/** @file * @brief Network context definitions * * An API for applications to define a network connection. */ /* * Copyright (c) 2016 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __NET_CONTEXT_H #define __NET_CONTEXT_H #include #include #include #include #ifdef __cplusplus extern "C" { #endif /** Is this context used or not */ #define NET_CONTEXT_IN_USE BIT(0) /** State of the context (bits 1 & 2 in the flags) */ enum net_context_state { NET_CONTEXT_IDLE = 0, NET_CONTEXT_UNCONNECTED = 0, NET_CONTEXT_CONFIGURING = 1, NET_CONTEXT_CONNECTING = 1, NET_CONTEXT_READY = 2, NET_CONTEXT_CONNECTED = 2, NET_CONTEXT_LISTENING = 3, }; /** * The address family, connection type and IP protocol are * stored into a bit field to save space. */ /** Protocol family of this connection */ #define NET_CONTEXT_FAMILY BIT(4) /** Type of the connection (datagram / stream) */ #define NET_CONTEXT_TYPE BIT(5) /** IP protocol (like UDP or TCP) */ #define NET_CONTEXT_PROTO BIT(6) /** Remote address set */ #define NET_CONTEXT_REMOTE_ADDR_SET BIT(7) struct net_context; /** * @brief Network data receive callback. * * @details The recv callback is called after a network data is * received. * * @param context The context to use. * @param buf Network buffer that is received. If the buf is not NULL, * then the callback will own the buffer and it needs to to unref the buf * as soon as it has finished working with it. On EOF, buf will be NULL. * @param status Value is set to 0 if some data or the connection is * at EOF, <0 if there was an error receiving data, in this case the * buf parameter is set to NULL. * @param user_data The user data given in net_recv() call. */ typedef void (*net_context_recv_cb_t)(struct net_context *context, struct net_buf *buf, int status, void *user_data); /** * @brief Network data send callback. * * @details The send callback is called after a network data is * sent. * * @param context The context to use. * @param status Value is set to 0 if all data was sent ok, <0 if * there was an error sending data. >0 amount of data that was * sent when not all data was sent ok. * @param token User specified value specified in net_send() call. * @param user_data The user data given in net_send() call. */ typedef void (*net_context_send_cb_t)(struct net_context *context, int status, void *token, void *user_data); /** * @brief Accept callback * * @details The accept callback is called after a successful * connection is being established or if there was an error * while we were waiting for a connection attempt. * * @param context The context to use. * @param addr The peer address. * @param addrlen Length of the peer address. * @param status The status code, 0 on success, < 0 otherwise * @param user_data The user data given in net_context_accept() call. */ typedef void (*net_context_accept_cb_t)(struct net_context *new_context, struct sockaddr *addr, socklen_t addrlen, int status, void *user_data); struct net_tcp; struct net_conn_handle; /** * Note that we do not store the actual source IP address in the context * because the address is already be set in the network interface struct. * If there is no such source address there, the packet cannot be sent * anyway. This saves 12 bytes / context in IPv6. */ struct net_context { /** Local IP address. Note that the values are in network byte order. */ struct sockaddr_ptr local; /** Remote IP address. Note that the values are in network byte order. */ struct sockaddr remote; /** Connection handle */ struct net_conn_handle *conn_handler; /** Receive callback to be called when desired packet * has been received. */ net_context_recv_cb_t recv_cb; /** Send callback to be called when the packet has been sent * successfully. */ net_context_send_cb_t send_cb; /** User data. */ void *user_data; #if defined(CONFIG_NET_CONTEXT_SYNC_RECV) /** * Mutex for synchronous recv API call. */ struct k_sem recv_data_wait; #endif /* CONFIG_NET_CONTEXT_SYNC_RECV */ /** Network interface assigned to this context */ uint8_t iface; /** Flags for the context */ uint8_t flags; #if defined(CONFIG_NET_TCP) /** TCP connection information */ struct net_tcp *tcp; /** Accept callback to be called when the connection has been * established. */ net_context_accept_cb_t accept_cb; #endif /* CONFIG_NET_TCP */ }; static inline bool net_context_is_used(struct net_context *context) { NET_ASSERT(context); return context->flags & NET_CONTEXT_IN_USE; } #define NET_CONTEXT_STATE_SHIFT 1 #define