Add basic flash_sector struct and offset calculation routines. This
fixes the build using swap move, because this data is required to
calculate the maximum image size.
Fixes#1567
Signed-off-by: Fabio Utzig <utzig@apache.org>
Add Mynewt option to enable building a bootloader that uses an
alternative swap algorithm, that first moves up all sectors in slot1 and
then directly swaps between slot0 and slot1.
Signed-off-by: Fabio Utzig <utzig@apache.org>
Allow Mynewt to be used in multi-image builds. Primary and secondary
slots of image 1 are hard-coded to FLASH_AREA_IMAGE_2 and FLASH_AREA_IMAGE_3.
Signed-off-by: Fabio Utzig <utzig@apache.org>
The boot loader state currently exists as global variable (boot_data)
which is accessed by all routines; this updates all routines that
require access to the state to receive it by parameter.
Variables that are declared as "static" (globals) were #ifdef'ed to
only use static when building a native bootloader, to avoid stack
allocation. When bootutil is built to run in the simulator they are
stack allocated to avoid thread share.
Signed-off-by: Fabio Utzig <utzig@apache.org>