41 KiB
Boot Loader
Summary
mcuboot comprises two packages:
- The bootutil library (boot/bootutil)
- The boot application (each port has its own at boot/)
The bootutil library performs most of the functions of a boot loader. In particular, the piece that is missing is the final step of actually jumping to the main image. This last step is instead implemented by the boot application. Boot loader functionality is separated in this manner to enable unit testing of the boot loader. A library can be unit tested, but an application can't. Therefore, functionality is delegated to the bootutil library when possible.
Limitations
The boot loader currently only supports images with the following characteristics:
- Built to run from flash.
- Built to run from a fixed location (i.e., not position-independent).
Image Format
The following definitions describe the image format.
#define IMAGE_MAGIC 0x96f3b83d
#define IMAGE_HEADER_SIZE 32
struct image_version {
uint8_t iv_major;
uint8_t iv_minor;
uint16_t iv_revision;
uint32_t iv_build_num;
};
/** Image header. All fields are in little endian byte order. */
struct image_header {
uint32_t ih_magic;
uint32_t ih_load_addr;
uint16_t ih_hdr_size; /* Size of image header (bytes). */
uint16_t ih_protect_tlv_size; /* Size of protected TLV area (bytes). */
uint32_t ih_img_size; /* Does not include header. */
uint32_t ih_flags; /* IMAGE_F_[...]. */
struct image_version ih_ver;
uint32_t _pad1;
};
/** Image TLV header. All fields in little endian. */
struct image_tlv_info {
uint16_t it_magic;
uint16_t it_tlv_tot; /* size of TLV area (including tlv_info header) */
};
/** Image trailer TLV format. All fields in little endian. */
struct image_tlv {
uint8_t it_type; /* IMAGE_TLV_[...]. */
uint8_t _pad;
uint16_t it_len; /* Data length (not including TLV header). */
};
/*
* Image header flags.
*/
#define IMAGE_F_PIC 0x00000001 /* Not supported. */
#define IMAGE_F_NON_BOOTABLE 0x00000010 /* Split image app. */
#define IMAGE_F_RAM_LOAD 0x00000020
/*
* Image trailer TLV types.
*/
#define IMAGE_TLV_KEYHASH 0x01 /* hash of the public key */
#define IMAGE_TLV_SHA256 0x10 /* SHA256 of image hdr and body */
#define IMAGE_TLV_RSA2048_PSS 0x20 /* RSA2048 of hash output */
#define IMAGE_TLV_ECDSA224 0x21 /* ECDSA of hash output */
#define IMAGE_TLV_ECDSA256 0x22 /* ECDSA of hash output */
#define IMAGE_TLV_RSA3072_PSS 0x23 /* RSA3072 of hash output */
#define IMAGE_TLV_ED25519 0x24 /* ED25519 of hash output */
#define IMAGE_TLV_ENC_RSA2048 0x30 /* Key encrypted with RSA-OAEP-2048 */
#define IMAGE_TLV_ENC_KW128 0x31 /* Key encrypted with AES-KW-128 */
#define IMAGE_TLV_DEPENDENCY 0x40 /* Image depends on other image */
Optional type-length-value records (TLVs) containing image metadata are placed after the end of the image.
The ih_protect_tlv_size
field indicates the length of the protected TLV area.
If dependency TLVs are present then the TLV info header and the dependency TLVs
are also protected and have to be included in the hash calculation. Otherwise
the hash is only calculated over the image header and the image itself. In this
case the value of the ih_protect_tlv_size
field is 0.
The ih_hdr_size
field indicates the length of the header, and therefore the
offset of the image itself. This field provides for backwards compatibility in
case of changes to the format of the image header.
Flash Map
A device's flash is partitioned according to its flash map. At a high level, the flash map maps numeric IDs to flash areas. A flash area is a region of disk with the following properties:
- An area can be fully erased without affecting any other areas.
- A write to one area does not restrict writes to other areas.