NET_CONTEXT_STATE_MASK 0x03 /** * @brief Get state for this network context. * * @details This function returns the state of the context. * * @param context Network context. * * @return Network state. */ static inline enum net_context_state net_context_get_state(struct net_context *context) { NET_ASSERT(context); return (context->flags >> NET_CONTEXT_STATE_SHIFT) & NET_CONTEXT_STATE_MASK; } /** * @brief Set state for this network context. * * @details This function sets the state of the context. * * @param context Network context. * @param state New network context state. */ static inline void net_context_set_state(struct net_context *context, enum net_context_state state) { NET_ASSERT(context); context->flags &= ~(NET_CONTEXT_STATE_MASK << NET_CONTEXT_STATE_SHIFT); context->flags |= ((state & NET_CONTEXT_STATE_MASK) << NET_CONTEXT_STATE_SHIFT); } /** * @brief Get address family for this network context. * * @details This function returns the address family (IPv4 or IPv6) * of the context. * * @param context Network context. * * @return Network state. */ static inline sa_family_t net_context_get_family(struct net_context *context) { NET_ASSERT(context); if (context->flags & NET_CONTEXT_FAMILY) { return AF_INET6; } return AF_INET; } /** * @brief Set address family for this network context. * * @details This function sets the address family (IPv4 or IPv6) * of the context. * * @param context Network context. * @param family Address family (AF_INET or AF_INET6) */ static inline void net_context_set_family(struct net_context *context, sa_family_t family) { NET_ASSERT(context); if (family == AF_INET6) { context->flags |= NET_CONTEXT_FAMILY; return; } context->flags &= ~NET_CONTEXT_FAMILY; } /** * @brief Get context type for this network context. * * @details This function returns the context type (stream or datagram) * of the context. * * @param context Network context. * * @return Network context type. */ static inline enum net_sock_type net_context_get_type(struct net_context *context) { NET_ASSERT(context); if (context->flags & NET_CONTEXT_TYPE) { return SOCK_STREAM; } return SOCK_DGRAM; } /** * @brief Set context type for this network context. * * @details This function sets the context type (stream or datagram) * of the context. * * @param context Network context. * @param type Context type (SOCK_STREAM or SOCK_DGRAM) */ static inline void net_context_set_type(struct net_context *context, enum net_sock_type type) { NET_ASSERT(context); if (type == SOCK_STREAM) { context->flags |= NET_CONTEXT_TYPE; return; } context->flags &= ~NET_CONTEXT_TYPE; } /** * @brief Get context IP protocol for this network context. * * @details This function returns the context IP protocol (UDP / TCP) * of the context. * * @param context Network context. * * @return Network context IP protocol. */ static inline enum net_ip_protocol net_context_get_ip_proto(struct net_context *context) { NET_ASSERT(context); if (context->flags & NET_CONTEXT_PROTO) { return IPPROTO_TCP; } return IPPROTO_UDP; } /** * @brief Set context IP protocol for this network context. * * @details This function sets the context IP protocol (UDP / TCP) * of the context. * * @param context Network context. * @param ip_proto Context IP protocol (IPPROTO_UDP or IPPROTO_TCP) */ static inline void net_context_set_ip_proto(struct net_context *context, enum net_ip_protocol ip_proto) { NET_ASSERT(context); if (ip_proto == IPPROTO_TCP) { context->flags |= NET_CONTEXT_PROTO; return; } context->flags &= ~NET_CONTEXT_PROTO; } /** * @brief Get network interface for this context. * * @details This function returns the used network interface. * * @param context Network context. * * @return Context network interface if context is bind to interface, * NULL otherwise. */ static inline struct net_if *net_context_get_iface(struct net_context *context) { NET_ASSERT(context); return net_if_get_by_index(context->iface); } /** * @brief Set network interface for this context. * * @details This function binds network interface to this context. * * @param context Network context. * @param iface Network interface. */ static inline void net_context_set_iface(struct net_context *context, struct net_if *iface) { NET_ASSERT(iface); context->iface = net_if_get_by_iface(iface); } /** * @brief Get network context. * * @details Network context is used to define the connection * 5-tuple (protocol, remote address, remote port, source * address and source port). This is similar