STM32CubeF7/Projects/STM32F769I-Discovery/Examples/SAI/SAI_AudioPlay/readme.txt

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/**
@page SAI_AudioPlay Description of the SAI audio play example
@verbatim
******************************************************************************
* @file SAI/SAI_AudioPlay/readme.txt
* @author MCD Application Team
* @brief Description of the SAI audio play example.
******************************************************************************
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* @attention
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*
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* Copyright (c) 2016 STMicroelectronics.
* All rights reserved.
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*
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* This software is licensed under terms that can be found in the LICENSE file
* in the root directory of this software component.
* If no LICENSE file comes with this software, it is provided AS-IS.
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*
******************************************************************************
@endverbatim
@par Example Description
Use of the SAI HAL API to play an audio file in DMA circular mode and handle the buffer update.
Plug a headphone to ear the sound /!\ Take care of yours ears.
Default volume is 20%.
The audio file is played in loop
@Note: Copy file 'audio.bin' (available in AudioFile) directly in the flash
at @0x08010000 using ST-Link utility
Once started, LED2 is toggling on STM32F769I_Discovery.
@note Note the DMA runs in circular buffer mode and never stops. If you break with
the debugger, the DMA hw will keep running and a noise will be heard.
@note This example does not use BSP_AUDIO so the MspInit is coded in the main.c.
@par Keywords
Audio, SAI, DMA, Buffer update, play, headphone, audio protocol
@Note<74>If the user code size exceeds the DTCM-RAM size or starts from internal cacheable memories (SRAM1 and SRAM2),that is shared between several processors,
<20><><EFBFBD><EFBFBD><EFBFBD>then it is highly recommended to enable the CPU cache and maintain its coherence at application level.
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>The address and the size of cacheable buffers (shared between CPU and other masters) must be properly updated to be aligned to cache line size (32 bytes).
@Note It is recommended to enable the cache and maintain its coherence, but depending on the use case
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> It is also possible to configure the MPU as "Write through", to guarantee the write access coherence.
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>In that case, the MPU must be configured as Cacheable/Bufferable/Not Shareable.
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Even though the user must manage the cache coherence for read accesses.
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Please refer to the AN4838 <20>Managing memory protection unit (MPU) in STM32 MCUs<55>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Please refer to the AN4839 <20>Level 1 cache on STM32F7 Series<65>
@par Directory contents
- SAI/SAI_AudioPlay/Src/main.c Main program
- SAI/SAI_AudioPlay/Src/system_stm32f7xx.c STM32F7xx system source file
- SAI/SAI_AudioPlay/Src/stm32f7xx_it.c Interrupt handlers
- SAI/SAI_AudioPlay/Inc/main.h Main program header file
- SAI/SAI_AudioPlay/Inc/stm32f7xx_hal_conf.h HAL configuration file
- SAI/SAI_AudioPlay/Inc/stm32f7xx_it.h Interrupt handlers header file
- SAI/SAI_AudioPlay/AudioFile/audio.bin Audio wave extract.
@par Hardware and Software environment
- This example runs on STM32F769xx/STM32F779xx/STM32F777xx/STM32F767xx devices.
- This example has been tested with STMicroelectronics STM32F769I_Discovery
board and can be easily tailored to any other supported device
and development board.
- STM32F769I_Discovery Set-up :
- Plug headset on CN7 connector.
@par How to use it ?
In order to make the program work, you must do the following :
- Open your preferred toolchain
- Rebuild all files and load your image into target memory
- Run the example
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*/