The boot loader uses the following flash area IDs:
/* Independent from multiple image boot */
#define FLASH_AREA_BOOTLOADER 0
#define FLASH_AREA_IMAGE_SCRATCH 3
/* If the boot loader is working with the first image */
#define FLASH_AREA_IMAGE_PRIMARY 1
#define FLASH_AREA_IMAGE_SECONDARY 2
/* If the boot loader is working with the second image */
#define FLASH_AREA_IMAGE_PRIMARY 5
#define FLASH_AREA_IMAGE_SECONDARY 6
The bootloader area contains the bootloader image itself. The other areas are described in subsequent sections. The flash could contain multiple executable images therefore the flash area IDs of primary and secondary areas are mapped based on the number of the active image (on which the bootloader is currently working).
Image Slots
A portion of the flash memory can be partitioned into multiple image areas, each contains two image slots: a primary slot and a secondary slot. The boot loader will only run an image from the primary slot, so images must be built such that they can run from that fixed location in flash. If the boot loader needs to run the image resident in the secondary slot, it must copy its contents into the primary slot before doing so, either by swapping the two images or by overwriting the contents of the primary slot. The bootloader supports either swap- or overwrite-based image upgrades, but must be configured at build time to choose one of these two strategies.
In addition to the slots of image areas, the boot loader requires a scratch area to allow for reliable image swapping. The scratch area must have a size that is enough to store at least the largest sector that is going to be swapped. Many devices have small equally sized flash sectors, eg 4K, while others have variable sized sectors where the largest sectors might be 128K or 256K, so the scratch must be big enough to store that. The scratch is only ever used when swapping firmware, which means only when doing an upgrade. Given that, the main reason for using a larger size for the scratch is that flash wear will be more evenly distributed, because a single sector would be written twice the number of times than using two sectors, for example. To evaluate the ideal size of the scratch for your use case the following parameters are relevant:
- the ratio of image size / scratch size
- the number of erase cycles supported by the flash hardware
The image size is used (instead of slot size) because only the slot's sectors that are actually used for storing the image are copied. The image/scratch ratio is the number of times the scratch will be erased on every upgrade. The number of erase cycles divided by the image/scratch ratio will give you the number of times an upgrade can be performed before the device goes out of spec.
num_upgrades = number_of_erase_cycles / (image_size / scratch_size)
Let's assume, for example, a device with 10000 erase cycles, an image size of 150K and a scratch of 4K (usual minimum size of 4K sector devices). This would result in a total of:
10000 / (150 / 4) ~ 267
Increasing the scratch to 16K would give us:
10000 / (150 / 16) ~ 1067
There is no best ratio, as the right size is use-case dependent. Factors to consider include the number of times a device will be upgraded both in the field and during development, as well as any desired safety margin on the manufacturer's specified number of erase cycles. In general, using a ratio that allows hundreds to thousands of field upgrades in production is recommended.
The overwrite upgrade strategy is substantially simpler to implement than the image swapping strategy, especially since the bootloader must work properly even when it is reset during the middle of an image swap. For this reason, the rest of the document describes its behavior when configured to swap images during an upgrade.
Boot Swap Types
When the device first boots under normal circumstances, there is an up-to-date firmware image in each primary slot, which mcuboot can validate and then chain-load. In this case, no image swaps are necessary. During device upgrades, however, new candidate image(s) is present in the secondary slot(s), which mcuboot must swap into the primary slot(s) before booting as discussed above.
Upgrading an old image with a new one by swapping can be a two-step process. In this process, mcuboot performs a "test" swap of image data in flash and boots the new image or it will be executed during operation. The new image can then update the contents of flash at runtime to mark itself "OK", and mcuboot will then still choose to run it during the next boot. When this happens, the swap is made "permanent". If this doesn't happen, mcuboot will perform a "revert" swap during the next boot by swapping the image(s) back into its original location(s) , and attempting to boot the old image(s).
