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Removes unused dependencies and makes the client buffer size a constant. |
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README.md |
README.md
tcpproxy
a simple, cross-platform, multi-client TCP proxy
tcpproxy
is a cross-platform, multi-client TCP proxy written in rust, that is designed for those "one-time" tasks where you usually end up spending more time installing a proxy server and setting up the myriad configuration files and options than you do actually using it.
tcpproxy
is completely asynchronous and built on top of the tokio
async runtime. It was written to serve as an example of how bi-directional async networking code using rust futures and an async framework would look and is intentionally kept easy to understand. The code is updated regularly to take advantage of new tokio features and best practices (if/when they change).
Usage
tcpproxy
is a command-line application. One instance of tcpproxy
should be started for each remote endpoint you wish to proxy data to/from. All configuration is done via command-line arguments, in keeping with the spirit of this project.
tcpproxy REMOTE_HOST:PORT [-b BIND_ADDR] [-l LOCAL_PORT]
Options:
-b, --bind BIND_ADDR
The address on which to listen for incoming requests,
defaulting to localhost.
-l, --local-port LOCAL_PORT
The local port to which tcpproxy should bind to
listening for requests, randomly chosen otherwise.
-d, --debug Enables debug mode w/ connection logging.
Where possible, sane defaults for arguments are provided automatically.
Installation
tcpproxy
is available via crate
, the rust package manager. Installation is as follows:
cargo install tcpproxy
Pre-complied binaries for select platforms may be available from the tcpproxy
homepage at https://neosmart.net/tcpproxy/
License
tcpproxy
is open source and licensed under the terms of the MIT public license.