as BSD socket() * function. * * @param family IP address family (AF_INET or AF_INET6) * @param type Type of the socket, SOCK_STREAM or SOCK_DGRAM * @param ip_proto IP protocol, IPPROTO_UDP or IPPROTO_TCP * @param context The allocated context is returned to the caller. * * @return 0 if ok, < 0 if error */ int net_context_get(sa_family_t family, enum net_sock_type type, enum net_ip_protocol ip_proto, struct net_context **context); /** * @brief Free/close a network context. * * @details This releases the context. It is not possible to * send or receive data via this context after this call. * This is similar as BSD shutdown() function. * * @param context The context to be closed. * * @return 0 if ok, < 0 if error */ int net_context_put(struct net_context *context); /** * @brief Assign a socket a local address. * * @details This is similar as BSD bind() function. * * @param context The context to be assigned. * @param addr Address to assigned. * @param addrlen Length of the address. * * @return 0 if ok, < 0 if error */ int net_context_bind(struct net_context *context, const struct sockaddr *addr, socklen_t addrlen); /** * @brief Mark the context as a listening one. * * @details This is similar as BSD listen() function. * * @param context The context to use. * @param backlog The size of the pending connections backlog. * * @return 0 if ok, < 0 if error */ int net_context_listen(struct net_context *context, int backlog); /** * @brief Connection callback. * * @details The connect callback is called after a connection is being * established. * * @param context The context to use. * @param user_data The user data given in net_context_connect() call. */ typedef void (*net_context_connect_cb_t)(struct net_context *context, void *user_data); /** * @brief Create a network connection. * * @details The net_context_connect function creates a network * connection to the host specified by addr. After the * connection is established, the user supplied callback (cb) * is executed. cb is called even if the timeout was set to * K_FOREVER. cb is not called if the timeout expires. * For datagram sockets (SOCK_DGRAM), this function only sets * the peer address. * This function is similar to the BSD connect() function. * * @param context The network context. * @param addr The peer address to connect to. * @param addrlen Peer address length. * @param cb Callback function. Set to NULL if not required. * @param timeout The timeout value for the connection. Possible values: * * K_NO_WAIT: this function will return immediately, * * K_FOREVER: this function will block until the * connection is established, * * >0: this function will wait the specified ms. * @param user_data Data passed to the callback function. * * @return 0 on success. * @return -EINVAL if an invalid parameter is passed as an argument. * @return -ENOTSUP if the operation is not supported or implemented. */ int net_context_connect(struct net_context *context, const struct sockaddr *addr, socklen_t addrlen, net_context_connect_cb_t cb, int32_t timeout, void *user_data); /** * @brief Accept a network connection attempt. * * @details Accept a connection being established. This function * will return immediately if the timeout is set to K_NO_WAIT. * In this case the context will call the supplied callback when ever * there is a connection established to this context. This is "a register * handler and forget" type of call (async). * If the timeout is set to K_FOREVER, the function will wait * until the connection is established. Timeout value > 0, will wait as * many ms. * After the connection is established a caller supplied callback is called. * The callback is called even if timeout was set to K_FOREVER, the * callback is called before this function will return in this case. * The callback is not called if the timeout expires. * This is similar as BSD accept() function. * * @param context The context to use. * @param cb Caller supplied callback function. * @param timeout Timeout for the connection. Possible values * are K_FOREVER, K_NO_WAIT, >0. * @param user_data Caller supplied user data. * * @return 0 if ok, < 0 if error */ int net_context_accept(struct net_context *context, net_context_accept_cb_t cb, int32_t timeout, void *user_data); /** * @brief Send a network buffer to a peer. * * @details This function can be used to send network data to a peer * connection. This function will return immediately if the timeout * is set to K_NO_WAIT. If the