Depending on the use case, the first swap can also be made permanent directly. In this case, mcuboot will never attempt to revert the images on the next reset.
Test swaps are supported to provide a rollback mechanism to prevent devices from becoming "bricked" by bad firmware. If the device crashes immediately upon booting a new (bad) image, mcuboot will revert to the old (working) image at the next device reset, rather than booting the bad image again. This allows device firmware to make test swaps permanent only after performing a self-test routine.
On startup, mcuboot inspects the contents of flash to decide for each images which of these "swap types" to perform; this decision determines how it proceeds.
The possible swap types, and their meanings, are:
-
BOOT_SWAP_TYPE_NONE
: The "usual" or "no upgrade" case; attempt to boot the contents of the primary slot. -
BOOT_SWAP_TYPE_TEST
: Boot the contents of the secondary slot by swapping images. Unless the swap is made permanent, revert back on the next boot. -
BOOT_SWAP_TYPE_PERM
: Permanently swap images, and boot the upgraded image firmware. -
BOOT_SWAP_TYPE_REVERT
: A previous test swap was not made permanent; swap back to the old image whose data are now in the secondary slot. If the old image marks itself "OK" when it boots, the next boot will have swap typeBOOT_SWAP_TYPE_NONE
. -
BOOT_SWAP_TYPE_FAIL
: Swap failed because image to be run is not valid. -
BOOT_SWAP_TYPE_PANIC
: Swapping encountered an unrecoverable error.
The "swap type" is a high-level representation of the outcome of the boot. Subsequent sections describe how mcuboot determines the swap type from the bit-level contents of flash.
Image Trailer
For the bootloader to be able to determine the current state and what actions should be taken during the current boot operation, it uses metadata stored in the image flash areas. While swapping, some of this metadata is temporarily copied into and out of the scratch area.
This metadata is located at the end of the image flash areas, and is called an image trailer. An image trailer has the following structure:
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
~ ~
~ Swap status (BOOT_MAX_IMG_SECTORS * min-write-size * 3) ~
~ ~
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Encryption key 0 (16 octets) [*] |
| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Encryption key 1 (16 octets) [*] |
| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Swap size (4 octets) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Swap info | 0xff padding (7 octets) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Copy done | 0xff padding (7 octets) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Image OK | 0xff padding (7 octets) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| MAGIC (16 octets) |
| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
[*]: Only present if the encryption option is enabled (MCUBOOT_ENC_IMAGES
).
The offset immediately following such a record represents the start of the next flash area.
Note: "min-write-size" is a property of the flash hardware. If the hardware allows individual bytes to be written at arbitrary addresses, then min-write-size is 1. If the hardware only allows writes at even addresses, then min-write-size is 2, and so on.
An image trailer contains the following fields:
-
Swap status: A series of records which records the progress of an image swap. To swap entire images, data are swapped between the two image areas one or more sectors at a time, like this:
- sector data in the primary slot is copied into scratch, then erased
- sector data in the secondary slot is copied into the primary slot, then erased
- sector data in scratch is copied into the secondary slot
As it swaps images, the bootloader updates the swap status field in a way that
allows it to compute how far this swap operation has progressed for each
sector. The swap status field can thus used to resume a swap operation if the
bootloader is halted while a swap operation is ongoing and later reset. The
BOOT_MAX_IMG_SECTORS
value is the configurable maximum number of sectors
mcuboot supports for each image; its value defaults to 128, but allows for
either decreasing this size, to limit RAM usage, or to increase it in devices
that have massive amounts of Flash or very small sized sectors and thus require
a bigger configuration to allow for the handling of all slot's sectors.
The factor of min-write-sz is due to the behavior of flash hardware. The factor
of 3 is explained below.
-
Encryption keys: key-encrypting keys (KEKs). These keys are needed for image encryption and decryption. See the encrypted images document for more information.
