = NULL, .input_set = 0, .display_switch = 0, .function = 0, }; /* Since device_get_binding() will not return any * reference to a driver instance if driver_api * is NULL and grove_lcd does not have any API struct, * just populate it with some magic number * so grove_lcd can be referenced. * since grove_lcd_driver struct is available, populating with it */ DEVICE_AND_API_INIT(grove_lcd, GROVE_LCD_NAME, glcd_initialize, &grove_lcd_driver, &grove_lcd_config, POST_KERNEL, CONFIG_APPLICATION_INIT_PRIORITY, (void *)&grove_lcd_driver);