zephyr/include/net/net_socket.h

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/** @file
@brief Simple socket API
Simple socket API for applications to connection establishment and
disconnection.
*/
/*
* Copyright (c) 2015 Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1) Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2) Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3) Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __NET_SOCKET_H
#define __NET_SOCKET_H
#include <stdint.h>
#include <net/net_ip.h>
#include <net/net_buf.h>
/**
* @brief Get network context.
*
* @details Network context is used to define the connection
* 5-tuple (protocol, remote address, remote port, source
* address and source port).
*
* @param protocol Protocol to use. Currently only UDP is supported.
* @param remote_addr Remote IPv6/IPv4 address.
* @param remote_port Remote UDP/TCP port.
* @param local_addr Local IPv6/IPv4 address. If the local addres is NULL
* or set to be anyaddr (all zeros), the IP stack will use the link
* local address defined for the system.
* @param local_port Local UDP/TCP port. If the local port is 0,
* then a random port will be allocated.
*
* @return Network context if successful, NULL otherwise.
*/
struct net_context *net_context_get(enum ip_protocol ip_proto,
const struct net_addr *remote_addr,
uint16_t remote_port,
const struct net_addr *local_addr,
uint16_t local_port);
/**
* @brief Get network tuple.
*
* @details This function returns the used connection tuple.
*
* @param context Network context.
*
* @return Network tuple if successful, NULL otherwise.
*/
struct net_tuple *net_context_get_tuple(struct net_context *context);
/**
* @brief Release network context.
*
* @details Free the resources allocated for the context.
* All network listeners tied to this context are removed.
*
* @param context Network context.
*
*/
void net_context_put(struct net_context *context);
/**
* @brief Send data to network.
*
* @details Send user specified data to network. This
* requires that net_buf is tied to context. This means
* that the net_buf was allocated using net_buf_get().
*
* @param buf Network buffer.
*
* @return 0 if ok, <0 if error.
*/
int net_send(struct net_buf *buf);
/**
* @brief Receive data from network.
*
* @details Application uses this to get data from network
* connection. This function will not wait so if there is
* no data to return, then NULL is returned. Caller is
* responsible to release the returned net_buf.
*
* @param context Network context.
*
* @return Network buffer if successful, NULL otherwise.
*/
struct net_buf *net_receive(struct net_context *context);
#endif /* __NET_SOCKET_H */