-
Swap size: When beginning a new swap operation, the total size that needs to be swapped (based on the slot with largest image + TLVs) is written to this location for easier recovery in case of a reset while performing the swap.
-
Swap info: A single byte which encodes the following information:
- Swap type: Stored in bits 0-3. Indicating the type of swap operation in progress. When mcuboot resumes an interrupted swap, it uses this field to determine the type of operation to perform. This field contains one of the following values in the table below.
- Image number: Stored in bits 4-7. It has always 0 value at single image boot. In case of multi image boot it indicates, which image was swapped when interrupt happened. The same scratch area is used during in case of all image swap operation. Therefore this field is used to determine which image the trailer belongs to if boot status is found on scratch area when the swap operation is resumed.
Name | Value |
---|---|
BOOT_SWAP_TYPE_TEST |
2 |
BOOT_SWAP_TYPE_PERM |
3 |
BOOT_SWAP_TYPE_REVERT |
4 |
-
Copy done: A single byte indicating whether the image in this slot is complete (0x01=done; 0xff=not done).
-
Image OK: A single byte indicating whether the image in this slot has been confirmed as good by the user (0x01=confirmed; 0xff=not confirmed).
-
MAGIC: The following 16 bytes, written in host-byte-order:
const uint32_t boot_img_magic[4] = {
0xf395c277,
0x7fefd260,
0x0f505235,
0x8079b62c,
};
IMAGE TRAILERS
At startup, the boot loader determines the boot swap type by inspecting the image trailers. When using the term "image trailers" what is meant is the aggregate information provided by both image slot's trailers.
New swaps (non-resumes)
For new swaps, mcuboot must inspect a collection of fields to determine which swap operation to perform.
The image trailers records are structured around the limitations imposed by flash hardware. As a consequence, they do not have a very intuitive design, and it is difficult to get a sense of the state of the device just by looking at the image trailers. It is better to map all the possible trailer states to the swap types described above via a set of tables. These tables are reproduced below.
Note: An important caveat about the tables described below is that they must be evaluated in the order presented here. Lower state numbers must have a higher priority when testing the image trailers.
State I
| primary slot | secondary slot |
-----------------+--------------+----------------|
magic | Any | Good |
image-ok | Any | Unset |
copy-done | Any | Any |
-----------------+--------------+----------------'
result: BOOT_SWAP_TYPE_TEST |
-------------------------------------------------'
State II
| primary slot | secondary slot |
-----------------+--------------+----------------|
magic | Any | Good |
image-ok | Any | 0x01 |
copy-done | Any | Any |
-----------------+--------------+----------------'
result: BOOT_SWAP_TYPE_PERM |
-------------------------------------------------'
State III
| primary slot | secondary slot |
-----------------+--------------+----------------|
magic | Good | Unset |
image-ok | 0xff | Any |
copy-done | 0x01 | Any |
-----------------+--------------+----------------'
result: BOOT_SWAP_TYPE_REVERT |
-------------------------------------------------'
Any of the above three states results in mcuboot attempting to swap images.
Otherwise, mcuboot does not attempt to swap images, resulting in one of the other three swap types, as illustrated by State IV.
State IV
| primary slot | secondary slot |
-----------------+--------------+----------------|
magic | Any | Any |
image-ok | Any | Any |
copy-done | Any | Any |
-----------------+--------------+----------------'
result: BOOT_SWAP_TYPE_NONE, |
BOOT_SWAP_TYPE_FAIL, or |
BOOT_SWAP_TYPE_PANIC |
-------------------------------------------------'
In State IV, when no errors occur, mcuboot will attempt to boot the contents of
the primary slot directly, and the result is BOOT_SWAP_TYPE_NONE
. If the image
in the primary slot is not valid, the result is BOOT_SWAP_TYPE_FAIL
. If a
fatal error occurs during boot, the result is BOOT_SWAP_TYPE_PANIC
. If the
result is either BOOT_SWAP_TYPE_FAIL
or BOOT_SWAP_TYPE_PANIC
, mcuboot hangs
rather than booting an invalid or compromised image.
