zephyr/modules/lvgl/input/lvgl_button_input.c

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/*
* Copyright 2023 Fabian Blatz <fabianblatz@gmail.com>
*
* SPDX-License-Identifier: Apache-2.0
*/
#define DT_DRV_COMPAT zephyr_lvgl_button_input
#include "lvgl_common_input.h"
#include "lvgl_button_input.h"
#include <zephyr/logging/log.h>
LOG_MODULE_DECLARE(lvgl, CONFIG_LV_Z_LOG_LEVEL);
struct lvgl_button_input_config {
struct lvgl_common_input_config common_config; /* Needs to be first member */
const uint16_t *input_codes;
uint8_t num_codes;
const lv_coord_t *coordinates;
};
static void lvgl_button_process_event(struct input_event *evt, void *user_data)
{
const struct device *dev = user_data;
struct lvgl_common_input_data *data = dev->data;
const struct lvgl_button_input_config *cfg = dev->config;
uint8_t i;
for (i = 0; i < cfg->num_codes; i++) {
if (evt->code == cfg->input_codes[i]) {
break;
}
}
if (i == cfg->num_codes) {
LOG_DBG("Ignored input event: %u", evt->code);
return;
}
data->pending_event.btn_id = i;
data->pending_event.state = evt->value ? LV_INDEV_STATE_PR : LV_INDEV_STATE_REL;
if (k_msgq_put(cfg->common_config.event_msgq, &data->pending_event, K_NO_WAIT) != 0) {
LOG_WRN("Could not put input data into queue");
}
}
int lvgl_button_input_init(const struct device *dev)
{
struct lvgl_common_input_data *data = dev->data;
const struct lvgl_button_input_config *cfg = dev->config;
int ret;
ret = lvgl_input_register_driver(LV_INDEV_TYPE_BUTTON, dev);
if (ret < 0) {
return ret;
}
lv_indev_set_button_points(data->indev, (const lv_point_t *)cfg->coordinates);
return ret;
}
#define ASSERT_PROPERTIES(inst) \
BUILD_ASSERT(DT_INST_PROP_LEN(inst, input_codes) * 2 == \
DT_INST_PROP_LEN(inst, coordinates), \
"Property coordinates must contain one coordinate per input-code.")
#define LVGL_BUTTON_INPUT_DEFINE(inst) \
ASSERT_PROPERTIES(inst); \
LVGL_INPUT_DEFINE(inst, button, CONFIG_LV_Z_BUTTON_INPUT_MSGQ_COUNT, \
lvgl_button_process_event); \
static const uint16_t lvgl_button_input_codes_##inst[] = DT_INST_PROP(inst, input_codes); \
static const lv_coord_t lvgl_button_coordinates_##inst[] = \
DT_INST_PROP(inst, coordinates); \
static const struct lvgl_button_input_config lvgl_button_input_config_##inst = { \
.common_config.event_msgq = &LVGL_INPUT_EVENT_MSGQ(inst, button), \
.input_codes = lvgl_button_input_codes_##inst, \
.num_codes = DT_INST_PROP_LEN(inst, input_codes), \
.coordinates = lvgl_button_coordinates_##inst, \
}; \
static struct lvgl_common_input_data lvgl_common_input_data_##inst; \
DEVICE_DT_INST_DEFINE(inst, NULL, NULL, &lvgl_common_input_data_##inst, \
&lvgl_button_input_config_##inst, POST_KERNEL, \
CONFIG_INPUT_INIT_PRIORITY, NULL);
DT_INST_FOREACH_STATUS_OKAY(LVGL_BUTTON_INPUT_DEFINE)