timeout is set to K_FOREVER, the function * will wait until the network buffer is sent. Timeout value > 0 will * wait as many ms. After the network buffer is sent, * a caller supplied callback is called. The callback is called even * if timeout was set to K_FOREVER, the callback is called * before this function will return in this case. The callback is not * called if the timeout expires. For context of type SOCK_DGRAM, * the destination address must have been set by the call to * net_context_connect(). * This is similar as BSD send() function. * * @param buf The network buffer to send. * @param cb Caller supplied callback function. * @param timeout Timeout for the connection. Possible values * are K_FOREVER, K_NO_WAIT, >0. * @param token Caller specified value that is passed as is to callback. * @param user_data Caller supplied user data. * * @return 0 if ok, < 0 if error */ int net_context_send(struct net_buf *buf, net_context_send_cb_t cb, int32_t timeout, void *token, void *user_data); /** * @brief Send a network buffer to a peer specified by address. * * @details This function can be used to send network data to a peer * specified by address. This variant can only be used for datagram * connections of type SOCK_DGRAM. This function will return immediately * if the timeout is set to K_NO_WAIT. If the timeout is set to K_FOREVER, * the function will wait until the network buffer is sent. Timeout * value > 0 will wait as many ms. After the network buffer * is sent, a caller supplied callback is called. The callback is called * even if timeout was set to K_FOREVER, the callback is called * before this function will return. The callback is not called if the * timeout expires. * This is similar as BSD sendto() function. * * @param buf The network buffer to send. * @param dst_addr Destination address. This will override the address * already set in network buffer. * @param addrlen Length of the address. * @param cb Caller supplied callback function. * @param timeout Timeout for the connection. Possible values * are K_FOREVER, K_NO_WAIT, >0. * @param token Caller specified value that is passed as is to callback. * @param user_data Caller supplied user data. * * @return 0 if ok, < 0 if error */ int net_context_sendto(struct net_buf *buf, const struct sockaddr *dst_addr, socklen_t addrlen, net_context_send_cb_t cb, int32_t timeout, void *token, void *user_data); /** * @brief Receive network data from a peer specified by context. * * @details This function can be used to register a callback function * that is called by the network stack when network data has been received * for this context. As this function registers a callback, then there * is no need to call this function multiple times if timeout is set to * K_NO_WAIT. * If callback function or user data changes, then the function can be called * multiple times to register new values. * This function will return immediately if the timeout is set to K_NO_WAIT. * If the timeout is set to K_FOREVER, the function will wait until the * network buffer is received. Timeout value > 0 will wait as many ms. * After the network buffer is received, a caller supplied callback is * called. The callback is called even if timeout was set to K_FOREVER, * the callback is called before this function will return in this case. * The callback is not called if the timeout expires. The timeout functionality * can be compiled out if synchronous behaviour is not needed. The sync call * logic requires some memory that can be saved if only async way of call is * used. If CONFIG_NET_CONTEXT_SYNC_RECV is not set, then the timeout parameter * value is ignored. * This is similar as BSD recv() function. * * @param context The network context to use. * @param cb Caller supplied callback function. * @param timeout Caller supplied timeout. Possible values * are K_FOREVER, K_NO_WAIT, >0. * @param user_data Caller supplied user data. * * @return 0 if ok, < 0 if error */ int net_context_recv(struct net_context *context, net_context_recv_cb_t cb, int32_t timeout, void *user_data); typedef void (*net_context_cb_t)(struct net_context *context, void *user_data); /** * @brief Go through all the network connections and call callback * for each network context. * * @param cb User supplied callback function to call. * @param user_data User specified data. */ void net_context_foreach(net_context_cb_t cb, void *user_data); #ifdef __cplusplus } #endif #endif /* __NET_CONTEXT_H */