Note: An important caveat to the above is the result when a swap is requested and the image in the secondary slot fails to validate, due to a hashing or signing error. This state behaves as State IV with the extra action of marking the image in the primary slot as "OK", to prevent further attempts to swap.
Resumed swaps
If mcuboot determines that it is resuming an interrupted swap (i.e., a reset
occurred mid-swap), it fully determines the operation to resume by reading the
swap info
field from the active trailer and extracting the swap type from bits
0-3. The set of tables in the previous section are not necessary in the resume
case.
High-Level Operation
With the terms defined, we can now explore the boot loader's operation. First, a high-level overview of the boot process is presented. Then, the following sections describe each step of the process in more detail.
Procedure:
-
Inspect swap status region; is an interrupted swap being resumed? Yes: Complete the partial swap operation; skip to step 3. No: Proceed to step 2.
-
Inspect image trailers; is a swap requested? Yes. 1. Is the requested image valid (integrity and security check)? Yes. a. Perform swap operation. b. Persist completion of swap procedure to image trailers. c. Proceed to step 3. No. a. Erase invalid image. b. Persist failure of swap procedure to image trailers. c. Proceed to step 3. No: Proceed to step 3.
-
Boot into image in primary slot.
Multiple Image Boot
When the flash contains multiple executable images the boot loader's operation is a bit more complex but similar to the previously described procedure with one image. Every image can be updated independently therefore the flash is partitioned further to arrange two slots for each image.
+--------------------+
| MCUBoot |
+--------------------+
~~~~~ <- memory might be not contiguous
+--------------------+
| Image 0 |
| primary slot |
+--------------------+
| Image 0 |
| secondary slot |
+--------------------+
~~~~~ <- memory might be not contiguous
+--------------------+
| Image N |
| primary slot |
+--------------------+
| Image N |
| secondary slot |
+--------------------+
| Scratch |
+--------------------+
MCUBoot is also capable of handling dependencies between images. For example if an image needs to be reverted it might be necessary to revert another one too (e.g. due to API incompatibilities) or simply to prevent from being updated because of an unsatisfied dependency. Therefore all aborted swaps have to be completed and all the swap types have to be determined for each image before the dependency checks. Dependency handling is described in more detail in a following section. The multiple image boot procedure is organized in loops which iterate over all the firmware images. The high-level overview of the boot process is presented below.
-
Loop 1. Iterate over all images
-
Inspect swap status region of current image; is an interrupted swap being resumed?
- Yes:
- Review the validity of previously determined swap types of other images.
- Complete the partial swap operation.
- Mark the swap type as
None
. - Skip to next image.
- No: Proceed to step 2.
- Yes:
-
Inspect image trailers in the primary and secondary slot; is an image swap requested?
- Yes: Review the validity of previously determined swap types of other
images. Is the requested image valid (integrity and security
check)?
- Yes:
- Set the previously determined swap type for the current image.
- Skip to next image.
- No:
- Erase invalid image.
- Persist failure of swap procedure to image trailers.
- Mark the swap type as
Fail
. - Skip to next image.
- Yes:
- No:
- Mark the swap type as
None
. - Skip to next image.
- Mark the swap type as
- Yes: Review the validity of previously determined swap types of other
images. Is the requested image valid (integrity and security
check)?
-
-
Loop 2. Iterate over all images
- Does the current image depend on other image(s)?
- Yes: Are all the image dependencies satisfied?
- Yes: Skip to next image.
- No:
- Modify swap type depending on what the previous type was.
- Restart dependency check from the first image.
- No: Skip to next image.
- Yes: Are all the image dependencies satisfied?
- Does the current image depend on other image(s)?
-
Loop 3. Iterate over all images
- Is an image swap requested?
- Yes:
- Perform image update operation.
