sim: Remove complexity from an if
Clippy suggests that having a closure in the condition of an if can be confusing in regards to code formatting. Move the conditional outside of the if into a temp variable. Signed-off-by: David Brown <david.brown@linaro.org>
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@ -1564,11 +1564,14 @@ fn install_ptable(flash: &mut SimMultiFlash, areadesc: &AreaDesc) {
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// aren't marked as the BootLoader partition, avoid adding the
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// partition table. This makes it harder to view the image, but
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// avoids messing up images already written.
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if areadesc.iter_areas().any(|area| {
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area.device_id == id &&
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area.off == 0 &&
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area.flash_id != FlashId::BootLoader
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}) {
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let skip_ptable = areadesc
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.iter_areas()
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.any(|area| {
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area.device_id == id &&
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area.off == 0 &&
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area.flash_id != FlashId::BootLoader
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});
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if skip_ptable {
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if log_enabled!(Info) {
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let special: Vec<FlashId> = areadesc.iter_areas()
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.filter(|area| area.device_id == id && area.off == 0)
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