STM32CubeF4/Projects/STM32469I_EVAL/Examples/SAI/SAI_AudioPlay
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readme.txt Release v1.27.0 2022-03-09 10:37:11 +01:00

readme.txt

/**
  @page SAI_AudioPlay  Description of the SAI audio play example
  
  @verbatim
  ******************** (C) COPYRIGHT 2017 STMicroelectronics *******************
  * @file    SAI/SAI_AudioPlay/readme.txt 
  * @author  MCD Application Team
  * @brief   Description of the SAI audio play example.
  ******************************************************************************
  * @attention
  *
  * Copyright (c) 2017 STMicroelectronics.
  * All rights reserved.
  *
  * This software is licensed under terms that can be found in the LICENSE file
  * in the root directory of this software component.
  * If no LICENSE file comes with this software, it is provided AS-IS.
  *
  ******************************************************************************
   @endverbatim

@par Example Description 

Use of the SAI HAL API to play an audio file in DMA circular mode and handle the buffer update.

      Plug a headphone to ear the sound  /!\ Take care of yours ears.
      Default volume is 20%.
      The audio file is played in loop
      @Note: Copy file 'audio.bin' (available in AudioFile) directly in the flash 
      at @0x08080000 using ST-Link utility
      The sound is output on Audio_out1 connector CN27 of  STM32469I-EVAL.
      
In case of error, LED3 is on.
Once started, LED1 is toggling on STM32469I-EVAL.

@note Note the DMA runs in circular buffer mode and never stops. If you break with 
      the debugger, the DMA hw will keep running and a noise will be heard.

@note This example does not use BSP_AUDIO so the MspInit is coded in the main.c.

@note The connection of the LCD reset pin to a dedicated GPIO PK7 instead of the STM32F469 NRST pin may cause residual display on LCD with applications/examples that do not require display.
	  The LCD clear can be ensured by hardware through the boards power off/power on or by software calling the BSP_LCD_Reset() function.

@par Keywords

Audio, SAI, DMA, Buffer update, play, headphone, audio protocol

@par Directory contents  

  - SAI/SAI_AudioPlay/Src/main.c                  Main program
  - SAI/SAI_AudioPlay/Src/system_stm32f4xx.c      STM32F4xx system source file
  - SAI/SAI_AudioPlay/Src/stm32f4xx_it.c          Interrupt handlers
  - SAI/SAI_AudioPlay/Inc/main.h                  Main program header file
  - SAI/SAI_AudioPlay/Inc/stm32f4xx_hal_conf.h    HAL configuration file
  - SAI/SAI_AudioPlay/Inc/stm32f4xx_it.h          Interrupt handlers header file
  - SAI/SAI_AudioPlay/AudioFile/audio.bin         Audio wave extract.

@par Hardware and Software environment

  - This example runs on STM32F469xx/STM32F479xx devices.

  - This example has been tested and validated with STMicroelectronics STM32469I-EVAL RevC 
    board and can be easily tailored to any other supported device
    and development board.      

  - STM32469I-EVAL Set-up :
    There are no special switches for this example 

@par How to use it ? 

In order to make the program work, you must do the following :
 - Open your preferred toolchain 
 - Rebuild all files and load your image into target memory
 - Run the example 


 */