- Persist completion of swap procedure to image trailers.
- Skip to next image.
- No: Skip to next image.
- Yes:
- Is an image swap requested?
-
Loop 4. Iterate over all images
- Validate image in the primary slot (integrity and security check) or at least do a basic sanity check to avoid booting into an empty flash area.
-
Boot into image in the primary slot of the 0th image position
(other image in the boot chain is started by another image).
Image Swapping
The boot loader swaps the contents of the two image slots for two reasons: * User has issued a "set pending" operation; the image in the secondary slot should be run once (state II) or repeatedly (state III), depending on whether a permanent swap was specified. * Test image rebooted without being confirmed; the boot loader should revert to the original image currently in the secondary slot (state IV).
If the image trailers indicates that the image in the secondary slot should be run, the boot loader needs to copy it to the primary slot. The image currently in the primary slot also needs to be retained in flash so that it can be used later. Furthermore, both images need to be recoverable if the boot loader resets in the middle of the swap operation. The two images are swapped according to the following procedure:
1. Determine how many flash sectors each image slot consists of. This number must be the same for both slots. 2. Iterate the list of sector indices in descending order (i.e., starting with the greatest index); current element = "index". b. Erase scratch area. c. Copy secondary_slot[index] to scratch area. - If these are the last sectors (i.e., first swap being performed), copy the full sector except the image trailer. - Else, copy entire sector contents. d. Write updated swap status (i). e. Erase secondary_slot[index] f. Copy primary_slot[index] to secondary_slot[index] - If these are the last sectors (i.e., first swap being performed), copy the full sector except the image trailer. - Else, copy entire sector contents. g. Write updated swap status (ii). h. Erase primary_slot[index]. i. Copy scratch area to primary_slot[index]. - If these are the last sectors (i.e., first swap being perfomed), copy the full sector except the image trailer. - Else, copy entire sector contents. j. Write updated swap status (iii). 3. Persist completion of swap procedure to the primary slot image trailer.
The additional caveats in step 2f are necessary so that the secondary slot image trailer can be written by the user at a later time. With the image trailer unwritten, the user can test the image in the secondary slot (i.e., transition to state II).
Note1: If the sector being copied is the last sector, then swap status is temporarily maintained on scratch for the duration of this operation, always using the primary slot's area otherwise.
Note2: The bootloader tries to copy only used sectors (based on largest image installed on any of the slots), minimizing the amount of sectors copied and reducing the amount of time required for a swap operation.
The particulars of step 3 vary depending on whether an image is being tested, permanently used, reverted or a validation failure of the secondary slot happened when a swap was requested:
* test:
o Write primary_slot.copy_done = 1
(swap caused the following values to be written:
primary_slot.magic = BOOT_MAGIC
primary_slot.image_ok = Unset)
* permanent:
o Write primary_slot.copy_done = 1
(swap caused the following values to be written:
primary_slot.magic = BOOT_MAGIC
primary_slot.image_ok = 0x01)
* revert:
o Write primary_slot.copy_done = 1
o Write primary_slot.image_ok = 1
(swap caused the following values to be written:
primary_slot.magic = BOOT_MAGIC)
* failure to validate the secondary slot:
o Write primary_slot.image_ok = 1
After completing the operations as described above the image in the primary slot should be booted.
Swap Status
The swap status region allows the boot loader to recover in case it restarts in the middle of an image swap operation. The swap status region consists of a series of single-byte records. These records are written independently, and therefore must be padded according to the minimum write size imposed by the flash hardware. In the below figure, a min-write-size of 1 is assumed for simplicity. The structure of the swap status region is illustrated below. In this figure, a min-write-size of 1 is assumed for simplicity.
