sim: Don't mark permanent in overwrite mode
Overwrite mode is always a permanent upgrade, so skip trying to mark this in the images. This marking is problematic with larger write alignments. Signed-off-by: David Brown <david.brown@linaro.org>
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@ -1490,6 +1490,13 @@ pub fn mark_upgrade(flash: &mut SimMultiFlash, slot: &SlotInfo) {
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/// Writes the image_ok flag which, guess what, tells the bootloader
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/// the this image is ok (not a test, and no revert is to be performed).
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fn mark_permanent_upgrade(flash: &mut SimMultiFlash, slot: &SlotInfo) {
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// Overwrite mode always is permanent, and only the magic is used in
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// the trailer. To avoid problems with large write sizes, don't try to
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// set anything in this case.
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if Caps::OverwriteUpgrade.present() {
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return;
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}
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let dev = flash.get_mut(&slot.dev_id).unwrap();
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let mut ok = [dev.erased_val(); 8];
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ok[0] = 1u8;
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