debug: add target GDB server
The GDB server implements a set of GDB commands, such as read/write
memory, read/write registers, connect/detach, breakpoints, single-step,
continue. It is not OS-aware, and thus provides a 'system-level'
debugging environment, where the system stops when debugging (such as
handling a breakpoint or single-stepping).
It currently only works over a serial line, taking over the
uart_console. If target code prints over the console, the GDB server
intecepts them and does not send the characters directly over the serial
line, but rather wraps them in a packet handled by the GDB client.
Change-Id: Ic4b82e81b5a575831c01af7b476767234fbf74f7
Signed-off-by: Benjamin Walsh <benjamin.walsh@windriver.com>
2016-04-12 05:51:39 +08:00
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/*
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* Copyright (c) 2015 Wind River Systems, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @file
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* @brief Stack frames for debugging purposes
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*
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* This file contains a routine useful for debugging that gets a pointer to
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* the current interrupt stack frame.
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*/
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2016-12-23 21:35:34 +08:00
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#include <kernel.h>
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2016-11-08 23:36:50 +08:00
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#include <kernel_structs.h>
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debug: add target GDB server
The GDB server implements a set of GDB commands, such as read/write
memory, read/write registers, connect/detach, breakpoints, single-step,
continue. It is not OS-aware, and thus provides a 'system-level'
debugging environment, where the system stops when debugging (such as
handling a breakpoint or single-stepping).
It currently only works over a serial line, taking over the
uart_console. If target code prints over the console, the GDB server
intecepts them and does not send the characters directly over the serial
line, but rather wraps them in a packet handled by the GDB client.
Change-Id: Ic4b82e81b5a575831c01af7b476767234fbf74f7
Signed-off-by: Benjamin Walsh <benjamin.walsh@windriver.com>
2016-04-12 05:51:39 +08:00
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NANO_ISF *sys_debug_current_isf_get(void)
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{
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2016-12-18 22:12:27 +08:00
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return _kernel.arch.isf;
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debug: add target GDB server
The GDB server implements a set of GDB commands, such as read/write
memory, read/write registers, connect/detach, breakpoints, single-step,
continue. It is not OS-aware, and thus provides a 'system-level'
debugging environment, where the system stops when debugging (such as
handling a breakpoint or single-stepping).
It currently only works over a serial line, taking over the
uart_console. If target code prints over the console, the GDB server
intecepts them and does not send the characters directly over the serial
line, but rather wraps them in a packet handled by the GDB client.
Change-Id: Ic4b82e81b5a575831c01af7b476767234fbf74f7
Signed-off-by: Benjamin Walsh <benjamin.walsh@windriver.com>
2016-04-12 05:51:39 +08:00
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}
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