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|sec127,state 0 |sec127,state 1 |sec127,state 2 |sec126,state 0 |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|sec126,state 1 |sec126,state 2 |sec125,state 0 |sec125,state 1 |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|sec125,state 2 | |
+-+-+-+-+-+-+-+-+ +
~ ~
~ [Records for indices 124 through 1 ~
~ ~
~ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
~ |sec000,state 0 |sec000,state 1 |sec000,state 2 |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
The above is probably not helpful at all; here is a description in English.
Each image slot is partitioned into a sequence of flash sectors. If we were to
enumerate the sectors in a single slot, starting at 0, we would have a list of
sector indices. Since there are two image slots, each sector index would
correspond to a pair of sectors. For example, sector index 0 corresponds to
the first sector in the primary slot and the first sector in the secondary slot.
Finally, reverse the list of indices such that the list starts with index
BOOT_MAX_IMG_SECTORS - 1
and ends with 0. The swap status region is a
representation of this reversed list.
During a swap operation, each sector index transitions through four separate states:
0. primary slot: image 0, secondary slot: image 1, scratch: N/A
1. primary slot: image 0, secondary slot: N/A, scratch: image 1 (1->s, erase 1)
2. primary slot: N/A, secondary slot: image 0, scratch: image 1 (0->1, erase 0)
3. primary slot: image 1, secondary slot: image 0, scratch: N/A (s->0)
Each time a sector index transitions to a new state, the boot loader writes a record to the swap status region. Logically, the boot loader only needs one record per sector index to keep track of the current swap state. However, due to limitations imposed by flash hardware, a record cannot be overwritten when an index's state changes. To solve this problem, the boot loader uses three records per sector index rather than just one.
Each sector-state pair is represented as a set of three records. The record values map to the above four states as follows
| rec0 | rec1 | rec2
--------+------+------+------
state 0 | 0xff | 0xff | 0xff
state 1 | 0x01 | 0xff | 0xff
state 2 | 0x01 | 0x02 | 0xff
state 3 | 0x01 | 0x02 | 0x03
The swap status region can accommodate BOOT_MAX_IMG_SECTORS
sector indices.
Hence, the size of the region, in bytes, is
BOOT_MAX_IMG_SECTORS * min-write-size * 3
. The only requirement for the index
count is that it is great enough to account for a maximum-sized image
(i.e., at least as great as the total sector count in an image slot). If a
device's image slots have been configured with BOOT_MAX_IMG_SECTORS: 128
and
use less than 128 sectors, the first record that gets written will be somewhere
in the middle of the region. For example, if a slot uses 64 sectors, the first
sector index that gets swapped is 63, which corresponds to the exact halfway
point within the region.
Note: since the scratch area only ever needs to record swapping of the last sector, it uses at most min-write-size * 3 bytes for its own status area.
Reset Recovery
If the boot loader resets in the middle of a swap operation, the two images may be discontiguous in flash. Bootutil recovers from this condition by using the image trailers to determine how the image parts are distributed in flash.
The first step is determine where the relevant swap status region is located. Because this region is embedded within the image slots, its location in flash changes during a swap operation. The below set of tables map image trailers contents to swap status location. In these tables, the "source" field indicates where the swap status region is located. In case of multi image boot the images primary area and the single scratch area is always examined in pairs. If swap status found on scratch area then it might not belong to the current image. The swap_info field of swap status stores the corresponding image number. If it does not match then "source: none" is returned.
| primary slot | scratch |
----------+--------------+--------------|
magic | Good | Any |
copy-done | 0x01 | N/A |
----------+--------------+--------------'
source: none |
----------------------------------------'
| primary slot | scratch |
----------+--------------+--------------|
magic | Good | Any |
copy-done | 0xff | N/A |
----------+--------------+--------------'
source: primary slot |
----------------------------------------'
| primary slot | scratch |
----------+--------------+--------------|
magic | Any | Good |
copy-done | Any | N/A |
----------+--------------+--------------'
source: scratch |
----------------------------------------'
| primary slot | scratch |
----------+--------------+--------------|
magic | Unset | Any |
copy-done | 0xff | N/A |
----------+--------------+--------------|
source: primary slot |
----------------------------------------+------------------------------+
This represents one of two cases: |
o No swaps ever (no status to read, so no harm in checking). |
o Mid-revert; status in the primary slot. |
For this reason we assume the primary slot as source, to trigger a |
check of the status area and find out if there was swapping under way. |
-----------------------------------------------------------------------'
If the swap status region indicates that the images are not contiguous, mcuboot
determines the type of swap operation that was interrupted by reading the swap info
field in the active image trailer and extracting the swap type from bits
0-3 then resumes the operation. In other words, it applies the procedure defined
in the previous section, moving image 1 into the primary slot and image 0 into
the secondary slot. If the boot status indicates that an image part is present
in the scratch area, this part is copied into the correct location by starting
at step e or step h in the area-swap procedure, depending on whether the part
belongs to image 0 or image 1.
After the swap operation has been completed, the boot loader proceeds as though it had just been started.
Integrity Check
An image is checked for integrity immediately before it gets copied into the
primary slot. If the boot loader doesn't perform an image swap, then it can
perform an optional integrity check of the image in the primary slot if
MCUBOOT_VALIDATE_PRIMARY_SLOT
is set, otherwise it doesn't perform an
integrity check.
During the integrity check, the boot loader verifies the following aspects of
an image:
* 32-bit magic number must be correct (0x96f3b83d).
* Image must contain an image_tlv_info
struct, identified by its magic
(0x6907) exactly following the firmware (hdr_size + img_size).
* Image must contain a SHA256 TLV.
* Calculated SHA256 must match SHA256 TLV contents.
* Image may contain a signature TLV. If it does, it must also have a
KEYHASH TLV with the hash of the key that was used to sign. The list of
keys will then be iterated over looking for the matching key, which then
will then be used to verify the image contents.
Security
As indicated above, the final step of the integrity check is signature verification. The boot loader can have one or more public keys embedded in it at build time. During signature verification, the boot loader verifies that an image was signed with a private key that corresponds to the embedded KEYHASH TLV.
For information on embedding public keys in the boot loader, as well as producing signed images, see: signed_images.
If you want to enable and use encrypted images, see: encrypted_images.
Dependency Check
MCUBoot can handle multiple firmware images. It is possible to update them independently but in many cases it can be desired to be able to describe dependencies between the images (e.g. to ensure API compliance and avoid interoperability issues).
The dependencies between images can be described with additional TLV entries in the TLV area after the end of an image. There can be more than one dependency entry, but in practice if the platform only supports two individual images then there can be maximum one entry which reflects to the other image.
If the TLV area contains dependency TLV entries, then these are required to be integrity and authenticity protected. In this case the SHA256 has to be calculated over not just the image header and the image but also the TLV info header and the dependency TLVs.
A +---------------------+
| Header | <- struct image_header
+---------------------+
| Payload |
+---------------------+
| TLV area |
| +-----------------+ |
| | TLV area header | | <- struct image_tlv_info
| +-----------------+ |
| | Dependency | | <- Dependency entry (struct image_tlv)
B | +-----------------+ |
| | SHA256 hash | | <- hash from A - B (struct image_tlv)
C | +-----------------+ |
| | Keyhash | | <- indicates which pub. key for sig (struct image_tlv)
| +-----------------+ |
| | Signature | | <- signature from B - C (struct image_tlv), only hash
| +-----------------+ |
+---------------------+
At the phase of dependency check all aborted swaps are finalized if there were any. During the dependency check the boot loader verifies whether the image dependencies are all satisfied. If at least one of the dependencies of an image is not fulfilled then the swap type of that image has to be modified accordingly and the dependency check needs to be restarted. This way the number of unsatisfied dependencies will decrease or remain the same. There is always at least 1 valid configuration. In worst case, the system returns to the initial state after dependency check.
For more information on adding dependency entries to an image, see: imgtool.